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> bb_siege, Now it's time to use the BB wad file!
Shoot_me
Posted: April 20, 2005 07:02 pm
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Still trying to hammer out a story for this map. It started out as a test to see how well I could use the brainbread textures along with detail textures. I'm going to try and throw in some locations for different movies like Shawn of the Dead and Dotd (or one of the zombie moves) along with anything else that gets suggested or that pops into mind.

This post has been edited by Shoot_me on June 15, 2005 04:34 am


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Radman
Posted: April 20, 2005 07:26 pm
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looks nice, I suggest a story a few days into the first attack (Dead cops/marines, deserted road blocks and such.)

Also put a none RPD police station in or something, that'd be pretty cool.


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Shoot_me
Posted: April 20, 2005 07:34 pm
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OK, so now I'm up to 3 landmarks; the Winchester, a police station, the generator (from one of the something of the dead movies ph34r.gif ). Still trying to figure out how to fit the Umbrella corp. building in, might make it a satellite facility instead of a main building.


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JesusFoo
Posted: April 20, 2005 07:46 pm
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nice.

if you stretch that street texture out it has a nice lighting effect.

and i'm glad that me and you are still working on maps for this mod, people need to get their butts back into the creative mood and start popping some out.


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Shoot_me
Posted: April 20, 2005 08:09 pm
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I'll give that a whirl and see if I can stretch the texture out without having to re-map too much.

There does seem to be a lull when it comes to user-made maps. The ones that have come out are still great (the crash, motd, etc.) but there just aren't a whole lot of them. And I take such a long time to finish one map that I'm not much help either. blink.gif

EDIT: On a side note, the official BrainBread textures look even better than the old HL1 textures did when I add custom detail textures to them! biggrin.gif

This post has been edited by Shoot_me on April 21, 2005 01:32 am


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**[STARS]**BrasileiroSk8r
Posted: April 21, 2005 11:52 pm
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Y dont u try and put a hospital in there? Mayb since u were tryin to incorporate Resident Evil in there wit a Umbrella building, make the Umbrella bulding a Umbrella Medical Facility. Just a thought, otherwise id be spiting out RE themed ideas here and there. cool.gif


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Shoot_me
Posted: April 22, 2005 03:36 am
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I'm going to have to dust off the old PS1 and load up RE.

Also, anyone got any links to some good .wad files for indoor areas? I like the bb buildings, but there aren't many indoor floor and wall textures in it.


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_CiviliaN^SoldieR_
Posted: April 22, 2005 09:03 am
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Incredible work as always. 10/10


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slappy
Posted: April 22, 2005 03:54 pm
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*judging by the screenshots*

i'd almost like to see it a little darker, it looked pretty cool when the lcd was a little off in position.


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GIR_Almighty
Posted: April 22, 2005 09:05 pm
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I'm a bit partial to the textures from TheWastes.wad... In my opinion, that mod had the best, small, default levels, texture-wise, I've ever seen.


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Shoot_me
Posted: April 25, 2005 06:59 pm
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Another outside area, before you have to venture inside some of the buildings.

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Shoot_me
Posted: May 19, 2005 08:15 pm
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small change in plans; going to make a LMS version first.


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hunter
Posted: May 19, 2005 09:04 pm
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Erm thing is some of the textures look a bit over stretched. I liek the idea of like an industrial estate.


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Shoot_me
Posted: May 20, 2005 06:08 am
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Yeah, I know. Trying to fix that a little. Here are some screens from the lms map (I'll start a new thread once more is done).

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hunter
Posted: May 20, 2005 05:00 pm
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Well the bb textures arnt very high quality. I cant find half of them on hammer editor.


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