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> @the BB team, what model editor did you use?
xedera
Posted: December 17, 2004 09:37 pm
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Just another Survivor
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as, i said, what editor did you use for brainbread?
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The_Monk_Doegen
Posted: December 18, 2004 12:09 am
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EDIT BY MADMAX: <mind your language! not everybody is a pro in gamedesign!>

YOU NEED:

Maps = Valve Hammer
Models = Milkshape, 3DMax, Mdl viewer
Textures = PS, PP
Code = Notepad, compiler

EDIT: YOu need SKillzZz!



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-KRUX-
Posted: January 26, 2005 03:04 am
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Could you please send me that MAx editor thing cause i got hlmv and all i know how to do on it is edit the textures ... i wanna try that MAX thingie it sounds cool


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Divium
Posted: January 26, 2005 04:17 am
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QUOTE (-KRUX- @ Jan 25 2005, 09:04 PM)
Could you please send me that MAx editor thing cause i got hlmv and all i know how to do on it is edit the textures ... i wanna try that MAX thingie it sounds cool

Ummm if you're talking about 3DMax, its actually called 3D Studio Max and its not free. Its really really expensive.


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[PE]Black_Knight
Posted: January 26, 2005 04:48 am
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add lightwave to the modelling program list


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-KRUX-
Posted: January 26, 2005 07:57 am
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were do i get lightwave?


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slappy
Posted: January 26, 2005 06:06 pm
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google would help answer your question.


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-KRUX-
Posted: January 27, 2005 08:08 am
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thnx smile.gif


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