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mallic |
Posted: September 14, 2007 11:09 am
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![]() Penguin Overlord ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: BB:S Team Posts: 3099 Joined: June 08, 2006 ![]() |
Come on we need a level where you get to a copter and fly around fragging zombies with a Vulcan gun. Maybe some transport ships.
The source engine supports vehicles/flying shit lets use the power ![]() Also more weapons: S@W 50 cal FN Scar USAS-12 Spectre m4 = zomg DIE ZOMBIES DIE!!!!!!!!!!!! -------------------- ![]()
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DavidRoxZoRs |
Posted: September 14, 2007 12:02 pm
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![]() Doom Trooper ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1189 Joined: December 18, 2004 ![]() |
I agree, as long as the Vulcans on the Helis had a Large amount of ammo but still limited
Like 10000 (ten thousand) bullets ![]() Also, if they were to do this, please make it stronger than the vulcan on BB's Blackhawk cause that doesnt do crap against zombies and make the hand-held minigun alot stronger, 1 freakin bullet SHOULD take down atleast 4 zombies if you line one up with some, and shoot it in the head it should take out a few -------------------- |
SDWBOSS |
Posted: September 14, 2007 12:49 pm
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![]() Elite zombie Butcher ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 ![]() |
Yes, but surely that would make the game too easy if you had, say 500 rounds of minigun ammo? Yes, it would be great to have flying vehicles, but I think that the players should be kept out of them - you'd just get a long queue and lots of fights for vehicles a la BF2 Personally, I think that the weapons should be partly "classic", for example a winchester, 44 magnum, sawn-off shotgun, ak-47, but then (either for a different map or class etc) partly modern/near-future. e.g. M4 carbine, L85A1, 92FS berretta, Arctic Warfare Magnum or similar .50 calibre rifle. -------------------- ![]() |
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Vaun |
Posted: February 18, 2008 12:12 am
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Just another Survivor ![]() Group: Members Posts: 27 Joined: February 17, 2008 ![]() |
best .50 cal rifle to my knowledge, Barret m82 semi-auto sniper rifle (SASR-special aplication scoped rifle, but still awsome), and coupled with this: http://en.wikipedia.org/wiki/Image:Mk211_Raufoss.jpg then u could shoot down a helicopter (or maby even apc with good aim)
And maby for variety, Dragunov 7.62R svd, ak-74s, other international weapons. On the other side, being able to fly a helicopter and pwn like 10 million zombies would be a bit unfair... but still fun. Like hop in an Apache helicopter and fly down a street crammed with zombies and blow em into little pieces. This post has been edited by Vaun on February 18, 2008 12:20 am -------------------- In the words of GLaDOS: We do what we must because we can.
For the good of all of us. Except the ones who are dead. |
iliketoblowzombieheadsoff |
Posted: February 18, 2008 12:24 am
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![]() Ratatatatatatatatatatatattatatt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4896 Joined: May 26, 2006 ![]() |
I personally think it's hard....... to code it, model it, etc.
But I also think it's possible. Like in ieepathon6k, a car map in CS... just make it fly. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
SDWBOSS |
Posted: February 18, 2008 01:29 pm
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![]() Elite zombie Butcher ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 ![]() |
Look at the date please.
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mallic |
Posted: February 19, 2008 02:40 am
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![]() Penguin Overlord ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: BB:S Team Posts: 3099 Joined: June 08, 2006 ![]() |
holy rez
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iliketoblowzombieheadsoff |
Posted: February 19, 2008 03:45 am
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![]() Ratatatatatatatatatatatattatatt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4896 Joined: May 26, 2006 ![]() |
I don't know what the big deal is anymore: Usually if I inform that they bumped I'd scare em off.
I've forgotten how to warn them and shiyet. Mods, close for the bumps. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
DavidRoxZoRs |
Posted: February 19, 2008 03:46 am
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![]() Doom Trooper ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1189 Joined: December 18, 2004 ![]() |
Isit, hes talking about for source
The vehicle part would be easy, the flying would be more complicated. Vehicles in Half-Life 1 (CS TFC DOD etc.) are extremely easy to make, its just a train with a custom path. Vehicles in Source (CS:S HL2 BB:S DOD:S TF2 etc.) Alot harder and require alot more code for full control -------------------- |
Vaun |
Posted: February 21, 2008 03:45 am
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Just another Survivor ![]() Group: Members Posts: 27 Joined: February 17, 2008 ![]() |
Look at the old hl2 dm mod: Stridermod, it had flyable hunter choppers, look at how they did it, u would need a "Y value increase (keybind)" type thing, and a decrease thing, but im no coder, so dont ask me, all i know is some gmod wire aircraft stuff.
-------------------- In the words of GLaDOS: We do what we must because we can.
For the good of all of us. Except the ones who are dead. |