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> [WIP] bb_dotd78, dawn of the dead78 mall
_RC
Posted: October 18, 2007 01:50 am
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Zombie Hunter
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Group: Old BB:S team
Posts: 133

Joined: October 15, 2007



user posted image
user posted image

/e: dont look at my fps, i have an old computer

This post has been edited by _RC on October 18, 2007 01:52 am
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iliketoblowzombieheadsoff
Posted: October 18, 2007 02:09 am
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Ratatatatatatatatatatatattatatt
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SPLENDID.



100000000/10.


I first thought it was for source, but it isn't, yet it looks like it is!!!!!




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Security Corporate
Posted: October 18, 2007 08:45 am
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Gore God of Massacre
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Looking pretty good so far. The only complaint I have right now is the monotone color scheme of the mall. I know you'll still improve the map but I was hoping you could add more varied colors to the overall design to make it look more appealing. smile.gif
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_RC
Posted: October 19, 2007 09:51 pm
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Zombie Hunter
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compile for the beta version is running.
anyone got a server for a beta test tomorrow?

/edit:

4 hours compile... its finished
user posted image

the whole textures ive made for this map have detailtextures
for the people dont know what detailtextures are, heres a screenshot


r_detailtextures 0 (in console)
user posted image
r_detailtextures 1



DOWNLOAD - 8,99 MB
unpack to .../steam/steamapps/*username*/

This post has been edited by _RC on October 19, 2007 11:36 pm
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iliketoblowzombieheadsoff
Posted: October 20, 2007 12:11 am
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Ratatatatatatatatatatatattatatt
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The below picture looks like it's cartoon-y, but still it looks ok biggrin.gif

And your doing great on the color, but use like two or more biggrin.gif


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Looking forward to: Some shit
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_RC
Posted: October 20, 2007 02:52 pm
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Zombie Hunter
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im still looking for a server for betatest?
please anyone? i wish i could play this map just one time online sad.gif


btw ive tried to make a barricade build map...
-players spawn without weapons
-weapons are far away from spawn
-ammo is in the middle of a field with zombiespawns around
-holes in the floor for to push crates (func_pushable) in it to make the ammobox safty for loading ammo (its impossible to get ammo alive without barricade built around it

and i think it works like i mapped it, its a new kind of maptype i think, REAL teamplay is needed to kill some zombies, after a mission is completet the ammobox disappers and a door to a new zone opens and players have to build barricades a 2nd time, wow im a genius, i am so cool.
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KeRnKrAfT
Posted: October 20, 2007 02:59 pm
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Zombie Hunter
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Check your PMs.


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noname
Posted: October 20, 2007 04:29 pm
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Experienced Killer
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added at asd2bam on bb ( 88.198.65.51:27016 )
just say "nominate bb_dotd78beta" and vote for it.


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\\server with live ranking system and webstatistics User Posted Image
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_RC
Posted: October 20, 2007 05:09 pm
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Zombie Hunter
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THANKS! ive just played the map ... the only problem is, when someone downloads the map from the server, the detailtextures will not be downloaded sad.gif but the map looks ugly without detailtextures sad.gif
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Craka_J
Posted: October 20, 2007 07:50 pm
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Just another Survivor
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Amazingly well made. Very good job RC!

I too thought it was a source map, but noticed it wasn't thanks to the weapon textures tongue.gif

You're still making this for Source though, right?
~Craka_J


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Neiko
Posted: October 21, 2007 04:44 am
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Uberzernichter
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if you still need a server, Im here. Oh, and iphone.


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_CiviliaN^SoldieR_
Posted: October 29, 2007 11:21 am
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civilized d00d
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Again, I like your talent. Good use of textures, very easy on the eyes. Like a greasy midget on the slide to hell.


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