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> Bb_dar_maps, Let's keep them all in one... :-)
OMEGA5.1
Posted: February 07, 2005 06:02 pm
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?
what?
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Shoot_me
Posted: February 07, 2005 06:29 pm
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I think he's talking about this.


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OMEGA5.1
Posted: February 07, 2005 06:36 pm
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Ah... I see...
No, I am going to release them all at the same time (with the exception of police_con and mainstreet, since they already are out).

I'll have to talk to Spin and see if I can get my own page or something, cause I dont want the user map area flooded with my maps.
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Shoot_me
Posted: February 07, 2005 10:29 pm
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LOL, I don't think they'd mind, besides, spin or one of the admins has to approve them, so it'll still be up to them on how quickly all the maps got listed. wink.gif

Another idea would be to make a "map pack" and put that up for download. Though, I don't know how big of a zip it'd be (and if it'd be under the 20 meg limit).


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OMEGA5.1
Posted: February 08, 2005 03:47 am
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Yeah, I know... it would be way more than 20....
Thats why I need to realease them 1 by 1, at the same time.
They won't be out for a while anyway.

I am workin on a new map in the meantime....
SECRETY!!

I might need you to do some detail textures for me...
I can send you the map and any other files you might need after it's done.
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Shoot_me
Posted: February 08, 2005 05:13 am
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Sure, I'd be glad to help!


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GaMeRT1
Posted: February 08, 2005 06:29 am
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He'll only help if i can see the map!


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Shoot_me
Posted: February 08, 2005 06:55 am
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LOL!


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OMEGA5.1
Posted: February 08, 2005 07:02 am
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lol... I'll post 1, just 1, pic....
Front page.

This post has been edited by OMEGA5.1 on February 08, 2005 07:17 am
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OMEGA5.1
Posted: February 08, 2005 12:51 pm
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Well, I'll go ahead and announce it...

bb_DAR_GhostShip

When the salvage team docked with the long forgotten "USS-Omega," a sunken submarine from the Cold War era, they had no idea what was about to happen. The airlock door slammed shut behind the crew and locked itself. After half an hour of struggling with the door, they had to give up. Only thing they could do was finish their mission... Find out why the submarine sank so many years ago. As they slowly walk forward, screams echo through the hall. Why would someone be screaming down here? Even more disturbing, how could their be anyone left alive after all these years? After regaining their wits, the crew begin to walk into the worst nightmare they have ever had....

The USS-Omega was the first (and only) submarine that had the capability of launching a full-scale viral attack on any country. Years of research below the seas gave fruit to the virus that would ultimately destroy the crew. Computer records that were sent during the infection show that all systems were working fine, all video feeds showed that the virus was carefully contained. So how did it get out? No human could survive the radiation in the storage room. But something let it out... Something, other-worldly.

What do you get when you mix zombies and ghosts? Well, your going to find out. This is the first map that uses detail textures (also my first attempt at making them). As you walk the halls you can hear... things... listen closely. Dark figures flash by in the corner of your eye. Disturbing signs of massacre are everywhere and you don't have a fresh pair of underwear!

Pics on front page.
Including B4 and After shots of my detail textures.
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Agent HUNK
Posted: February 09, 2005 12:55 am
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...Oh my god...That map looks like it's going to own...hard.


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Shoot_me
Posted: February 09, 2005 01:02 am
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NICE!


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Gneralas
Posted: February 09, 2005 06:01 am
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Sick arse idea,1!@#!156 six! blubbern.gif


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Gneralas
Posted: February 12, 2005 01:50 am
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Havn't seen any updates, whats happened omega?! sad.gif unsure.gif


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OMEGA5.1
Posted: February 12, 2005 05:54 am
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sorry... lol, been at work alot the last few days...
But don't let that get ya down cause I have been workin on the ghostship alot.

The map has multiple rooms and halls now...
The docking room (where you start)
Lobby (center of the map)
Infirmary (only place to heal yourself)
Maintenance Shaft (zombies in der)
Aquatics Room (Cool lookin water tanks in there)

Also includes ghosts, creepy sounds, and other things that will not only scare you shitless, but pissless as well!

NightCombine_B4 is still underconstruction.
The city is done. Adding the combine gates and missions.
Be released pretty soon.

As I said, the RE campaign is resting right now cause im RE'd out.
Don't worry, it'll come.

Wildwest is postponed.

Hilltops is finished.

Mainly I have been focusing on ghostship (and my job).
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