Powered by Invision Power Board [ Resend Validation Email ]
Welcome Guest [ Log In · Register ]
Forum Rules HelpSearchMembersCalendar


 
Reply to this topicStart new topicStart Poll
[ Track this topic · Email this topic · Print this topic ]
> Just Some Additions
Hobo Ninja
Posted: February 11, 2005 10:59 pm
Quote Post


Last hope of Mankind
*****

Group: Members
Posts: 722

Joined: December 18, 2004



I really don't give a crap if you give me a spamming citation Immoral if this is already suggested...

Ok add monster_generic into the FGD please BB dev team and also add the ability to view models in VHE...they added the thing in v3.5 but it seems the BB fgd doesn't allow it.....


--------------------
User Posted Image
PMEmail PosterICQAOLYahoo
Top
hunter
Posted: February 11, 2005 11:17 pm
Quote Post


Fantasma Cazador
**********

Group: Old BB:S Betatesters
Posts: 3702

Joined: December 08, 2004



Does monster_generic allow commands for spawning npc's?

This post has been edited by hunter on February 11, 2005 11:18 pm


--------------------
User Posted Image
PMEmail Poster
Top
Skullky
Posted: February 11, 2005 11:21 pm
Quote Post


Zombie Hunter
***

Group: Members
Posts: 102

Joined: February 04, 2005



It allows you to spawn a generic AI construct (one that will follow you) that can play out scripted sequences with proper use and clipping. Me and hobo ninja were talking bout this on AIM. Im glad he posted it.


--------------------
User Posted Image
PMEmail Poster
Top
(4THIDUSA) SSG H.
Posted: February 14, 2005 01:21 am
Quote Post


Real zombie Nemesis
****

Group: Members
Posts: 407

Joined: December 13, 2004



Yes. Open_GL model Rendering support for BB woudl be very nice, it would make aligning models so much nicer


--------------------
PMEmail PosterUsers Website
Top
Radman
Posted: February 14, 2005 01:28 am
Quote Post


Real zombie Nemesis
****

Group: Members
Posts: 448

Joined: January 13, 2005



QUOTE (Hobo Ninja @ Feb 11 2005, 10:59 PM)
I really don't give a crap if you give me a spamming citation Immoral if this is already suggested...

Ok add monster_generic into the FGD please BB dev team and also add the ability to view models in VHE...they added the thing in v3.5 but it seems the BB fgd doesn't allow it.....

I hope to GOD the dev team do this...

I want an answere from Mad Max or someone PLEASE... We NEED this to happnen!..

It would make mapping

1. Faster.

2. Easier.

3. Alot more fun to do. (The generic monster would be awsome.. Poor old rusty is having to do seperate models for me because I cant pick the animation sequences.)


--------------------
When theres no more room in hell, the dead will walk the earth...

user posted image

'They say people dont believe in heroes anymore... Well im going to give them back their hero."
PMEmail Poster
Top
Skullky
Posted: February 15, 2005 01:51 pm
Quote Post


Zombie Hunter
***

Group: Members
Posts: 102

Joined: February 04, 2005



I want this done!! ph34r.gif


--------------------
User Posted Image
PMEmail Poster
Top
Elite viking
Posted: February 15, 2005 06:59 pm
Quote Post


Veteran Lord Carnage
*********

Group: Old BB:S Betatesters
Posts: 2471

Joined: December 16, 2004



I also. It would be cool, but sadly...
the idea has been made up before.
Shot down, quick and easy.
Revived.
Shot down with even more bullets, combined with torching the whole thing.
Revived.
Friggin' nuked.
REVIIIIIVEEEEDD
PMEmail Poster
Top
Topic Options Reply to this topicStart new topicStart Poll