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EcheloN |
Posted: March 19, 2005 06:41 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 133 Joined: December 16, 2004 ![]() |
This game has the worst pump shotgun of any game I have ever played, except maybe for 007: Nightfire. Here is a list of reasons it needs fixing:
- I can stick the shotgun to a zombie's neck and pull the trigger; 2/3 times this will NOT kill it. A 12-gauge shell to the head/neck WILL drop a zombie at point-blank no matter what the difficulty. - The shotgun crosses the screen to pump. This was the same problem as in the high-def pack in OP4/Blue Shift. Not only does it block your view, but the entire motion is overkill. It takes too long. The best solution would be a pump animation along the lines of the CS M3 Super 90. - The pump shotgun's pellets are of little use at any range, while the sawed-off can snipe a zombie's head off at 20 yards. - It sounds like it performs: Pathetic. In fact, many of the weapons do (M16 in any version, MP5, Micro-Uzis, Winchester, USP/P228/Beretta/Deagle/Glock 18, even the Minigun) The M3 is in desperate need of a fix. Need I say more? |
bert |
Posted: March 19, 2005 07:41 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 113 Joined: December 03, 2004 ![]() |
Possibly already posted.
Why not just download the model?
Dunno about if that's already been posted.
Get new custom sounds. -------------------- |
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EcheloN |
Posted: March 19, 2005 07:40 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 133 Joined: December 16, 2004 ![]() |
I couldn't find it.
Because then although the model moves faster, the fire rate is still the same.
People have complained about that disparity in the past.
A better solution would be to eliminate all those pistols that are basically the same, and thus free up more weapon slots. |
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gamersha794 |
Posted: March 19, 2005 09:16 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 167 Joined: December 16, 2004 ![]() |
you mean model slots
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EcheloN |
Posted: March 19, 2005 11:02 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 133 Joined: December 16, 2004 ![]() |
yes, exactly
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TrunksX |
Posted: March 20, 2005 01:37 am
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![]() Just another Survivor ![]() Group: Members Posts: 28 Joined: March 16, 2005 ![]() |
Yeah the gun seems to be a bit weak along with the magnums(both de and colt)
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blade_hunter90 |
Posted: March 20, 2005 01:49 am
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Just another Survivor ![]() Group: Members Posts: 26 Joined: January 10, 2005 ![]() |
i agree that the shotgun need to be corrected,first i did shot with a shotgun,i never in any case bringned the shotgun close to my face to ' pump reload' it,the only thing its doing is increase the time before you can shot a other time,and its dumb aswell because you lost where you were aiming at,the good way to reload with a shotgun is like in firearms with marksmanship skill 1,he keep it down and pump it
2- the shotgun should be stronger than the sawed-off,why ? because the sawed is sawed, means the shots will keep less time grouped,so less hit the zombie= less dammage and blah blah blah |
Keyes |
Posted: March 20, 2005 01:50 am
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![]() I'm On A Boat ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 2264 Joined: December 04, 2004 ![]() |
what colt? ![]() -------------------- ![]() |
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TrunksX |
Posted: March 20, 2005 01:53 am
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![]() Just another Survivor ![]() Group: Members Posts: 28 Joined: March 16, 2005 ![]() |
the magnum revlver i toke me 6 shots (in the head) to take out a zombie
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blade_hunter90 |
Posted: March 20, 2005 01:55 am
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Just another Survivor ![]() Group: Members Posts: 26 Joined: January 10, 2005 ![]() |
took you 6 shot ? maybe cause your bad at aiming,taking 1 for me
This post has been edited by blade_hunter90 on March 20, 2005 01:56 am |
Keyes |
Posted: March 20, 2005 01:55 am
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![]() I'm On A Boat ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 2264 Joined: December 04, 2004 ![]() |
that's an S&W ![]() -------------------- ![]() |
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TrunksX |
Posted: March 20, 2005 01:57 am
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![]() Just another Survivor ![]() Group: Members Posts: 28 Joined: March 16, 2005 ![]() |
nope i dint miss (it was close range) and yes i shot it in the head.
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blade_hunter90 |
Posted: March 20, 2005 02:07 am
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Just another Survivor ![]() Group: Members Posts: 26 Joined: January 10, 2005 ![]() |
mmm guys i just note this thread is about pump shotgun not the s&w,sorry to break the fun
This post has been edited by blade_hunter90 on March 20, 2005 02:09 am |
Elite viking |
Posted: March 20, 2005 01:51 pm
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![]() Veteran Lord Carnage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 ![]() |
It could be fixed by adding a few pellets to the shotgun. I think I've said that before.
What makes the sawed off better in range is that it has pellets doing extreme damage to "simulate" the bigger spread of pellets, or am I wrong here? |
Keyes |
Posted: March 20, 2005 02:31 pm
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![]() I'm On A Boat ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 2264 Joined: December 04, 2004 ![]() |
couldn't say
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