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Immoral Sniper |
Posted: January 03, 2005 08:18 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
I know user suggestions tend to get ignored for numerous reasons and hopefully this list will not fall under any of them. These suggestions mainly pertain to mapping in order to give mappers more flexability.
- Add a forth value to the .tsk files for case/fred missions. This value would be used to spawn the case/fred at a specific bb_mission point. Reason: Allow for multiple case/fred mission in linear maps with forcing back tracking on the player. - Add the key value "Number of bullets" to bb_ammo, with -1 set as unlimited. - Add the key value "Respawn time" to bb_ammo, with -1 set as never running out and 0 as never respawning. Reason: To allow flexibilty when creating campaign style maps, forcing users to move as they worry about ammo and preventing camping of the ammo box without resorting to a swarm of zombies. - Add the key value "% of clip aquired" to bb_ammo, with 50 being half a clip. Reason: Sometimes the ammo box can give out more if in an armory or less if it is in the middle of nowhere. Allowing for faster or slower restocks when appropriate. - Bring back the clip for ammo under the name "bb_ammoclip" with the same suggested keyvalue as above. Reason: Some times having clips feels better than an ammo box, like strewn across the street. This one has already been suggested, but since I liked it so much I will reiterate it here: - Allow AI zombies to follow AI path nodes Reason: Allows for a more cinimatic feel at times or to set up a specific invasion route into an area. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
Blue Summer |
Posted: January 03, 2005 08:50 pm
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![]() Firefox ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1630 Joined: December 10, 2004 ![]() |
You've missed a load out if ur adding other peoples aswel...
-------------------- This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.
WSAENOTSOCK |
Immoral Sniper |
Posted: January 03, 2005 10:23 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
I wasn't specifically adding other people's ideas, that idea was one that I also had, someone just beat me to posting it
![]() -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
Shotgun |
Posted: January 03, 2005 10:41 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 196 Joined: December 09, 2004 ![]() |
The more people who ask for zombie pathing the better!!!
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Zpin |
Posted: January 03, 2005 11:09 pm
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![]() Einherjar ![]() Group: IronOak Leader (Admin) Posts: 1337 Joined: July 14, 2002 ![]() |
Yeah thanks I added this to my list and will implement some of this in the patch after 1.2.
They won't make it in the BB version 1.2 as we would have to update all the new maps (and ask the users who created the costom maps to update theirs as well) -------------------- The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
--- The fool speaks, the wise man listens. - unknown |
Immoral Sniper |
Posted: January 03, 2005 11:27 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
Good things always take time
![]() Can't wait for 1.3 to be out then ![]() And also, a dev team that actually listens to rational ideas... I love you guys ![]() ![]() -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |