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> enableing monsters
Ram1
Posted: December 10, 2004 02:28 am
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Rotten Meat


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Joined: December 05, 2004



is this function disabled ??
i was tryinng to add rats to the sewers in my map, and they don't show-up in game.

i tried mp_allowmonsters, no results, so i was just wondering... since it's in the fgd file.

1 is it disable at the source?
2 can it be only acctivated on dedicated server with that cvar in the server.cfg?

oh, and.. how do you changel the view angles wen joining ? i tried playing with the angles 0 90 0 on the bb_spawn_player (that's wher the overview seams to come from) ... has no effect
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RedZer0x
Posted: December 10, 2004 11:12 am
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Just another Survivor
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Joined: December 07, 2004



I dunno what youre talkina bout with the other thing but about the player position just use the top view on hl editor and then use the angle and move it in the direction u want them to face.
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MadMax_FMM
Posted: December 10, 2004 03:25 pm
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Overlord!
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Joined: July 14, 2002



Greetings!

Both problems have not been fixed for the moment. Because we reached the technical memory limit of HL1, we had to deactivate the default HL monsters... so you are not able to create them for the moment.

The problem with the spectator angle should be fixed, soon. wink.gif


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