bb_safehaven_beta1., Map release.![]() |
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bb_safehaven_beta1., Map release.| koostis |
Posted: December 06, 2004 08:46 pm
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Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 122 Joined: October 19, 2004 |
the prefabs could have its limits, its the map's superior lagger.
and i didnt like the textures, aww. anyway, cool map. -------------------- BRAINBREAD IS GOING TO BE THE WALK OF YOUR UNTIL-NOW WORTHLESS LIFE
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| _CiviliaN^SoldieR_ |
Posted: December 06, 2004 09:40 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
I'll redo the textures when BB textures come out.
I'm also gonna shorten the map to one big street. -------------------- ![]() |
| KillerKlown |
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 176 Joined: November 30, 2004 |
I tried playing this map once and what I was able to see looked ok, but I didn't see much because there was the worst lag I've ever had playing any BB map, it was unplayable.
-------------------- Twenty years in the making...
On June 24, 2005, the last humans on earth will wage a final fight for survival against a global army of the undead. George A. Romero's Land Of The Dead |
| _CiviliaN^SoldieR_ |
Posted: December 08, 2004 05:46 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
Wow what is all your systems, it isn't that bad.
So you're telling me it's as bad as when you're on a listen server and you can't move, it's abit of lag. Anyway it's a big street now. -------------------- ![]() |
| smurfy |
Posted: December 08, 2004 05:47 pm
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![]() Last hope of Mankind Group: BB Betatesters Posts: 702 Joined: October 18, 2004 |
whats with your map? it lags like hell and you cant play it |
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| GaMeRT1 |
Posted: December 09, 2004 04:25 am
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 306 Joined: December 05, 2004 |
it lagged alot certain times but i got through it its cool map though
-------------------- Zombie connoisseur, BrainBread enthusiast, slayer of the undead.
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| _CiviliaN^SoldieR_ |
Posted: December 13, 2004 10:50 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
Update:
![]() ![]() Remember once i get my hands on BB textures, will look much better. And i've taken away some things i thought was lagging it, like fire. Will probally improve it tomorrow then ask overlord to host again. Would ask Madmax to improve it, but he's probally busy with his map and patch. -------------------- ![]() |
| _CiviliaN^SoldieR_ |
Posted: December 14, 2004 10:06 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
Ok i've changed alot now, i'll release it when found out how to adjust the lighting.
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| Combine -=X=- |
Posted: December 15, 2004 04:39 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 257 Joined: December 13, 2004 |
yes the lag is horrifying lol, i can help you,
when christmas is. it looks alittle like a rush job, -------------------- |
| _CiviliaN^SoldieR_ |
Posted: December 15, 2004 06:07 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
*YAWNS*
It lags because there's too much stuff in one place, that's not rushing, that's adding too muc detail. -------------------- ![]() |
| Combine -=X=- |
Posted: December 15, 2004 06:17 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 257 Joined: December 13, 2004 |
when i first saw it, i thought it looked very awesome, but too laggyish. i can help you out...
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| _CiviliaN^SoldieR_ |
Posted: December 15, 2004 06:38 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 |
No thanks,
It's change now, to a street. A dark dark dark street. -------------------- ![]() |