Powered by Invision Power Board [ Resend Validation Email ]
Welcome Guest [ Log In · Register ]
Forum Rules HelpSearchMembersCalendar


 
Reply to this topicStart new topicStart Poll
[ Track this topic · Email this topic · Print this topic ]
> [Release] Holy Knife
_CiviliaN^SoldieR_
Posted: November 08, 2008 04:51 pm
Quote Post


civilized d00d
**********

Group: Moderators
Posts: 3250

Joined: November 01, 2004



Hey all,

Been a while since I've done a release.

user posted image

Now you can smash stuff up with the lord on your side. wink.gif

DOWNLOAD

Thanks alot to Goanna for hosting my models!

Post comments please and let me know if you any idea for improvement aswell please.

QUOTE

Model = CiviliaN SoldieR
Skin = CiviliaN SoldieR
UV Map = CiviliaN SoldieR
Compile = CiviliaN SoldieR




This is for Half life and Svencoop. Brain bread release will come shortly.


--------------------
User Posted Image
PMEmail Poster
Top
Smachine
Posted: November 08, 2008 06:13 pm
Quote Post


Last hope of Mankind
*****

Group: Old BB:S team
Posts: 665

Joined: June 24, 2007



Damn, dude thats really great model/texture, you should do this stuff more often imo. The only thing thats not good about it is uv mapping, totally wasted space all over the place, you could have put all your uvs on 256x512 instead of haveing lots of big empty spaces on 512x512. I especially love the way metal looks really real and reflective. You should post it at CDG as well if your on that forum.

This post has been edited by Smachine on November 08, 2008 06:16 pm


--------------------
Reality is for those who lack imagination!
User Posted Image
PMEmail Poster
Top
_CiviliaN^SoldieR_
Posted: November 08, 2008 06:41 pm
Quote Post


civilized d00d
**********

Group: Moderators
Posts: 3250

Joined: November 01, 2004



QUOTE (Smachine @ November 08, 2008 05:13 pm)
Damn, dude thats really great model/texture, you should do this stuff more often imo. The only thing thats not good about it is uv mapping, totally wasted space all over the place, you could have put all your uvs on 256x512 instead of haveing lots of big empty spaces on 512x512. I especially love the way metal looks really real and reflective. You should post it at CDG as well if your on that forum.

Thank you very much. biggrin.gif Probably the best critisism I've ever received. biggrin.gif Yeah, my UV Mapping is simple and very bad at the moment, but I'm going to do my best to improve on it.


--------------------
User Posted Image
PMEmail Poster
Top
hunter
Posted: November 08, 2008 06:54 pm
Quote Post


Fantasma Cazador
**********

Group: Old BB:S Betatesters
Posts: 3702

Joined: December 08, 2004



Ahh niceone dude breathing a bit of life into brainbread and the oldies! Sweet!


--------------------
User Posted Image
PMEmail Poster
Top
Equalizer
Posted: November 11, 2008 12:49 am
Quote Post


Last hope of Mankind
*****

Group: Old BB:S Betatesters
Posts: 633

Joined: February 12, 2005



Awesome stuff Civi. May've been a while, but it's still awesome. smile.gif


--------------------
PMEmail PosterYahoo
Top
iliketoblowzombieheadsoff
Posted: November 11, 2008 01:09 am
Quote Post


Ratatatatatatatatatatatattatatt
**********

Group: Members
Posts: 4896

Joined: May 26, 2006



Looks da bomb, I don't see much wrong with it. Great for religion lovers and holy guys. (no offense)


--------------------
Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit
Name Shortcut: Zombie, Isit, Bob(not recommended)
PMEmail PosterAOLYahoo
Top
Topic Options Reply to this topicStart new topicStart Poll