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> Barricade System
BrainMania
Posted: May 25, 2011 09:30 pm
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QUOTE (FirehawkBBs @ May 25, 2011 01:27 pm)
now stay at the suggestions!.

what about my suggestion for solo-play (plz imagine!)

Hmm, Interesting Problem, will think about it, not now homework to do!


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FirehawkBBs
Posted: May 25, 2011 09:52 pm
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QUOTE (BrainMania @ May 25, 2011 09:30 pm)
QUOTE (FirehawkBBs @ May 25, 2011 01:27 pm)
now stay at the suggestions!.

what about my suggestion for solo-play (plz imagine!)

Hmm, Interesting Problem, will think about it, not now homework to do!

HOMEWORK! biggrin.gif, well thats what i call a suggestion.

but no, i'm serious

This post has been edited by FirehawkBBs on May 25, 2011 09:53 pm


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IronOakStudios deserves a new forum :)
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Chairman Wesker
Posted: May 25, 2011 10:45 pm
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QUOTE (BrainMania @ May 25, 2011 04:20 pm)
@ Wesker.

Still it Worked.  cool.gif

No it didn't, personally its one of the many reasons I hate ZP:S
My Point here was to prove that Barricades are a horrid idea, all commercial big name zombie games avoid them for one reason or another.

Why?
It leads to un-balanced game play.
If Left 4 Dead had barricades in Campaign mode, all you would ever do is hide in a small room for hours as Zombies rush you.

And the reason they should never be in game where you can play the zombie, such as
Brain Bread, L4D vs Mode, is because it gives the survivors a massive unfair advantage because they can kill hundreds of low level player zombies before someone even breaks the first board of the barricade.

Barricades are similar to doors now in L4D and the L4D team knows this Thats why they included zombies like the Spitter and Tank into Vs. So that annoying players cannot just barricade themselves into rooms.
And even went as far as to Remove Entire Rooms such as the Spare Hallway on the Roof Top Finale Ala No Mercy Finale in Vs. Mode.

BARRICADES DON'T WORK.


PERIOD.
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FirehawkBBs
Posted: May 26, 2011 01:21 pm
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QUOTE (Chairman Wesker @ May 25, 2011 10:45 pm)
QUOTE (BrainMania @ May 25, 2011 04:20 pm)
@ Wesker.

Still it Worked.  cool.gif

No it didn't, personally its one of the many reasons I hate ZP:S
My Point here was to prove that Barricades are a horrid idea, all commercial big name zombie games avoid them for one reason or another.

Why?
It leads to un-balanced game play.
If Left 4 Dead had barricades in Campaign mode, all you would ever do is hide in a small room for hours as Zombies rush you.

And the reason they should never be in game where you can play the zombie, such as
Brain Bread, L4D vs Mode, is because it gives the survivors a massive unfair advantage because they can kill hundreds of low level player zombies before someone even breaks the first board of the barricade.

Barricades are similar to doors now in L4D and the L4D team knows this Thats why they included zombies like the Spitter and Tank into Vs. So that annoying players cannot just barricade themselves into rooms.
And even went as far as to Remove Entire Rooms such as the Spare Hallway on the Roof Top Finale Ala No Mercy Finale in Vs. Mode.

BARRICADES DON'T WORK.


PERIOD.

other way, brainbread is such a game where it should work... MASSIVE hordes of zombies.

now my barricade idea is that you first need the supplys for it. the mode "supplyrun" would be perfect for a barricade system because you need to get the supplys required for it.

but we'll think about this after the first release, althought it might be very good idea but i dont think it will come in since that isnt brainbread..

we keep it as close as possible as the original brainbread.


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