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> What is BB:S like?, What is the difference.
SirKillsAlot
Posted: June 09, 2006 10:07 pm
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Rotten Meat


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I am not new to the forums or Brain Bread. I have been playing it for a long tiem but never decided to sign up for the forums until now. One question I have is, what is the difference? Is there any new gameplay or is it just better effects and graphics?
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LCP
Posted: June 09, 2006 10:40 pm
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hey ive see you in counter-strike renember me ohmy.gif


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Grumber
Posted: June 09, 2006 11:52 pm
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new models, graphics, skins....
Everything new, but in anyway everething keeps old ^^
You know what i mean? Old concept, new workout!!!


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SirKillsAlot
Posted: June 10, 2006 12:26 am
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Rotten Meat


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QUOTE (LCP @ Jun 9 2006, 10:40 PM)
hey ive see you in counter-strike renember me ohmy.gif

Umm, maybe. I have joined alot of severs. I mainly hang out in the .BAD. Server.

On topic: Hmm, oh well. I didn't expect anything mid numbing features. I will still play it because it is too damn fun and addictive.
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iliketoblowzombieheadsoff
Posted: June 10, 2006 07:33 am
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Ratatatatatatatatatatatattatatt
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I want a better graphics card for my comp, so I can play brainbread source with smooth graphics biggrin.gif

Yes, this game is so fun and addicting!!!

And btw, can you still decapitate the zombie??? biggrin.gif


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Elite viking
Posted: June 12, 2006 09:50 pm
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New and better looking weapons, new and better looking, and possible better playable maps, new and better looking zombies, although there will be fewer.
New and better sounds?
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^Ben
Posted: June 12, 2006 10:25 pm
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Pretty much BB + 1, at the moment the testing version is rough around the edges but a month or two more polishing it will be BB on steroids biggrin.gif

Some extra planned features we are going to have is much smarter zombies, so they can properly navigate complex areas without getting stuck.

I also want to investigate this new context sensitive animation system they have put in EP1, so for example you could have zombies smashing in windows intime with animations or climbing cars etc.

Of course we will have the upgrades that the Source engine has recently introduced like phong shading and HDR.


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iliketoblowzombieheadsoff
Posted: June 12, 2006 11:59 pm
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wow...

when i play this, i wont be laughing at zombies now.


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Stone_The_Crows
Posted: June 28, 2006 09:33 pm
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Cool. I'm looking forward to this one. BB is a great game and the Source will be great if it's an facelift to the graphics and a bump up on the action.


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Joey2cool
Posted: July 01, 2006 11:06 pm
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QUOTE (Grumber @ Jun 9 2006, 10:52 PM)
new models, graphics, skins....
Everything new, but in anyway everething keeps old ^^
You know what i mean? Old concept, new workout!!!

Can you guys remake the Mime, please? tongue.gif

He rocks.


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SNIPER-X
Posted: July 02, 2006 03:06 am
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Pant "Aka mime" has been remade for about 5-6 months now counting all the characters which were re-made and put ingame within the first month of development.
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SDWBOSS
Posted: July 02, 2006 05:44 pm
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I played brainbread a while back, but never bothered to reinstall after reformatting my hard drive.

It should be great - just look at the half life 2 zombies! Hopefully there will be some variety, as it can get tedious killing one or two models over and pver again.

Perhaps there should be interesting ways to kll zombie e.g. using flaming gas like in ravenholme or electrocution biggrin.gif laugh.gif


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Joey2cool
Posted: July 02, 2006 06:54 pm
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Universal characters does get annoying, but it's easiest. The Dev's would be making thirteen seperate zombie models for each map!


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SDWBOSS
Posted: July 02, 2006 07:10 pm
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ah-ha I hadn't thought of that lol. Each character would have to be skinned differently for different type of map? sad.gif. Battlefield 2 managed it quite admirably, though I suspect the team don't quite have the resources of the BF2 team sad.gif


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Joey2cool
Posted: July 02, 2006 09:09 pm
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Of course, they can be reskinned but it would still take more time to get the game out happy.gif


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