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> Maps to test the engine
mallic
Posted: February 27, 2011 07:07 pm
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I propose that for the dev team, we make some simple maps at first to test the engine. A map that would be good for testing AI spawns and weapons would by a remake of gunzone. I don't know if any of you played the original gunzone map for BB, but it was basically an arena where the players spawned in elevated positions that the zombies couldn't get to, and there was every weapon on the game available with unlimited ammo box usage.


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FirehawkBBs
Posted: February 27, 2011 07:12 pm
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Real zombie Nemesis
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we need a map to test stuff, but the first thing we should consider about is getting the client and server.dll . those 2 files are needed to LAUNCH the mod. if we dont have those 2 files we can't launch the mod.


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mrmicky
Posted: February 27, 2011 10:21 pm
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QUOTE (mallic @ February 27, 2011 07:07 pm)
I propose that for the dev team, we make some simple maps at first to test the engine. A map that would be good for testing AI spawns and weapons would by a remake of gunzone. I don't know if any of you played the original gunzone map for BB, but it was basically an arena where the players spawned in elevated positions that the zombies couldn't get to, and there was every weapon on the game available with unlimited ammo box usage.

Oh I remember GunZone!


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