BB_Prison, Mapprogress![]() |
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BB_Prison, Mapprogress| MtG |
Posted: December 08, 2004 11:31 pm
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
k
It's up Zombie's Gateway I.P. Adress: 192.168.0.101:27015 Host: |)aIdi0+ Congrats to your new mod. -------------------- Ich werde dich toeten.
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| shinji1 |
Posted: December 08, 2004 11:56 pm
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Just another Survivor ![]() Group: Members Posts: 19 Joined: December 04, 2004 |
Dude that looks like a local lan ip
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| UndeadDuck |
Posted: December 09, 2004 12:34 am
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 322 Joined: December 04, 2004 |
Great map. The lay out is great, has a great feel too it, great atmespher. my only complaint is it gets really laggy in the area's with red light. But other then that wonderful map
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| GaMeRT1 |
Posted: December 09, 2004 04:22 am
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 306 Joined: December 05, 2004 |
It was really cool! but it was hardcore laggy for me almost the whole time! Maybe its a map problem but other people were complaining too so i guess ti was the map..
-------------------- Zombie connoisseur, BrainBread enthusiast, slayer of the undead.
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| Ravetec |
Posted: December 09, 2004 06:46 am
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I recently noticed that and I'm working to fix it. I guess it's because to many objects in the view area (even behind walls?) -------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
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| MtG |
Posted: December 09, 2004 06:49 am
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
The Internet ISP:
12.214.83.208:29124 or 12.214.83.208 The LAN ISP: 192.168.0.101:27015 Oh. Love the map. Bit of lag though. Have a few bugs: You can't walk through zombie's until their spawn animation is done, so it's hard to walk through the corridor without getting trapped into a battle with your previous spawn. -------------------- Ich werde dich toeten.
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| Ravetec |
Posted: December 09, 2004 07:06 am
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
Allright, I just solved the lag problem ^^ Now the spawny thing and the final mission thing only need to be finished (and some objects too...)
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| MtG |
Posted: December 09, 2004 07:44 am
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![]() Real zombie Nemesis Group: BB Betatesters Posts: 438 Joined: November 30, 2004 |
Sorry Rave, it's sooo laggy that it made the server crash.
Give me the next beta. -------------------- Ich werde dich toeten.
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| Ravetec |
Posted: December 09, 2004 09:28 am
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
Just finished compiling Beta 2
bb_prison_beta2 Should work now without lagging to death. This is the final Beta. Next release will be final map ^^ -------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| KillerKlown |
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 176 Joined: November 30, 2004 |
Very nice work Ravetec, only problem is, I tried running beta 2 earlier on my server and from the start there was serious lag problems, and then after about 10 minutes the server just crashed.
-------------------- Twenty years in the making...
On June 24, 2005, the last humans on earth will wage a final fight for survival against a global army of the undead. George A. Romero's Land Of The Dead |
| smurfy |
Posted: December 10, 2004 06:10 pm
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![]() Last hope of Mankind Group: BB Betatesters Posts: 702 Joined: October 18, 2004 |
damn laggy map
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| tommy knockers |
Posted: December 10, 2004 09:23 pm
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![]() Rotten Meat Group: Members Posts: 13 Joined: December 10, 2004 |
played it today for first time and i think its the best custom map made for bb...yet.
its a cool idea with the dead guard in the middle and the m16 next to him. -------------------- Evil dead trilogy versus the living dead trilogy.$
Who will win?? be hip,be cool,be me,that's the rule! hey i think i hit something! ![]() |
| Ravetec |
Posted: December 10, 2004 09:24 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
KillerKlown & smurfy what about your system details ?
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |
| smurfy |
Posted: December 10, 2004 09:38 pm
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![]() Last hope of Mankind Group: BB Betatesters Posts: 702 Joined: October 18, 2004 |
i knew he would ask that :D system specs are good enough to play bb but your map lags a bit,not that it sucks, i think its great map |
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| Ravetec |
Posted: December 10, 2004 09:49 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 03, 2004 |
I only want to know when a system starts to produce lags
-------------------- You would say anything and you would try anything
to escape your meaningless and your insignificance -> BB_Bunkerrush -> BB_Prison -> BB_Trainstation (Broken) -> BB_Graveyard (coming soon) |