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> Mission/map Ideas...
GeriatricYoda
Posted: February 04, 2005 02:36 pm
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I can't make my own maps (no PC of my own) but here are a few ideas...

Shaun of the Dead Map/Mission

Granted this would probably need new models for the players, but I was thinking maybe a mission where you had to beat a certain amount of zombies down with bats, axes, whatever melee weapons there are in the game to get to the pub, where you can defend against the main onslaught from all sides (inside too, maybe?). There would also be guns in there? And, just like in the movies, you try to hold out until the military gets there.

Resident Evil Movie Map/Mission

The only reason I'm suggesting this is because I don't know if Omega is creating a map based on the first Resident Evil movie...anyway, what you do is go down to the Hive and try and deactivate the Red Queen (with or without the laser corridor) whilst fending off a load of the undead. Maybe you could add Lickers, maybe not. I just got the idea because it sounded like the sort of missions I've played so far and because one or two of the members in the films turn into zombies.

Mega City One Map

No real mission idea for this one, just thought it might be cool to have the futuristic map...zombies could be called muties, block wars, etc?


Eh...but what do I know? They're probably both to hard to actually create...

This post has been edited by GeriatricYoda on February 04, 2005 02:42 pm
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fcuk
Posted: February 04, 2005 03:01 pm
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a sotd map is possible i think. maybe after i finished lms_winchester i will use what i´ve already made to create such a map. maybe. if i find the time.


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I don´t suffer from iNsAnItY, I enjoy every second of it
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Mitchell
Posted: February 07, 2005 08:14 am
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They would be sick and i love custom re stuff and sotd because its the funnyest zombie movie ever


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I will shut up for a month, because everything I said so far was stupid and agressive. k, bye
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