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> BrainBread Source section!
Equalizer
Posted: February 17, 2006 04:07 pm
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Last hope of Mankind
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Group: Old BB:S Betatesters
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Joined: February 12, 2005



uh, Madmax? Are you giving Betatesting positions, Cos I wanna betatest when the first beta comes out.


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hunter
Posted: February 17, 2006 04:46 pm
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Fantasma Cazador
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If the first beta comes out, and if there is a team assembled.


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Erykgecko
Posted: February 17, 2006 10:11 pm
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Last hope of Mankind
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Joined: February 17, 2006



I just got accepted into the team as a 3d modeller

hurrah me!

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^Ben
Posted: February 17, 2006 10:16 pm
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Real zombie Nemesis
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Joined: February 05, 2006



You are mine now!

*cough* Wait, did I just say that out loud?!?!?

Welcome aboard friend, lots of new team members are signing up at the moment biggrin.gif


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Erykgecko
Posted: February 17, 2006 10:23 pm
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Last hope of Mankind
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heh,

i can't wait to get started actually, i've been lacking in inspiration and need over the last week or so with nothing to model. So I sat down and modelled a dalek then had a go at animating it...

the dalek scared me... :'(

and if you don't know what a dalek is.. then shame on you tongue.gif google it wink.gif
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^Ben
Posted: February 17, 2006 10:24 pm
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Real zombie Nemesis
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If only they gave them legs to go up stairs, then they would be the ultimate weapons!


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Erykgecko
Posted: February 17, 2006 10:30 pm
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Last hope of Mankind
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they had them

[dalek voice] LEVITATE [/dalek]

in the latest series biggrin.gif
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hunter
Posted: February 17, 2006 11:30 pm
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Fantasma Cazador
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LOL EL-A-VAAAAAATTTTTTTTE!

Erykgecko im guessing those in your avatar are some of your work?


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Erykgecko
Posted: February 17, 2006 11:45 pm
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Last hope of Mankind
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yeah,

they are actually for a different mod, high poly view models, just under 2k polys each, the actual world models are just under 800 polys
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_CiviliaN^SoldieR_
Posted: February 17, 2006 11:52 pm
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civilized d00d
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QUOTE (Erykgecko @ Feb 17 2006, 10:45 PM)
yeah,

they are actually for a different mod, high poly view models, just under 2k polys each, the actual world models are just under 800 polys

They're great, nice job. Make you should post a portfolio of your work in Offtopic section, your a talented modeller.


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Erykgecko
Posted: February 17, 2006 11:57 pm
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Last hope of Mankind
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yeah,

I need to actually update my old old portfolio which is laying around on some of my webspace somewhere... but that would involve first having to trawl my numerous sites to find it LOL I keep meaning to go update it, make it look a bit more visually pleasing, include more of my recent stuff, cause all it has on it atm is like, the very first models i ever made, which make me cringe nowadays... i recently went back to one of my knives, opened the uvmap for it and almost screamed. heh.

I've actually only been modelling for about 5 months now... I'm a quick learner
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_CiviliaN^SoldieR_
Posted: February 17, 2006 11:58 pm
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civilized d00d
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It's same for all modellers really. Been modelling 3-4 myself.


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Darkness Falls
Posted: February 18, 2006 02:09 am
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Just another Survivor
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Joined: February 18, 2006



I was accepted too. wonder why they need people who know german?

This post has been edited by Darkness Falls on February 18, 2006 02:13 am
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MadMax_FMM
Posted: February 18, 2006 02:37 am
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Overlord!
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Because IronOak is a swiss/german/austrian (german speaking) team. wink.gif


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SNIPER-X
Posted: February 18, 2006 06:27 am
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Real zombie Nemesis
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Joined: February 18, 2006



Hi everyone smile.gif
I'm a new guy to the BBS dev team as a (3d all around artist, and skinner) maybe more if my knowledge is adapated to more things as I figure out about Source.

Glad to be part of this community and this awsome mod and it's new team to work with cool.gif

SNIPER-X blubbern.gif
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