Bb_dar_maps, Let's keep them all in one... :-)![]() |
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Bb_dar_maps, Let's keep them all in one... :-)| Gneralas |
Posted: January 26, 2005 09:04 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 |
Bah, that's no good.
Oh well, i like your sig -------------------- |
| OMEGA5.1 |
Posted: January 26, 2005 09:23 am
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
Thank you!
Took like, what, 25 seconds to make? Maybe 26? Ha... I crack me up! |
| -Rusty- |
Posted: January 26, 2005 09:34 am
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Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 220 Joined: December 16, 2004 |
omega you said the models are to small? well i donno how to help with that sense i cant see the models ingame myself. pic please |
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| OMEGA5.1 |
Posted: January 26, 2005 12:21 pm
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
ok, the first one is your blue/red statues
and the second one is zeropanic's pedestal I'll get more, but I gotta put them in the map first. |
| GaMeRT1 |
Posted: January 26, 2005 04:31 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 306 Joined: December 05, 2004 |
You should make it like the game where they arent in the right spot, and we gotta push em into the right spot to open the door
-------------------- Zombie connoisseur, BrainBread enthusiast, slayer of the undead.
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| -Rusty- |
Posted: January 26, 2005 06:06 pm
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Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 220 Joined: December 16, 2004 |
he cant.. their actual models. not prefabs like crates. |
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| hunter |
Posted: January 26, 2005 06:19 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
that would be cool but the statues dropped the diamond maybe drop u a big ass gun
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| Memnon |
Posted: January 26, 2005 07:38 pm
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Just another Survivor ![]() Group: Members Posts: 44 Joined: December 08, 2004 |
I think you're going to have to alter its size just a tad |
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| OMEGA5.1 |
Posted: January 26, 2005 08:04 pm
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
lol, didnt you read a few posts back?
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| Gneralas |
Posted: January 26, 2005 09:34 pm
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 |
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| OMEGA5.1 |
Posted: January 27, 2005 06:34 am
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
New NightCombine Pics on front!
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| Chubbieboi |
Posted: January 27, 2005 06:55 am
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Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 154 Joined: November 25, 2004 |
the new NightCombine looks excellent!
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| Gneralas |
Posted: January 27, 2005 11:41 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 |
Nightcombine looks ace, that is all.
I love the darkness of it, A++!!! -------------------- |
| -Rusty- |
Posted: January 27, 2005 09:59 pm
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Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 220 Joined: December 16, 2004 |
New Cop Car
Works ingame also. |
| OMEGA5.1 |
Posted: January 27, 2005 10:19 pm
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 309 Joined: December 03, 2004 |
cool, good work rusty! I can mix those in with radmans cars!
Now we got "variety"! |