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> Can someone make the Barney model?, I mean change into RE's R.P.D.
Raccoon Police Dep.
Posted: January 14, 2005 01:32 am
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thx


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-Rusty-
Posted: January 14, 2005 04:19 am
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QUOTE (Raccoon Police Dep. @ Jan 13 2005, 07:09 PM)
Hey Rusty , Thx for your help,but the link just come back to this tread,can you post the link again? thx a lot, And I want to ask you something,can you make the marines into the UBCS members? (Green uniform) happy.gif happy.gif

i've tried, it looked messed up. so no i wont, sorry.
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(4THIDUSA) SSG H.
Posted: January 14, 2005 04:19 am
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Ok, enough of this freeweb stuff, email it to me I will host it


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Lewy210
Posted: January 14, 2005 06:59 pm
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H-O-L-Y HELL THESE ARE SOME GREAT MODELS! blink.gif

download no work sad.gif



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Radman
Posted: January 14, 2005 11:34 pm
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Just DL'd it...

It looks GREAT on the BB_birdtown map. Loved it...

However i wish the Brain Bread mod team would add Barnys to some of the official maps.

My Brain Bread mod is actually looking pretty well, i have Raccoon city cops AND Raccoon City S.T.A.R Swat team replacment for the marines.

All in all i'd say both go together hand in hand.


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Lewy210
Posted: January 14, 2005 11:35 pm
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btw... where do u put the files


i put the barney one in the BB models folder

but the other cop one i'm not sure


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coldwar
Posted: January 15, 2005 04:22 am
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the download will not work for me


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-Rusty-
Posted: January 15, 2005 08:10 am
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QUOTE ((4THIDUSA) SSG H. @ Jan 13 2005, 10:19 PM)
Ok, enough of this freeweb stuff, email it to me I will host it

i cant if i dont have your email tongue.gif
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OMEGA5.1
Posted: January 15, 2005 08:43 am
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ROFL

Regardless, I DL'd the slow ones... But I got a question...
since there is no grunt or barney model in the BB directory, doesnt that mean we have to replace the barney model in the "pak1" pack in the half life directory? Or is there a place to extract those models to directly?

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-Rusty-
Posted: January 15, 2005 09:09 am
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QUOTE (OMEGA5.1 @ Jan 15 2005, 02:43 AM)
ROFL

Regardless, I DL'd the slow ones... But I got a question...
since there is no grunt or barney model in the BB directory, doesnt that mean we have to replace the barney model in the "pak1" pack in the half life directory? Or is there a place to extract those models to directly?

all you have to do is put the Barney model in your BrainBread/Models folder

btw the black police officer can be used as a barney replacement model, i just included him in the pack just incase omega wanted to put him in his map as a dead police officer.

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OMEGA5.1
Posted: January 15, 2005 09:18 am
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And I shall!!! tongue.gif

Also, was it you who offered to make a headless model for that hallway?
Cause I absolutely could use that!

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Radman
Posted: January 15, 2005 10:51 am
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QUOTE (OMEGA5.1 @ Jan 15 2005, 08:43 AM)
ROFL

Regardless, I DL'd the slow ones... But I got a question...
since there is no grunt or barney model in the BB directory, doesnt that mean we have to replace the barney model in the "pak1" pack in the half life directory? Or is there a place to extract those models to directly?

I cant find a 'pak1' file in my HL directory. I suspected there would be one. I REALLY want to change the Barney skins, but its kind of tricky when you can even access the files.


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OMEGA5.1
Posted: January 15, 2005 11:02 am
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just put the model in the bb/models...
that will work, rusty told me
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Radman
Posted: January 15, 2005 11:08 am
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No, i got them working for the BB mod, but i want to change my Barney model for the original Half-Life.

How would i go about doing that?


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OMEGA5.1
Posted: January 15, 2005 11:22 am
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You would need rusty to have rusty remodel the HL1 model with all the animations from HL1
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