Bunker map, My first BB map![]() |
[ Resend Validation Email ] |
| Welcome Guest [ Log In · Register ] |
|
![]() ![]() ![]() ![]() |
Bunker map, My first BB map| Shoot_me |
Posted: January 28, 2005 08:17 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Lot's of hungry hungry somethings.
Oh, and one of them new fangled gas canisters. -------------------- Still mapping away!! |
| Shoot_me |
Posted: January 28, 2005 05:47 pm
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Hmmm... looks like my map is too big for its own good. I just hit the max_patches error in hlRAD...
Good thing it has the -sparce command... -------------------- Still mapping away!! |
| Shoot_me |
Posted: January 29, 2005 07:06 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Still making revisions to the missions, I'm thinking about adding a carnage mission before the fred mission but that depends on feedback. I'm currently doing touch-up work on the map, but it shouldn't be long now until I make a final release. I'm going to update the zip file with the latest bsp shortly and should hopefully have the map finished early next week (I hope). ![]() ![]() ![]() EDIT: File updated, you can find the download link in my sig or the first post in this thread. -------------------- Still mapping away!! |
| Shoot_me |
Posted: January 30, 2005 03:59 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
By the way, if the people at IronOak don't want this map, anyone want the .qrk files?
-------------------- Still mapping away!! |
| w00t |
Posted: January 31, 2005 03:32 am
|
|
Just another Survivor ![]() Group: Members Posts: 43 Joined: January 24, 2005 |
Dang NICE MAP!!! looks pretty damn scary with the dark areas
-------------------- Yahoo: Commander989@yahoo.com
Msn: Commander989@hotmail.com AIM: Com9316 |
| Shoot_me |
Posted: January 31, 2005 05:43 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Currently adding the rest of the detail textures.
-------------------- Still mapping away!! |
| w00t |
Posted: January 31, 2005 05:44 am
|
|
Just another Survivor ![]() Group: Members Posts: 43 Joined: January 24, 2005 |
your adding detail textures?!?!?! i want to kiss you
-------------------- Yahoo: Commander989@yahoo.com
Msn: Commander989@hotmail.com AIM: Com9316 |
| Shoot_me |
Posted: January 31, 2005 06:00 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Yup, nearly done... got around 70 done so far.
EDIT: Well, around 40, there are a lot of textures that require mulitple entries for the detail textures to work right. -------------------- Still mapping away!! |
| Shoot_me |
Posted: January 31, 2005 08:45 pm
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Arg, lots of trial and error going on...
Detail textures on: ![]() Detail textures off: ![]() Detail textures on: ![]() Detail textures off: -------------------- Still mapping away!! |
| KamikaZeus |
Posted: January 31, 2005 08:50 pm
|
![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 29, 2004 |
Nice, keep it up !
-------------------- ![]() ![]() |
| Shoot_me |
Posted: February 01, 2005 04:34 am
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Original archive UPDATED: (31/1/05):
DOWNLOAD bb_bunker2BETA + new detail textures + ALL missions now mapped. -------------------- Still mapping away!! |
| -Rusty- |
Posted: February 01, 2005 08:34 am
|
|
Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 220 Joined: December 16, 2004 |
dude this map is fucking awsome!! now people ACTUALLY have to help each other to make it to the end of the map. i really like that.
|
| OMEGA5.1 |
Posted: February 01, 2005 12:35 pm
|
|
Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
I played the newest version, and I must say that my previous problems have been solved!
No more telport zombies or stuck zombies! Good work! Detail Textures look awsome Excelent work! Some of the textures in the "turquois room" need fixed... I'll put up screens of problem areas later if you don;t know what I mean. |
| Shoot_me |
Posted: February 01, 2005 01:42 pm
|
![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 |
Yeah, I'm currently working on that one. The two problems that I am aware of are the fifties_wall textures that I forgot to change over and a lighting problem (too many lights hitting a face), the first is easy to fix, the other... going to try to without having to remove anything.
Is it either of those or did I overlook something else? -------------------- Still mapping away!! |
| OMEGA5.1 |
Posted: February 01, 2005 01:44 pm
|
|
Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
lol, that was both!
good eye! |