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> BrainBread:Source Ideas/Suggestions, Post Some Suggestions Here
Palmpekerhead
Posted: February 11, 2011 04:07 am
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E D I T E D

B Y

R A M L A P A .

This post has been edited by Palmpekerhead on March 08, 2011 12:37 am


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Neiko
Posted: February 11, 2011 04:35 am
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I may, but doubtful. I think I lost it when I upgraded my computer a while back. =/

Were we going to stick with the same weapons? Or go for new ones as well? Any weapons from the old set that we want to get rid of? Are we going to re-make all the original maps? Or just a few that were popular?

Questions off the top of my head =3.


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Palmpekerhead
Posted: February 11, 2011 04:49 am
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We Will Most Likely Be Having ALL of the weapons off the Original Brainbread Mod.
And Hopefully New Ones.
Same Character Models , Maybe like 2 new guys,
ALL old maps. And New Neiko smile.gif.

It would be nice if someone had the old beta so i could take a look xD


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iliketoblowzombieheadsoff
Posted: February 11, 2011 07:33 am
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I'm gonna take it easy on the suggestions....

If you guys can, add a female character!!! The whole game's a dang sausage fest.... and if that's the case, add female zombies as well, or something.

Add more bosses!!!

And more melee weapons.

I can't really go too much into detail right now because I have to sleep.... I just wanna know if you guys agree with me or if this is too much work.


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Palmpekerhead
Posted: February 11, 2011 07:12 pm
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Yea female character we would have. it would be cool, female zombies eh? yea! haha and yea maybe 4 or 5 melee weapons


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mallic
Posted: February 12, 2011 01:19 am
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Give farmer fred a wife biggrin.gif


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Palmpekerhead
Posted: February 12, 2011 02:00 am
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Im liking these ideas, i juss used to be a fan myself, ha look at my old threads/post! but i have learned alot from then. from coding to modeling and mapping.



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iliketoblowzombieheadsoff
Posted: February 12, 2011 04:40 am
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You're doing good, my friend. If it's possible for you, it can be for all of us!! However, I still can't picture myself becoming a coder/modeler/mapper/etc....
Keep up the good work, by the way.

I'm still not completely awake (I slept late and woke up early today) so I'm only gonna suggest a few stuff again....


Zombie chasing capabilities
Since the zombies were REALLY dumb in the first Brainbread, can you make the zombies in Source to be smarter? As in, no matter where you are, platform or not, they will always be chasing you? Make them climb over climable walls or platforms... if that's too hard to code, make it simpler and just make every platform climable for all players and zombies.

Also, let there be instances in which zombies break down windows and barricades!!! That could be so badass.

Shotguns
There were only two types of shotguns in the original game, and they seem to be the most well-known zombie-genocider weapons... can you guys increase the types of shotguns?

I was thinking that the shotgun any noob player can use will be the Ithaca Stakeout. It has a slow pump action, small shell spread, and fast reload. In other words, it should be a noob-friendly shotgun.
As levels progress, players can use more advanced shotguns like the sawn-off double barrel shotgun or W1200 and beyond. Depends on what you guys can code.

That's all I can offer for now.... please take it into consideration. smile.gif


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mallic
Posted: February 12, 2011 07:33 am
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But half of the lols of BB was the dumb zombies sad.gif If I wanted smart zeds, I would go play L4D


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Palmpekerhead
Posted: February 12, 2011 04:37 pm
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QUOTE (mallic @ February 11, 2011 11:33 pm)
But half of the lols of BB was the dumb zombies sad.gif If I wanted smart zeds, I would go play L4D

Mallic your right , i was playing bb v1.6 lastnight and i think we need dumb zombs! xD


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Neiko
Posted: February 12, 2011 05:04 pm
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QUOTE (Palmpekerhead @ February 12, 2011 09:37 am)
QUOTE (mallic @ February 11, 2011 11:33 pm)
But half of the lols of BB was the dumb zombies sad.gif If I wanted smart zeds, I would go play L4D

Mallic your right , i was playing bb v1.6 lastnight and i think we need dumb zombs! xD

Dumb zombies were part of what made the mod, but I still do think they need a little bit improving. So you can't find a spot to always sit on and never get touched. Then again, some maps there were so many zombies, it was just a slaughterfest and you were trying to not run out of ammo and do objectives.

This post has been edited by Neiko on February 12, 2011 05:05 pm


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Palmpekerhead
Posted: February 13, 2011 01:16 am
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Yes haha smile.gif those were the days, well ive been working a bit on the mod, im gunna go play sum brainbread 1 for awhile. feel free to join the xchost.ch server


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iliketoblowzombieheadsoff
Posted: February 13, 2011 04:12 am
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Well, alright then. Just keep them dumb. What you SHOULD do is make them more intimidating. smile.gif Like, make more zombies on-screen or something!!! Or, give them more health. And damage. I don't know.


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Neiko
Posted: February 13, 2011 05:16 am
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They need to be a bit smarter, but not fast. The one thing I remember from brainbread that made the game stand out from the rest was the amount of zombies on screen all the time, and how stupid and slow they were.


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Palmpekerhead
Posted: February 13, 2011 10:16 pm
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Haha yea smile.gif


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