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> Antidote
sylvine
Posted: November 06, 2004 03:00 pm
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It would be nice if somewhere in the map there will be an antidote so when the people are infected, they have two choice:
1.Search the antidote (but if you dont find it you'll become a zombie)
2.Suicid...
Like in the movies.
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Bruce Campbell
Posted: November 06, 2004 06:34 pm
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The antidote thing doesn't fit quite well to the game. There could be a game mode where there would be antidotes... But this is just guessing. biggrin.gif


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Jakkar
Posted: November 07, 2004 05:17 am
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The antidote doesn't really fit a fast paced game set hours after the zombie apocalypse strikes wink.gif


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WolfsLoveRage
Posted: November 07, 2004 04:43 pm
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I don't like the antidote thing either. How ever there should be an antidote at the very end where the chopper is waiting to pick us up... as in the military doctor injects you him self and it is automatic. Make it to the end with out turning and you are home free... unless those barracades get over run too... biggrin.gif
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Revolver707
Posted: November 07, 2004 05:02 pm
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Yes, like the other guys said. It doesnt fit this kool leet mod cool.gif


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Tyrano
Posted: January 24, 2005 01:26 pm
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QUOTE (WolfsLoveRage @ Nov 7 2004, 04:43 PM)
I don't like the antidote thing either. How ever there should be an antidote at the very end where the chopper is waiting to pick us up... as in the military doctor injects you him self and it is automatic. Make it to the end with out turning and you are home free... unless those barracades get over run too... biggrin.gif

that could work, there are wlaters in hl that inject you with helth if ur helth is low at about 30, and it would be funny to hear the gordan scream for help if the baracade got over run, "ahh, argh, Gordon you fool".....ok lat one doesnt fit in but still like the idea, btw he could injec everyone before they enter the choper to make sure there safe, AND if u did this i sugest more then one walter, on account of if some one is about to turn, u dont want them waiting in a line, now do you?


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Mkilbride
Posted: January 24, 2005 01:30 pm
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reviving dead topics...not a good way to get somthing that was turned down suggested...its not going to happen ok ?biggrin.gif


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Tyrano
Posted: January 24, 2005 01:32 pm
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sorry, was just reading imorral snippers thing that he says to rad, and i came across this, so i thought it was aloud to post in it :S does that mean there wont be a bite attackfor zombies....cause if so....:'''''''''''''''''''''''''''''''(


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Mkilbride
Posted: January 24, 2005 01:33 pm
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do not suggest alternate attack for zombies,just imagine they are biting you biggrin.gif


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Tyrano
Posted: January 24, 2005 01:35 pm
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D''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''': (<--revers mega crying smilley), but why cant zombie players infect you instead of only slow moving npc's? i mean will they change this at all?


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go check it out: http://www.ironoak.ch/forums/index.php?showtopic=2247
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Mkilbride
Posted: January 24, 2005 01:41 pm
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no,because player zombies kill you,before you get infected biggrin.gif and that would cause to make trouble...their already faster and can jump...when their a player-zombie...so no...due to cheapness issues


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Elite viking
Posted: January 24, 2005 04:41 pm
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New topic for new ideas.
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Immoral Sniper
Posted: January 24, 2005 08:26 pm
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QUOTE (Elite viking @ Jan 24 2005, 10:41 AM)
New topic for new ideas.

Exactly what I was about to say...


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-KRUX-
Posted: January 29, 2005 09:36 am
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yeah mad fella....


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Reaper2k3
Posted: January 30, 2005 04:05 am
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im thinking people who are infected should be killable by ff
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