enableing monsters![]() |
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enableing monsters| Ram1 |
Posted: December 10, 2004 02:28 am
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Rotten Meat Group: Members Posts: 12 Joined: December 05, 2004 |
is this function disabled ??
i was tryinng to add rats to the sewers in my map, and they don't show-up in game. i tried mp_allowmonsters, no results, so i was just wondering... since it's in the fgd file. 1 is it disable at the source? 2 can it be only acctivated on dedicated server with that cvar in the server.cfg? oh, and.. how do you changel the view angles wen joining ? i tried playing with the angles 0 90 0 on the bb_spawn_player (that's wher the overview seams to come from) ... has no effect |
| RedZer0x |
Posted: December 10, 2004 11:12 am
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Just another Survivor ![]() Group: Members Posts: 19 Joined: December 07, 2004 |
I dunno what youre talkina bout with the other thing but about the player position just use the top view on hl editor and then use the angle and move it in the direction u want them to face.
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| MadMax_FMM |
Posted: December 10, 2004 03:25 pm
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![]() Overlord! Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 |
Greetings!
Both problems have not been fixed for the moment. Because we reached the technical memory limit of HL1, we had to deactivate the default HL monsters... so you are not able to create them for the moment. The problem with the spectator angle should be fixed, soon. -------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
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