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> Quality and Quantity, A discussion about Zombie's Look
Not From Antarctica
Posted: January 11, 2008 04:50 pm
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Hello Everyone, I know I'm just the new guy but I have to ask a question...

Will we see the 2 Qs in BB:S? I mean to make it for diverse there should be atleast 6 zombie models and about 4 custom animations for there walking, talking, attacking, etc. Because I find it hard when playing BB to get the real zombie feeling when there are only 3 zombie models with barley any "zombie personality" I mean they walk at you like crappy star wars robots.

And Please PLEASE don't use the zombie animations from HL2 because they only work for horrible looking things like headcrab zombies.

Which Brings me to another question: Can you make the GORE system more realistic? like only shotguns blow chunks out of them because you won't see many berettas in real life blowing off part of, even a rotting humans head! And will there be ragdoll arms and legs for when you blow them off?

P.S What will Fred the Farmer look like? Will there be any changes? blink.gif


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iliketoblowzombieheadsoff
Posted: January 12, 2008 01:23 am
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Hey man, first of all, welcome to the forums.

Second, you kind of sound like a whining person there.
I've always heard animating is hard.... very hard. So, it may take some time for them to create the animations.
I think the zombie headcrab animations are perfectly fine right now, but if they can change it, they can.

Maybe ask a little nicer(but you're close), and they may take your request.

I think this should be moved to suggestions, since you're suggesting to change the animation.

Plus, wrong forum.....
This is brainbread, and you're requesting for brainbread source.

Bad move.


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Not From Antarctica
  Posted: January 12, 2008 03:36 am
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Damit to Hell! I can never do anything right, Hey wait up, I clicked BB:S forums, Why the hell did it get posted here?! Also I know animating is hard but I'm willing to wait up to another year and a half. Yeah I clicked on the brainbread source site, forums, then BB:S general discussion and posted this HOW THE HELL DID IT END UP HERE?! sad.gif sad.gif sad.gif


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iliketoblowzombieheadsoff
Posted: January 12, 2008 03:41 am
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Hmm, weirds.

It's ok mate, those people new here always get threads on the wrong forum XD

And, they're nearing to finish I think, so you may have to wait shorter than a year and a half.


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Not From Antarctica
Posted: January 12, 2008 03:50 am
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Sweet, Hey do you think someone could transfer this to the BB:S suggestion section? Coz if not you could just delete this and ill post it in the right place this time.

This post has been edited by Not From Antarctica on January 12, 2008 04:03 am


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iliketoblowzombieheadsoff
Posted: January 12, 2008 05:14 am
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Ah, mods can do that.

They can move threads into other forums so, you're cool. biggrin.gif


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Keyes
Posted: January 12, 2008 08:24 am
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I'ma moving this.


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Not From Antarctica
Posted: January 12, 2008 09:11 am
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Thx, This thread sorta makes me look stupid. Actualy on second thought can we delte this thread because it makes me look REALLY stupid, I'll just copy/paste the start and make another thread called the the same. wacko.gif

This post has been edited by Not From Antarctica on January 12, 2008 09:15 am


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Elite viking
Posted: January 12, 2008 06:49 pm
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Take it easy. The first ten posts are raelly really hard, you have to learn where everything's located, you have to deal with font size, italics, color and the like ( it's made like this, without the space in between [ the action, for example I for italics, B for bold] text here [ /the action, for example B or I ] )

Welcome to the forums! And I just have to ask, since you're not from Antarctica, where are you from?

This post has been edited by Elite viking on January 12, 2008 06:50 pm
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mallic
Posted: January 12, 2008 07:23 pm
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Things to learn for newbs(I say newbs instead of noobs because noobs have no chance of learning)

1. Keyes is evil when he is angry do not fuck with him
2. Don't post things in bad places
3. Do not EVER expect a serious post for either me or a person named security corporate/ari.
4. chances are 60% of the time isit WILL post in your thread
5. BBS will come out next year, so don't ask
6. You will learn to get a good sense of humor around here, and if you don't, you won't be here long.
7. If this is your first day in brain bread you must spank a zombie


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-=Chris Redfield=-
Posted: January 12, 2008 07:55 pm
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*puts on a zombie suit*

The only reason why I would want the zombie animations to be different from the standard HL2, is because of how SLOW they walk. I mean, way too slow. You can almost crawl away from those stupid things.


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mallic
Posted: January 13, 2008 04:32 pm
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which is fine in hl2 because the maps are small and cramped


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Not From Antarctica
Posted: January 16, 2008 02:17 pm
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So thats a yes on changing Hl2 zombie animations? huh.gif


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SDWBOSS
Posted: January 16, 2008 04:15 pm
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Oh dear they're farming the noobs again ohmy.gif
Hi Welcome to the forums.

Yes Zombie animations must change I feel, as otherwise it'll feel like an unfinished mod.

I think the mod would have benefited from a larger team with experienced modders with a lot of time on their hands, as the way things are going, (carefully choosing words...) I don't think the current team has enough free time to be able to make much progress.


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-=Chris Redfield=-
Posted: January 16, 2008 07:27 pm
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I don't even know if they have an animator for NPC's. Correct me if I'm wrong.


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