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> Resident Evil!
[MGS]Liquid Snake
  Posted: December 08, 2004 12:03 am
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Who wants to help me make a Resident Evil scenario pack? I am working on converting skins from Sven Coop's RE:Awakening and RECO mod. Its a long process because the characters have more sequences to them, then guns do. I am working on a Fred zombie replacement right now, and I am converting some weapons that I like from CS as well. I will soon be able to get the skins for the player models going. I have another problem tho, I dont know how to make the zombie versions of the RE player skins tho. If anyone wants to help let me know, I dont know how to make maps, so dont ask me. Anyways this is [S.T.A.R.S.] Wesker reporting out (that's my name in BB, but I use [MGS]Liquid Snake in CS and SC).
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The Brain
Posted: December 08, 2004 12:08 am
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*Raise his hands and shaking them* ME!!!!Can you make a model with it saying Commando on it one of our members is making a map is really bussy.Like have a bulletvest and on the back with green camo letters saying commando or a whole cammo suit and on the vest in black letters saying Commando. cool.gif I would like that.
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[MGS]Liquid Snake
Posted: December 08, 2004 12:12 am
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I wish I new how to edit and make models but I dont, I really dont deserve any credit except for the hacking/converting the model and the idea for the RE scenario pack (I guess).
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Chubbieboi
Posted: December 08, 2004 05:14 am
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I could help with converting player models....its actually extremely simple to do smile.gif

and I could edit some models too smile.gif

MSN: chubbieboi@hotmail.com
AIM: Chubbieboi88

message me if you need any help smile.gif


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[MGS]Liquid Snake
Posted: December 08, 2004 08:04 am
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U could, chubbie that would save me so much time but no credit for me, but hey tha's cool. I am gonna send you an email from yousendit.com with the files I am talking about. I will get right on it ty so much, oh yeah the player models from SC are shorter than the player models from BB. K I am on it like white on rice, dont forget to check ur email, and I hope u have a fast connection.
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Chubbieboi
Posted: December 08, 2004 11:14 am
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well I finished converting all of them except the zombie cause I forgot tongue.gif

i'll do it later ohmy.gif

now I gotta make some menu pics



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[MGS]Liquid Snake
Posted: December 08, 2004 11:25 am
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I just got the best idea! In Sven Coop there is ally grunts and there is enemy grunts. I would like to make some Umbrella Corporation grunts fighting off zombies, fred, the marines/army men, human players and zombified players. Also some Umbrella Covert Operatives & Army Spec Ops (male and female assassins from HL, HL:OP, HL:BS and SC). We could even modify the game so u can choose a faction and a class. This starting to sound like SC+HL+TFC+S&I+BB+RE. You could choose from the following factions: 1. Militia, 2. Army, 3. Umbrella Corp., 4. Zombies. Each faction would have 2 or 3 classes, allies(except zombies and Umbrella Corp. Operatives), and each would have their own special missions. There could be civilians that are unarmed and need help, they need to be taken to a rescue point like in CS for hosties this would be a good Army/Marines or Armed Civilian mission. For the Militia there would be 4 classes: 1. Armed Civilian, 2. Police Officers/Security Guards, 3. S.W.A.T., 4.Thiefs. For the Army there would be 4 classes as well: 1. Army Grunts, 2. Medic/Engineer,3. Spec Ops, 4. Robo-Recon(Robots cant be turned into zombies they just blow up).
For Umbrella Corp. there would be 4 classes: 1. Umbrella Grunts 2. Umbrella Medic/Engineer 3. Umbrella Spec Ops 4. Umbrella Covert Spies. I have to go to bed I will put up the rest later. Anyways enjoy.
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Chubbieboi
Posted: December 08, 2004 11:38 am
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eheheh thats a little overboard...


well I just noticed pack2 so I didnt do pack2 yet, i'll do it tommorow biggrin.gif

i'll send you pack1 now smile.gif


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SimonS
Posted: December 08, 2004 02:02 pm
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can't wait!


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-=SPITFIRE-NUKE=- <--My website
(Maps:)
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ss_Fieldust Download (CS:S)
bb_ss_gashop 5% (BrainBread) Pics soon
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[MGS]Liquid Snake
Posted: December 08, 2004 09:14 pm
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Yes I know its overkill, but why not make the best of the HL1 engine! biggrin.gif
Now for the zombies. Zombie class 1. Normal(Same as zombified players now)., 2. Failed Tyrant Clone, 3. Tyrant or Nemeisis (Fred basically, I know u guys are thinking o shit someone can play as a Fred). Well I have some other proposals as well so dont kil this yet. There would be new weapons for the humans like the mp5 w/m203 grenade launcher, trip mines, awp, autoshotgun, smoke grenades, flashbangs, HE nades, crossbow, wrench, Rocket Launcher. Now this is starting to sound alot like CS + HL, just hold on. There would be new weapons for the zombie class as well like the minigun, hornet gun, grapling gun, snarks(that look like rabid chinchillas LOL!). Experimental weapons like the laser/transporting gun biggrin.gif, stream gun that makes the whiririririr noise, basically all the weapons from HL biggrin.gif! No alien faction cause that would just ruin the intensity of the mod. Now another twist, there could also be mounted guns and weapons. We can call this game: Resident Evil Lag & Frag: Battle for Domination. If u wanna use say the rocket launcher, you have to be at a certain skill level and u have to use ur points, this will get people into learning to bind certains keys biggrin.gif. OK I know this has gone too far, tell me what u guys think. I know there is gonna be a $h!tload of lag and downloading, so this would probably never happen, damn it. Maybe for HL2 biggrin.gif.
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[MGS]Liquid Snake
Posted: December 08, 2004 09:19 pm
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Oh yeah for certain classes u have to have certain skill points as well, u start out basically as a grunt for each faction then build ur skills up, then u can either become the second class or save ur skill points to become whatever class u wanna become, but you would have to have the points for that class. Now this is turning into a MMORPG, sorry. This will definately separate the noobs from the intermediates and pros. SO basically everyone should be welcome, and you can tell who is a noob or a pro biggrin.gif. This is such a great idea that it probably will never happen.
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[MGS]Liquid Snake
Posted: December 08, 2004 09:30 pm
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Chubbie I love the skins man they are sick! TY TY TY! YES YES YES! *Jumps up and down for joy!* Hey do you think you can teach me how to convert models? Hey as soon as u get all the packs done we need to have so anyone can download them. They would get so many downloads, u should also make a readme and put ur name in the credits. If u want the readme from where I got the models so u can do that, let me know. biggrin.gif I cant wait to try them out in BB. Ty so much again.

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[MGS]Liquid Snake
Posted: December 08, 2004 10:24 pm
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Hey Chub, I tried the skin pack 1 out in BB and it works great. wub.gif ya, chub & blubbern.gif Now I gave you a file called RE [S.T.A.R.S.] Brad, u already converted him to BB. Let's say u put him as security1.mdl. I gave u another file called RE Dead Brad. RE Dead Brad is a player skin u can have in SC, but he is dead looking. Now what u would do is convert him over for BB. Then u put him as syndicate1.mdl. That way if a character is [S.T.A.R.S.] Brad he starts turning he will turn into RE Dead Brad, and not the default zombie skin. See what I am saying. TY again man I love ya. If u do make a pack and post it on the net, put me in the credits for the idea for the conversion and for finding the models, nothing more cause thats all I really did. I will send u the credits for the RECO in awhile. That is f*cking awesome. I am working on that Fred replacement and weapon skin replacement, u justt tell me what to do and I will do it.
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[MGS]Liquid Snake
Posted: December 08, 2004 10:37 pm
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Hey Brain talk to chubbie boi and see what he says. I really dont know jack $hit about making maps and models.
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hunter
Posted: December 08, 2004 10:43 pm
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ha ha your ideas are wack wtfs with halflife weapons in bb why halflife weapons they suck first the team should fullly pacth the mod get rid of all existent bugs then port it to hl2 they shouldnt make wackey gameplay changes and change it into a crazy resident evil deathmatch thing blink.gif juts think about your ideas first mate


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