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> Class system
Grey Snake
Posted: December 26, 2004 10:46 pm
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Suggestion below. Thanks

Class System- How about in brainbread if their was a class system where it let you choose if you wanted a shotgun with a bretta and some exposives {when they get added} and there could be like differnt classes.

Civilan soldier- M16 or ak47 with a pistol

Cvilain shotgunner- Choice of shotgun with an revolar

Custom Civilian- Choose any weapons.

Other weapons {minigun,flamethrower, sniper} anything that goes above 0 skill needed can be picked up around the map.



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Shifty
Posted: December 26, 2004 10:48 pm
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that'd be pretty cool cool.gif


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TheSecondOne
Posted: December 26, 2004 10:59 pm
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Could be nice...

btw, you trying to get a new post-rank cuz topics like this by you come all the time? unsure.gif


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Grey Snake
Posted: December 26, 2004 11:22 pm
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Ontopic: Yeah i like this idea too.

Offtopic: What does btw mean? And no im not trying to get a new post-rank ideas keep popping up in my head. laugh.gif


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Katayama
Posted: December 27, 2004 10:06 pm
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ontopic: yeah it wld kinda b a gd idea but its kinda not wiv the "feel" of the game...it would fit if u were military (marines etc) but not wiv civilians. but thats just my opinion tongue.gif

offtopic: btw = by the way biggrin.gif


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Immoral Sniper
Posted: December 28, 2004 03:35 am
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I don't see civilians fitting into a "class system" very well at all.

However, if this were for some reason implemented, then I would have to suggest that classes be map based and not hardcoded.


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Mkilbride
Posted: December 28, 2004 04:23 am
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I would sugges it,like diffrent classes,would be diffrent people,not all people can use the same guns? and use em correctly,like a farmer,has a shotgun,a local policman has a glock...ectra that kinda stuff


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lskenny
Posted: February 12, 2006 03:02 am
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I think that classes isn't the best way to make each character different from the other, since brainbread is a game with characters.

So what you can do is make the characters diferent of the others and restrict only one player playing with this character in the server, but if you do this we'll need a few more characters to play.

To make the characters be diferent you can just make them start with some atributes instead of 0 in all of them since the start. for example you can made the younger security officer start with 4 hp, 4 speed and 2 skill(10 points spent) and the older one 3 hp, 2 speed and 5 skill since he has more experience with weapons. And you can also make the characters spawn with some weapons, like the lawyer start with a .44, the young security with a glock and the old security with a mp5 and a USP.

what do you think about my idea?
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Elite viking
Posted: February 13, 2006 03:02 pm
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Übernecro!



but the idea is good. I would like to have something to begin with instead of just an axe.

This post has been edited by Elite viking on February 13, 2006 03:03 pm
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hunter
Posted: February 13, 2006 06:02 pm
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STOP BUMBING OLD THREADS FROM FRIGGING 2 YEARS AGO!


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Macdeth
Posted: July 02, 2006 09:50 am
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I don't like the idea.

Go read my suggestion.
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