BB_Prison, Mapprogress![]() |
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BB_Prison, Mapprogress| Ravetec |
Posted: December 07, 2004 06:25 am
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I guess it will be best playable by a group from 4 or 6 people but i'll test it out as soon the map is finished ^^
What you cant see on the pictures is, that teamplay is high recommended. You cant just ran alone into the zombie groups or you just will be converted and there is also some situations only a team can master. -------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| Ravetec |
Posted: December 08, 2004 06:09 am
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
Well allright, i made up three more shots ^^
Corridor (final) Starting area (final) Cafeteria (still working on) Still a lot of this map is finished but i still need to keep adding more details and stuff... I also got some problems during the missions but i hope I could fix it during the next compilations. So well, that's all -------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| Ravetec |
Posted: December 08, 2004 04:08 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I'm looking forward to release a beta version of bb_prison this afternoon but i still need someone to host... so if one of you might be able to host the map plz contact me
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| Lord Scottish |
Posted: December 08, 2004 06:00 pm
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![]() K.I.T.T.-Killer! Group: IronOak Leaders Posts: 1337 Joined: August 13, 2002 |
The new shots look great, I love the variety of moods you implemented in that map
-------------------- ![]() "Aber in wirklichkeit ist Kunst eine Insidersprache für kultivierte Snobs, um sich zu ihrer Überlegenheit über den Rest der Welt zu beglückwünschen" Calvin, 6 Scottishs website |
| MtG |
Posted: December 08, 2004 07:15 pm
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
I'll host.
PM Me when, and crap. -------------------- Ich werde dich toeten.
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| MadMax_FMM |
Posted: December 08, 2004 07:44 pm
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![]() Overlord! Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 |
nice ^^ gj so far
i love to see that lots of ppl actually map for BB ^^ -------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
Leader Staff - IronOak Studios: "PERSONAL ONLINE PORTFOLIO" http://www.ironoak.ch/MM "PE - THE DARK FUTURE" http://www.ironoak.ch/PE "BRAINBREAD - MUNDUS VULT DECIPI" http://www.ironoak.ch/BB |
| MtG |
Posted: December 08, 2004 07:49 pm
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
Yes.
This is because your mod rocks oh l33t on3. (p.s. I still want to host. I have a server set up) ^^^^ OMG! TRIPLE POST! OMGWTFBBQ! -------------------- Ich werde dich toeten.
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| Ravetec |
Posted: December 08, 2004 09:32 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I'm still trying to make the escape mission working o.O
Just now a new version is compiling. If it's working I'll send it out to you Edit: No some doors won't open anymore ..... this is so f... off -------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| warmachine113 |
Posted: December 08, 2004 09:35 pm
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Just another Survivor ![]() Group: Members Posts: 20 Joined: December 04, 2004 |
GREAt now thats atmosphere...rlly nice
-------------------- September 28...Daylight....The monsters have overtaken the city ..Somehow...I'm still alive...
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| Ravetec |
Posted: December 08, 2004 10:44 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| MtG |
Posted: December 08, 2004 10:57 pm
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
K.
I'm gonna host this map. It's at my server. Just look in general discussion. -------------------- Ich werde dich toeten.
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| MtG |
Posted: December 08, 2004 11:07 pm
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
How do I use the .rar files?
Where do I put them? Do I need a special program? -------------------- Ich werde dich toeten.
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| Ravetec |
Posted: December 08, 2004 11:12 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| shinji1 |
Posted: December 08, 2004 11:19 pm
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Just another Survivor ![]() Group: Members Posts: 19 Joined: December 04, 2004 |
nice map.
I hosted this on my linux dedicated server, but the lag is pretty horrible. Any particular reason for that? |
| Ravetec |
Posted: December 08, 2004 11:22 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I still need to reduce the objects in some regions but it still should work without too much lag (it does on my machine)
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |