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Security Corporate |
Posted: April 10, 2006 10:21 pm
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
That would be a unique game mode wouldn't it? Well this could go two ways: a player would be a VIP, or a NPC will be a VIP. Either way, the objective of the mission is to escort this guy at the other end of the map, unzombified. The environment should be narrow and tight, with zombies at every corner. If the VIP just gets hit enough to get him infected, the game is all over. If the VIP is a bot or NPC, there could be commands you could give it, such as stay put or go to a certain point. To prevent lamers from sending the VIP to his or her death, people could vote someone to be the "leader". This person will be allowed to lead the VIP. Also, if the leader becomes a zombie, the person closest to him becomes the next leader. An interesting option could be to simply order the VIP to follow you. Player VIPs are given either a pistol with one clip or a melee weapon. Bot/NPC VIPs can be given a weapon as well, but limit that. Player zombies should be able to kill the VIP as well. All in all, I hope you guys implement this, because that would be completely awesome. Best wishes. This post has been edited by Security Corporate on April 10, 2006 10:21 pm |
eva02 |
Posted: April 11, 2006 02:28 am
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Just another Survivor Group: Members Posts: 22 Joined: April 08, 2006 |
It sounds good. so your idea is like the vip missions in counter strike? maybe instead of A.I it could be player zs to make it harder.
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SNIPER-X |
Posted: April 11, 2006 03:01 am
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Real zombie Nemesis Group: Old BB:S team Posts: 368 Joined: February 18, 2006 |
New game modes are still pending, but we are still in consideration for a VIP type mode. Just a wittle bit different from what we had in mind
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hunter |
Posted: April 11, 2006 03:01 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
No, it would get immensly flamed for its unoriginality and too much like cs.
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Security Corporate |
Posted: April 11, 2006 04:55 pm
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Hunter are you trying to start something? |
hunter |
Posted: April 11, 2006 04:59 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
No im protecting you. Sorry to shoot it down but i mean nothing by it.
This post has been edited by hunter on April 11, 2006 04:59 pm -------------------- |
Keyes |
Posted: April 11, 2006 05:12 pm
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I'm On A Boat Group: Moderators Posts: 2264 Joined: December 04, 2004 |
*Is watching veeeery closely...*
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hunter |
Posted: April 11, 2006 09:02 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
Keyes get the cam recorder out! Wanna see what this is about.
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Security Corporate |
Posted: April 13, 2006 02:35 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Besides, a game mode like that would be very original for a zombie game. Think about it. Back on topic: To prevent dumb people from killing the VIP, in case FF is on, it should always be off just for the VIP, if thats possible. Maybe with coding, unless the VIP is AI, then it can be done. |
^Ben |
Posted: April 13, 2006 02:44 am
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Real zombie Nemesis Group: Members Posts: 364 Joined: February 05, 2006 |
I like it.
-------------------- Left the BB:S Team.
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Elite viking |
Posted: April 14, 2006 03:03 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
Sounds cool, me likes. I think the VIP should have a pistol or some other very low-damaging weapon, like the umbrella the Team Fortress VIP has
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Mic2070 |
Posted: April 14, 2006 06:01 pm
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Doom Trooper Group: Old BB:S Betatesters Posts: 1112 Joined: July 29, 2005 |
Oh he should have an usp and kevlar ? Get him a melee weapon, like a cricket bat () or the axe. -------------------- |
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blackwing21 |
Posted: July 16, 2006 05:42 am
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Just another Survivor Group: Members Posts: 22 Joined: July 16, 2006 |
anyway porbbly people will be making there own game modes and maps and things
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