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> Map Idea/s, Just Somewhere 2 Put Plain and Odd Ideas
SiX
  Posted: June 03, 2003 03:47 am
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Ive been playing this for alittle while and already at start i noticed the beauty in the hover cars so i thought following... a map set at a race track u could have bridge's and catwalks over the track and set a trigger_hurt on the mocing models so u would get killed or bitchslaped if u hit em... laso some bum's hiding in the shadows and a hole crowd to kill and maybe a zeppelin circleing the track for a tv transmition or something... just an idea

ps. im to lazy a mapper to make it tongue.gif
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MisterX
Posted: June 03, 2003 07:47 pm
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hm.. i think that would be a bit too much to do... as you can see on(?) half-life rally oder whatever its called, it isnt easy to make a good racing game, even just as a mod. and than this mode IN a mod.. bit too much to do i think... als it wouldnt have to do much with public enemy and would be completly different to the other maps, so i think it is better if there isnt such a map. good as another mod, but not in public enemy..


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SiX
Posted: June 04, 2003 09:04 am
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I wasnt talking about a map where u actually raced and if u wanted details on cars to it would lag like hell...
Im talking about a map scene sat at a racetrack where u use the hovercar models as the acting racer's and the players could be sat where on the map it would be best. For a map where u have to run over the race track as the fastest way the cars should drive a bit fast so it would be a hard task and else there should be a bride where u could fall down on the race track from...
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MadMax_FMM
  Posted: June 04, 2003 09:29 am
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I think it´s an interesting idea. You wouldn´t have access to the whole track (only those parts with solid ground,;because the Hovercars are flying in the air; "through" some sort of hightech-airwaytunnel ^^) The storyline has something to do with this race. It would be an industrial/cybergarage map. Let´s see. biggrin.gif Depends on the reaction to the next patch, because implenting moving vehicles is a complex codingaction.


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>> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<

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ch1nook
Posted: June 04, 2003 05:14 pm
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...i'm not good with modeling/animating

BUT, can't waypoints handle this problem?
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MadMax_FMM
Posted: June 04, 2003 07:11 pm
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Yes. We´ve everything. It´s just a codingproblem, because Spin would have to create a waypointsystem for those cars.


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>> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<

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[OCS]Timmay
Posted: June 04, 2003 08:21 pm
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sounds like a cool map, and if any mod could do it well its this one. oh and the other mod you are talking about is HL Rally you can find more info there or on there site. or click this link button
user posted image



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ch1nook
Posted: June 04, 2003 08:56 pm
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i agree with tommy..

the map idea sounds really good.
has a little WipeOut-touch..and wipe out 2097 rulez!! biggrin.gif
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SiX
Posted: June 13, 2003 11:48 am
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Yippie the idea didnt get thrown away like yesterday's paper...
w00t w00t rolleyes.gif
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SiX
Posted: June 13, 2003 11:49 am
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I made the topic so other's also had a place to put their map idea's so get typing ^^ cool.gif
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-=T34M=-[AK]Assasin
Posted: July 09, 2003 11:17 am
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HMm, yeah like a terroristic attack (Syndicate blowing up the stadion, Security Coprs preventing it), and instead of the hacking tool, just use a C4.

Can't you use the Entyties from the Train (from Halflife) as a Waypoint-System.

Hmm couldn't u sue that Civilist display with the shootable Civilists who are already existing, to make an execution map, where a team has to shoot them and another one ahs to prevent it, or something like the corps capturing some high Syndicate people and want to arrest them, they have tog et to the exit with them and the Syndicates have to stop them, before they would be there. (in this case shooting at civilist should decrease equip points)



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newB
Posted: December 20, 2004 08:50 am
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Ahh my old forum login was SiX ohmy.gif, well this map idea might be good for a source based map, hovercars + physics + ragdolls. ohmy.gif
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Blue Summer
Posted: December 25, 2004 09:58 am
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What is all this: click here now?!?!


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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Nikku
Posted: December 25, 2004 10:41 pm
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QUOTE (SiX @ Jun 3 2003, 03:47 AM)
Ive been playing this for alittle while and already at start i noticed the beauty in the hover cars so i thought following... a map set at a race track u could have bridge's and catwalks over the track and set a trigger_hurt on the mocing models so u would get killed or bitchslaped if u hit em... laso some bum's hiding in the shadows and a hole crowd to kill and maybe a zeppelin circleing the track for a tv transmition or something... just an idea

ps. im to lazy a mapper to make it tongue.gif

hover cars? have you stole some of my blubbern.gif blubbern.gif blubbern.gif blubbern.gif ? Have you been smoking blubbern.gif with my ph34r.gif ? Then have some wub.gif with a ohmy.gif


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concon792
Posted: January 06, 2005 02:42 am
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Rotten Meat


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what entities do u use for hammer for ur character to spawn
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