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Blak-Dragon |
Posted: February 22, 2005 12:24 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 56 Joined: January 02, 2005 ![]() |
I was thinking in some new levels there could be another form of zombie crowd control.
For instance : - In some sort of room there could be a large ungrated fan, and with one flick of the switch it sucks anything near it in, and well you know, (Would be funnier with some survivours getting sucked in aswell ![]() - Some crane carrying a large heavy crate above a certain area could be released and smoosh a couple of unlucky undead ![]() - A purposely cracked open gas pipe and when ignited, could send flames shooting down a hallway (Much like the flamethrower but twice as damaging) - Some explosive barrels that could be used once in a map or respawn very slowely to protect against abuse. - Maybe if they could remake Heavensgate to have the Havester on a rail, going around in a circlular path, chopping up any zombies that get in its path (Also deadly to Survivours) - I dunno but this is a crazy idea, but you know in Freddy vs Jason, where Freddy uses high pressured pipes to hit Jason with ? maybe if they were positioned correctly enough ... - And finaly maybe having a special map where they have landmines in areas (The ones in half-life that are invisible to see untill you shoot them) Hope this springs some good comments or else i shall go burning down in flames ! ![]() |
Elite viking |
Posted: February 22, 2005 05:06 pm
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![]() Veteran Lord Carnage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 ![]() |
Youa re going to burn all right, by everyone's friend...
This is suggestions tht really depends on the mapper. It would be hard to code, but could be nice gadgets. |
hunter |
Posted: February 22, 2005 10:37 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
Maybe on hl2 just go to ravenhome! The priest had set up a load of traps for the head humper zombies
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Blak-Dragon |
Posted: February 22, 2005 11:25 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 56 Joined: January 02, 2005 ![]() |
Ya i know, but i wouldnt want to imply about the Source Mod, cause the Evil man with Sniper is watching us ... ![]() This post has been edited by Blak-Dragon on February 23, 2005 03:04 am |
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Blak-Dragon |
Posted: February 22, 2005 11:29 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 56 Joined: January 02, 2005 ![]() |
Argh ! ![]() Well they could just edit some of the current maps and throw em in there rather than coming up with a new map with them. Still, there needs to be more hazards other than evil brain munching dead dudes |
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_CiviliaN^SoldieR_ |
Posted: February 23, 2005 08:32 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 ![]() |
My map has enough traps to full your thirst, V2 will be released today with no lag.
http://www.ironoak.ch/forums/index.php?showtopic=3755&st=0 Closed, this is a mappers choice. -------------------- ![]() |