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IronOak studios forums > Suggestions / Vorschläge > suggestion for zombie model sequence


Posted by: rosend1990 October 31, 2006 08:28 am
I suggest we develope a new sequence for the zombie that they flinch,knock back,dive and playdead.
flinch:while the zombies after you, you can shoot to slow down just a little bit.
Knock back:like using a shotgun or deagle can knock back zombies when cornered, Ive been cornered by a mob of zombies every time.
playdead:when you shoot a zombie a couple of time and you think you've killed him because he's down, well think again.
dive:the zombies will try to dive toward you giving you a surprize attack knocking you back through a pit or something,thinking that they're too slow, they will suprize you with a jump, but not very fart away.35% chance of zombies will dive
Like in resident evil, exept for the diving thing.

Posted by: mrmicky October 31, 2006 06:15 pm
good idea but i thought the game wud be finished nearly by now i dnt think they will add any major adjustments atm...

Posted by: iliketoblowzombieheadsoff November 01, 2006 05:21 am
Dude, so far, I see suggestions of zombie hitting. Mostly noone had suggested some ideas about zombie animations, except their attacks.
These are awesome suggestions, I hope they accept it.
Its all very good, because the zombies are usually weak, so the game gets really easy and boring after.
Although I hope they keep these attacks in balance, or else they'd overwhelm us humans, thus making the game extra hard.
Keep the suggestions up, you rock!
Oh, and where were you...

Posted by: Equalizer November 01, 2006 12:27 pm
There already is a knock-back effect. Use the Axe and you'll understand. The other suggestions... well, I personally have no opinion on them.

Posted by: rosend1990 November 01, 2006 04:42 pm
QUOTE (Equalizer @ Nov 1 2006, 12:27 PM)
There already is a knock-back effect. Use the Axe and you'll understand. The other suggestions... well, I personally have no opinion on them.

Only an Axe man! ohmy.gif
We want weapon impact for more cooler and realistic game man, if you know what I mean. wink.gif
Oh and I wish they fix that shoot and make the head of the zombie half by a weak gun thing its realy too... you know blink.gif ,I have nothing to say unsure.gif.
I know other guns that can take somebodies head of like uh...shotgun or magnum
or maybe a minigun.

Posted by: Security Corporate November 02, 2006 01:41 am

Realism? Hah! Brainbread isn't supposed to be about realism as I've learned in my experiences in the forums.

Also, hasn't this knockback issue been discussed several times before? It'd be a nice addition, but in the end, does it really matter?

Posted by: rosend1990 November 02, 2006 02:25 am
QUOTE (Security Corporate @ Nov 2 2006, 01:41 AM)
Realism? Hah! Brainbread isn't supposed to be about realism as I've learned in my experiences in the forums.

Also, hasn't this knockback issue been discussed several times before? It'd be a nice addition, but in the end, does it really matter?

Oh...I see blink.gif

Posted by: Fishfish458 December 08, 2006 01:08 am
i made my axe into a trout, funny to see knockback with it

Posted by: Security Corporate December 08, 2006 01:57 am
QUOTE (Fishfish458 @ Dec 7 2006, 05:08 PM)
i made my axe into a trout, funny to see knockback with it


That would be a sight to see.

Btw, don't bump old threads man. If it's over a month old, don't post in it.

Posted by: iliketoblowzombieheadsoff December 08, 2006 03:06 am
Lol, welcome Fish. No wonder you have that name.
Provide some screenshots for it if you don't mind.
I wan't to see it!

And, yes please listen to SC, posting on an inactive thread for 1 month is considered a bump.

Posted by: rosend1990 January 01, 2007 03:55 pm
I've been playing brainbread for 2 years now, and I was wondering if is there someone who will fix the zombie walk because, when the player jump to higher ground or platform the zombie will try to follow you even thou they cant reach the player, and they do the fast side step thingy, looking at it make me sick, sure its difficult to kill but I wish some one will fix that.

Posted by: mrmicky January 01, 2007 04:26 pm
Err, i dont think The Brainbread team are going to update BB anymore because of the upcoming release of BBS. I know what you mean it is pathetic but do what you should do and get off the ledge and fight like a man.

Posted by: iliketoblowzombieheadsoff January 02, 2007 02:21 am
Not the BB team, but I WILL!
If I knew how to model and create my own entities....

Posted by: mallic January 02, 2007 06:36 am
yar

Posted by: rosend1990 January 02, 2007 07:23 am
QUOTE (mrmicky @ Jan 1 2007, 04:26 PM)
Err, i dont think The Brainbread team are going to update BB anymore because of the upcoming release of BBS. I know what you mean it is pathetic but do what you should do and get off the ledge and fight like a man.

Yeah, and maybe the zombie will do that walk again at BB:Source.
MAYBE
NOT SURE
NO IDEA...but it doesnt hurt to wait for the updates for BB:Source. wink.gif

Posted by: Security Corporate January 05, 2007 10:06 am

Ok, seriously, stop bumping this unless you are going to say something that contributes to the original idea of the topic.

I suggest we move suggestions for the old BB to the suggestions forum for BB:S, since the old BB isn't gonna be updated (I think, don't quote me on this). I hate using the same word in the same sentence. Damn it, I did it again!

Unfortunately, I'm going to have to close this, as it was bumped twice. PM Keyes if you gotz a problem with this. smile.gif Kekekeke...

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