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> Its your choice for Brainbread 1.2
mrmicky
Posted: August 03, 2007 06:24 pm
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can you tell me exacley what you will be looking for e.g. Making new skins, New maps?


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DavidRoxZoRs
Posted: August 07, 2007 06:58 am
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I would do it but unfortunatly im to busy with marine corp stuff. Im still in South Carolina anyways. soryy


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Neiko
Posted: August 07, 2007 01:09 pm
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QUOTE (mrmicky @ August 03, 2007 11:24 am)
can you tell me exacley what you will be looking for e.g. Making new skins, New maps?

Just do whatever you can, and then show it to us.


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rosend1990
  Posted: December 27, 2007 08:51 am
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Here it is. Its been a while since I abbandon this project, and its still not finish.
I cant get the zombies to fall off body parts when they get hit because, this is not a copy of BrainBread SDK ,and Im having trouble making some new weapons and those skills and stuff, just look at the picture, there's no skills in it. I borrow some models and try it on. I added some more zombie slots and some more NPCs like
a new security guard, so there's a male and female guards and a fat guy named otis, and some swats , marines(old), and some policemen(I got no models for this one) and special agents(got no models for this one too). Im still making progress, and maybe I'll upload some videos so you all can see, oh and I almost forgot, I put on some running zombies biggrin.gif for testing.


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iliketoblowzombieheadsoff
Posted: December 27, 2007 09:40 am
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Jaw-dropping biggrin.gif



While we wait for BB:S, this should come in use.

You are good at this, Rosend, I seriously swear.

Great job, I'm really liking the zombie models and the added NPCs.


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_RC
Posted: December 27, 2007 07:08 pm
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i dont like what u r doing rosend. zombies should not have emotions (your zombie has a angry face..) and RUNNING ZOMBIES? i hate running zombies!

at topic:
a new version of the old brainbread would be very cool.
maybe i could help you with props, textures, maps if you can find a coder.
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KeRnKrAfT
Posted: December 27, 2007 11:07 pm
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QUOTE (iliketoblowzombieheadsoff @ December 27, 2007 09:40 am)
Jaw-dropping  biggrin.gif



Right. cool.gif


More slots for npc models and zombies would be absolute great. I don't mind some runners, if the majority of them brain eaters still walks slowly.

I'm looking forward to more stuff coming from you, exellent work.


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rosend1990
Posted: December 28, 2007 06:57 am
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I know you all been tired of seeing the security guards shooting bullets forever so I added some new features like when the guards shoot 17 bullets, it runs for cover and reloads his gun, and ofcourse the security guard are armed with beretta , magnum and...? I have no more Ideas of equipment. I only have limited amount of weapon models, Im no modeller.


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SDWBOSS
Posted: December 28, 2007 03:13 pm
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Map a couple of maps with storylines, and then someone else can add to the project, and soon you'll have enough new content to put ont he brainbread site as a patch smile.gif

I'm terrible at everything technical, apart from mapping, and then onyl really good in Source SD :/


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rosend1990
Posted: December 31, 2007 04:09 am
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OK, so far so good...
NPC ALLY:
Security1
Security2(Fat Guy)
Security3
Security4(Fat Guy)
Soldier1(removing grenades)
Soldier2(removing grenades)
Swat(removing grenades)
ZOMBIES:
zombie1
zombie2
zombie3
zombie4
zombie5
zombie6
zombie7
zombie8
zombie9
Fat guy security guards are armed with magnum.
IN PROGRESS:
Snipers
zombie can follow you on high places(anti campers)
zombie can swim
long range weapons
melee weapons

Im doing the best I can.

This post has been edited by rosend1990 on December 31, 2007 04:12 am


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iliketoblowzombieheadsoff
Posted: December 31, 2007 04:30 am
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Wow, you're the only one working on it?

Get some dudes to help ya.


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rosend1990
Posted: December 31, 2007 07:29 am
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QUOTE (iliketoblowzombieheadsoff @ December 31, 2007 11:30 am)
Wow, you're the only one working on it?

Get some dudes to help ya.

No guts, no glory. Ok im just kidding, I think I'll find some couple of pals here how could help me. By the way, here some ingame screen shot.
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Too bad about some models, I only got 6 zombie.mdl.

This post has been edited by rosend1990 on December 31, 2007 07:33 am


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rosend1990
Posted: January 03, 2008 04:37 am
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I think I got a better Idea, in this brainbread mod you can design your own custom zombie whether it run or walk or has a life over 1000 like a boss monster, you decide. you can choose your own zombie.mdl if you want, just create one(if your a modeller you'll make a lot of it). If your map's theme is a science lab, then make a zombiescientist.mdl or if your a map's theme is a city, then make a zombiecitizen.mdl or a soldierzombie if you want, or a zombiechildren.You can even make a RESIDENT EVIL GAME out of it. Make Hunters and creepycrawly and stuff ,like I said its the mapper/modellers choice. thanks to arrangemod SDK, its possible!

This post has been edited by rosend1990 on January 03, 2008 07:24 am


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Vox_Bloodstone
Posted: January 03, 2008 09:40 pm
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rosend1990 if you need help with skins or model's/rigging, i cna help inb that department smile.gif, i've recently just rigged the CSCZ Hands & Arms to the BB USP Animations smile.gif

So what do you need and ill help out, i was going to make my own pack but i can scrap that and help out here smile.gif


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rosend1990
Posted: January 04, 2008 05:44 am
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QUOTE (Vox_Bloodstone @ January 04, 2008 04:40 am)
rosend1990 if you need help with skins or model's/rigging, i cna help inb that department smile.gif, i've recently just rigged the CSCZ Hands & Arms to the BB USP Animations smile.gif

So what do you need and ill help out, i was going to make my own pack but i can scrap that and help out here smile.gif

Thank pal! Any way, here's what I've done so far, please check:
http://www.youtube.com/v/kpXcoVwYT-E
Im using Arrangemod SDK for better effects


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