Powered by Invision Power Board [ Resend Validation Email ]
Welcome Guest [ Log In · Register ]
Forum Rules HelpSearchMembersCalendar


Pages: 12  [ Go to first unread post ]
Closed TopicStart new topicStart Poll
[ Track this topic · Email this topic · Print this topic ]
> suggestion for zombie model sequence
rosend1990
Posted: October 31, 2006 08:28 am
Quote Post


Zombie Hunter
***

Group: Members
Posts: 156

Joined: February 24, 2006



I suggest we develope a new sequence for the zombie that they flinch,knock back,dive and playdead.
flinch:while the zombies after you, you can shoot to slow down just a little bit.
Knock back:like using a shotgun or deagle can knock back zombies when cornered, Ive been cornered by a mob of zombies every time.
playdead:when you shoot a zombie a couple of time and you think you've killed him because he's down, well think again.
dive:the zombies will try to dive toward you giving you a surprize attack knocking you back through a pit or something,thinking that they're too slow, they will suprize you with a jump, but not very fart away.35% chance of zombies will dive
Like in resident evil, exept for the diving thing.


--------------------
User Posted Image
Hidden somewhere in the depths of Ironoak Sewers.
PMEmail PosterYahoo
Top
mrmicky
Posted: October 31, 2006 06:15 pm
Quote Post


The Pwnerer
*******

Group: BB:S Team
Posts: 1397

Joined: September 15, 2006



good idea but i thought the game wud be finished nearly by now i dnt think they will add any major adjustments atm...


--------------------
User Posted Image

Lightsaver the energy efficient Lightsabre
PMEmail Poster
Top
iliketoblowzombieheadsoff
Posted: November 01, 2006 05:21 am
Quote Post


Ratatatatatatatatatatatattatatt
**********

Group: Members
Posts: 4896

Joined: May 26, 2006



Dude, so far, I see suggestions of zombie hitting. Mostly noone had suggested some ideas about zombie animations, except their attacks.
These are awesome suggestions, I hope they accept it.
Its all very good, because the zombies are usually weak, so the game gets really easy and boring after.
Although I hope they keep these attacks in balance, or else they'd overwhelm us humans, thus making the game extra hard.
Keep the suggestions up, you rock!
Oh, and where were you...


--------------------
Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit
Name Shortcut: Zombie, Isit, Bob(not recommended)
PMEmail PosterAOLYahoo
Top
Equalizer
Posted: November 01, 2006 12:27 pm
Quote Post


Last hope of Mankind
*****

Group: Old BB:S Betatesters
Posts: 633

Joined: February 12, 2005



There already is a knock-back effect. Use the Axe and you'll understand. The other suggestions... well, I personally have no opinion on them.


--------------------
PMEmail PosterYahoo
Top
rosend1990
Posted: November 01, 2006 04:42 pm
Quote Post


Zombie Hunter
***

Group: Members
Posts: 156

Joined: February 24, 2006



QUOTE (Equalizer @ Nov 1 2006, 12:27 PM)
There already is a knock-back effect. Use the Axe and you'll understand. The other suggestions... well, I personally have no opinion on them.

Only an Axe man! ohmy.gif
We want weapon impact for more cooler and realistic game man, if you know what I mean. wink.gif
Oh and I wish they fix that shoot and make the head of the zombie half by a weak gun thing its realy too... you know blink.gif ,I have nothing to say unsure.gif.
I know other guns that can take somebodies head of like uh...shotgun or magnum
or maybe a minigun.

This post has been edited by rosend1990 on November 01, 2006 04:49 pm


--------------------
User Posted Image
Hidden somewhere in the depths of Ironoak Sewers.
PMEmail PosterYahoo
Top
Security Corporate
Posted: November 02, 2006 01:41 am
Quote Post


Gore God of Massacre
**********

Group: Old BB:S Betatesters
Posts: 3115

Joined: April 28, 2005




Realism? Hah! Brainbread isn't supposed to be about realism as I've learned in my experiences in the forums.

Also, hasn't this knockback issue been discussed several times before? It'd be a nice addition, but in the end, does it really matter?
PM
Top
rosend1990
Posted: November 02, 2006 02:25 am
Quote Post


Zombie Hunter
***

Group: Members
Posts: 156

Joined: February 24, 2006



QUOTE (Security Corporate @ Nov 2 2006, 01:41 AM)
Realism? Hah! Brainbread isn't supposed to be about realism as I've learned in my experiences in the forums.

Also, hasn't this knockback issue been discussed several times before? It'd be a nice addition, but in the end, does it really matter?

Oh...I see blink.gif


--------------------
User Posted Image
Hidden somewhere in the depths of Ironoak Sewers.
PMEmail PosterYahoo
Top
Fishfish458
Posted: December 08, 2006 01:08 am
Quote Post


Rotten Meat


Group: Members
Posts: 4

Joined: December 07, 2006



i made my axe into a trout, funny to see knockback with it
PMEmail Poster
Top
Security Corporate
Posted: December 08, 2006 01:57 am
Quote Post


Gore God of Massacre
**********

Group: Old BB:S Betatesters
Posts: 3115

Joined: April 28, 2005



QUOTE (Fishfish458 @ Dec 7 2006, 05:08 PM)
i made my axe into a trout, funny to see knockback with it


That would be a sight to see.

Btw, don't bump old threads man. If it's over a month old, don't post in it.
PM
Top
iliketoblowzombieheadsoff
Posted: December 08, 2006 03:06 am
Quote Post


Ratatatatatatatatatatatattatatt
**********

Group: Members
Posts: 4896

Joined: May 26, 2006



Lol, welcome Fish. No wonder you have that name.
Provide some screenshots for it if you don't mind.
I wan't to see it!

And, yes please listen to SC, posting on an inactive thread for 1 month is considered a bump.

This post has been edited by iliketoblowzombieheadsoff on December 08, 2006 03:17 am


--------------------
Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit
Name Shortcut: Zombie, Isit, Bob(not recommended)
PMEmail PosterAOLYahoo
Top
rosend1990
Posted: January 01, 2007 03:55 pm
Quote Post


Zombie Hunter
***

Group: Members
Posts: 156

Joined: February 24, 2006



I've been playing brainbread for 2 years now, and I was wondering if is there someone who will fix the zombie walk because, when the player jump to higher ground or platform the zombie will try to follow you even thou they cant reach the player, and they do the fast side step thingy, looking at it make me sick, sure its difficult to kill but I wish some one will fix that.

This post has been edited by rosend1990 on January 01, 2007 04:01 pm


--------------------
User Posted Image
Hidden somewhere in the depths of Ironoak Sewers.
PMEmail PosterYahoo
Top
mrmicky
Posted: January 01, 2007 04:26 pm
Quote Post


The Pwnerer
*******

Group: BB:S Team
Posts: 1397

Joined: September 15, 2006



Err, i dont think The Brainbread team are going to update BB anymore because of the upcoming release of BBS. I know what you mean it is pathetic but do what you should do and get off the ledge and fight like a man.


--------------------
User Posted Image

Lightsaver the energy efficient Lightsabre
PMEmail Poster
Top
iliketoblowzombieheadsoff
Posted: January 02, 2007 02:21 am
Quote Post


Ratatatatatatatatatatatattatatt
**********

Group: Members
Posts: 4896

Joined: May 26, 2006



Not the BB team, but I WILL!
If I knew how to model and create my own entities....


--------------------
Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit
Name Shortcut: Zombie, Isit, Bob(not recommended)
PMEmail PosterAOLYahoo
Top
mallic
Posted: January 02, 2007 06:36 am
Quote Post


Penguin Overlord
**********

Group: BB:S Team
Posts: 3099

Joined: June 08, 2006



yar


--------------------
User Posted Image
QUOTE
I am too connected to you to
Slip away, to fade away
Days away I still feel you
Touching me, changing me
PMEmail Poster
Top
rosend1990
Posted: January 02, 2007 07:23 am
Quote Post


Zombie Hunter
***

Group: Members
Posts: 156

Joined: February 24, 2006



QUOTE (mrmicky @ Jan 1 2007, 04:26 PM)
Err, i dont think The Brainbread team are going to update BB anymore because of the upcoming release of BBS. I know what you mean it is pathetic but do what you should do and get off the ledge and fight like a man.

Yeah, and maybe the zombie will do that walk again at BB:Source.
MAYBE
NOT SURE
NO IDEA...but it doesnt hurt to wait for the updates for BB:Source. wink.gif

This post has been edited by rosend1990 on January 02, 2007 07:24 am


--------------------
User Posted Image
Hidden somewhere in the depths of Ironoak Sewers.
PMEmail PosterYahoo
Top
Pages: 12
Topic Options Closed TopicStart new topicStart Poll