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Stone_The_Crows |
Posted: July 24, 2006 12:34 am
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Just another Survivor Group: Members Posts: 38 Joined: June 27, 2006 |
Which brings to mind the question I asked as I was playing HL2: Why is Ravenholm packed full of circular saw blades? -------------------- Always Outnumbered, Never Outgunned!
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Mac |
Posted: July 24, 2006 02:14 am
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Zombie Hunter Group: Members Posts: 265 Joined: December 16, 2004 |
You shoot them with your g-gun and make em spin, slicing up those zombies.
-------------------- Ex-Admin of |A.B.C.|'s Super Hard BB Server
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psychotic goth45 |
Posted: July 25, 2006 12:36 pm
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Zombie Hunter Group: Members Posts: 155 Joined: July 03, 2006 |
Because dude it makes it hellah Scurry lol. Plus you can chop some bitches up with 'em lol -------------------- !!DrUgS ArE BaD & HIpPIeS SuCk!!
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Stone_The_Crows |
Posted: July 27, 2006 03:15 am
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Just another Survivor Group: Members Posts: 38 Joined: June 27, 2006 |
Yeah, but Ravenholm was a residential area of Black Mesa East. Why would all them civies be toting huge circular saw blades. Or did that preacher have them airlifted in after all of the headcrab artillery started landing?
...traps & weapons don't have to make sense... This post has been edited by Stone_The_Crows on July 27, 2006 03:15 am -------------------- Always Outnumbered, Never Outgunned!
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Mac |
Posted: July 27, 2006 05:27 pm
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Zombie Hunter Group: Members Posts: 265 Joined: December 16, 2004 |
They aren't saw blades, right?
They looked more like huge gears to me. Its been a while, can't remember. Anyways, they were great because I ran out of ammo many times in that map >_> I was beatting down leapers with my crowbar. Umm .. there are alot of machines. Maybe from there? -------------------- Ex-Admin of |A.B.C.|'s Super Hard BB Server
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Security Corporate |
Posted: July 28, 2006 01:02 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
As Sniper said, this game isn't about realism. It's about intense arcade fun. So add all the nonsense and unplausible traps in! Yes, I know I'm a hypocrite. This post has been edited by Security Corporate on July 28, 2006 01:03 am |
psychotic goth45 |
Posted: July 28, 2006 09:59 am
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Zombie Hunter Group: Members Posts: 155 Joined: July 03, 2006 |
lol. But the more Pursuable it is the more fun you can get out of it. So yeah the traps should be in but when they start too get abit far-feched they don't becoem fun eny more.
-------------------- !!DrUgS ArE BaD & HIpPIeS SuCk!!
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Jono |
Posted: July 28, 2006 01:15 pm
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Zombie Hunter Group: Members Posts: 278 Joined: February 17, 2006 |
traps would ruin the fun, just like the gas tanks, they just help people level up, and rape the number of zombies, also, aoe traps definately could not be implemented without being exploited
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Tornadium |
Posted: July 28, 2006 08:31 pm
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Rotten Meat Group: Members Posts: 1 Joined: July 17, 2006 |
I agree traps would really unbalance the game. Now if it was a simple trap like when a zombie comes through a door drop a rock on it or somthing could work but not huge car throwing things
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psychotic goth45 |
Posted: July 29, 2006 11:37 am
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Zombie Hunter Group: Members Posts: 155 Joined: July 03, 2006 |
Well you could have the zombie kill form the traps ex. car throughing traps not level up the player who used it. Or only half of the zombies killed would go too your x.p.
-------------------- !!DrUgS ArE BaD & HIpPIeS SuCk!!
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Security Corporate |
Posted: July 30, 2006 11:05 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Yeah, just simple traps I suppose. Nothing too fancy. |
Hysterically Depressed |
Posted: July 30, 2006 09:57 pm
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Real zombie Nemesis Group: Members Posts: 492 Joined: July 14, 2006 |
What would be a cool idea would be a weak floor... like the a part of the floor would give after people walked on it a few times. and when they fall its completey filled with zombies... and no way out... or falling through a part of the bridge... nwah.. thats just plain funny...
-------------------- -Endlessly?-
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psychotic goth45 |
Posted: July 31, 2006 11:38 am
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Zombie Hunter Group: Members Posts: 155 Joined: July 03, 2006 |
Thats cool, but if there was a way out and it was just very difficult too get there that would be better. Other wise people would just suicide so they don't turn into zombies.
-------------------- !!DrUgS ArE BaD & HIpPIeS SuCk!!
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Hysterically Depressed |
Posted: July 31, 2006 07:38 pm
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Real zombie Nemesis Group: Members Posts: 492 Joined: July 14, 2006 |
oh yeah never thought of that... yeah there would be someway to get out... a ladder or something.. well mabye not a ladder.. because if there was a hole in the ground and a ladder is just exactly placed where you need it to be randomly, it would be more confusing then anything. probably just a simple route with alot of enemy I guess...
-------------------- -Endlessly?-
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