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IronOak studios forums > Allgemeine Diskussion > Public-Enemy v1.4 'PREVIEW' update


Posted by: Zpin September 09, 2004 10:54 am
release candidate 9 update:
http://www.ironoak.ch/PE/files/PE-RC9.rar - 0.4 MB

Patch v1.2 -> v1.4 or previous 1.4 versions -> v1.4
http://www.ironoak.ch/PE/files/public-enemy-v1.2-v1.4.exe - 30.9 MB

v1.4 full:
http://www.ironoak.ch/PE/files/public-enemy-v1.4.exe - 87.5 MB

Update: 09/06/2004 @ 14:40 GMT+01:00
release candidate

Current changelog:

Changes/Bugfixes:

Spin (spin@ironoak.ch)
- Included and adapted Botman's HPB Bot (http://hpb-bot.bots-united.com/hpb_bot.html)
- Increased damage on all weapons and items
- Decreased recoil/bullet spread on all weapons
- Changed the point bonus system (see the Public-Enemy manual for more information)
- Implemented the screen glow presented on VERC ("cl_glow" controlls the effect
see the manual for more information
- The grenade in sticky mode now has a activation timer of five seconds, after the
activation time it will explode after 30 seconds or whenever a player gets closer
than two meters
- Added targeting feature to the "Sentinel" ("Cyberhead" addon)
- Added "cl_targets" cvar to control Sentinel behaviour, see the manual for more
details
- Reactivated the "mp_friendlyfire" server variable. Off by default
- Implemented gameplay modifier server variable "sv_gameplay" to controll damage,
bullet spread and movement speed. (Values: "action", "normal"(default), "realistic")
- Changed crosshair look and behaviour
- Implemented helpsystem
- Added the "cl_help" cvar to controll help message display and the "cl_help_times" cvar
to controll how many times a help item should be shown
- The secondary weapon will now be directly selectable by the lastinv command
- Fixed a bug where no weapon was selected at round start
- The modus of the sticky grenade will now be saved for the next round
- Added a custom font system
- Fixed the "varvote" command (now enabled by default)and added a text file to allow the
server admin to controll which variables are voteable ("voteable_vars.txt").
- Adapted first person spectator
- Players will now see which weapon caused a headshot
- Reduced bandwidth usage
- Heavily improved server performance
- Fixed MP3 sound volume
- Fixed auto-teambalance for good
- Fixed walking speed while changing from walk to duck
- Fixed equip menu
- Decreased Stoner accuracy while walking%



Posted by: Zpin September 12, 2004 09:58 am
update zu rc9

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