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> Why, why, why?, Admins wanna jump in here?
Dragontail
Posted: April 08, 2005 11:34 pm
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Hi Cosmic. I play on your server a lot and I like the way you have " I say kill all human zombies especially the ones that cry!" as the first rule in the MOTD. I did read the MOTD thouroughly but couldn't find anything about human zombies attacking human players. I'll read more carefully next time I'm there. But, banning them for just going zombie in order to screw up everyone elses game sounds very fair to me.


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BlackCentaur
Posted: April 09, 2005 09:12 pm
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Why don't you just remove any type of PvP action from 1.3? I don't agree with it, but if thats the way you feel the game should go, why not?

I think it's a lot of fun, personally, to have some zombie-player running in at 75,000 MPH to toast you. It ads a more fun level to the game, less of the non challening zombie killing. They die so easy, they're really dumb, and there's not always enough of them.

I'm just saying that player zombies mix it up a bit.

And to all you people who whine about getting killed by player zombies, give me a break! They are NOT hard to kill, at ANY level. All you need is one double-barreled shotgun, and if you start running they can't hit you well at all. It's not particularly hard to kill a player zombie, and if they don't attack you, fine, let them go kill marines.

But if there's not supposed to be any PvP action whatsoever, people shouldn't turn into zombies.

Yeah..don't ban me.
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Skullky
Posted: April 10, 2005 01:22 am
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QUOTE (BlackCentaur @ Apr 9 2005, 09:12 PM)


I'm just saying that player zombies mix it up a bit.

Agreed.

And if the Mod team discourages PvP then why do all players have a huge teeth sprite around them when your a zombie happy.gif

This post has been edited by Skullky on April 10, 2005 01:24 am


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Dragontail
Posted: April 10, 2005 07:06 am
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QUOTE (Skullky @ Apr 10 2005, 01:22 AM)
QUOTE (BlackCentaur @ Apr 9 2005, 09:12 PM)


I'm just saying that player zombies mix it up a bit.

Agreed.

And if the Mod team discourages PvP then why do all players have a huge teeth sprite around them when your a zombie happy.gif

And make you faster so you can catch thier ass and smack 'em around. biggrin.gif


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CozmicShredder
Posted: April 10, 2005 10:46 pm
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Of course Human Zombies can kill humans I have no problem with that but if I catch people becoming zombies right at the begining of every map I ban them nOOb or no nOOb.

Also I have cought people coming on the server fighting and ganging up as zombies I ban them as well.

The main focus is to complete the objectives as fast as possible and then you can be mean to each other if there is time left after the map is done.

Please inform the nOObs that the map is finished and that's why you are all zombies if you could that would be nice.


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woohooitsdave
Posted: April 11, 2005 05:25 pm
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You cant take the zombie players out of the game - it defeats the whole point of the game.

I hate being killed by a player zombie, but id rather be killed by them than a npc zombie and turn into one.

Also, if theres a player zombie runnin around you can get them to kill you if you're "zombifying" to stop the process - everybody wins!

It is very annoying when you're trying to kill marines rather than human players and they start shooting you cos they think theyre funny. However, if the system changed, the game wouldnt work properly. Its fine as it is.

Maybe if you got the full 5 points for killing npc marines/barneys it would solve the problem, because you dont have to hunt for the extra 2 points?
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|2enegade
Posted: April 11, 2005 10:17 pm
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QUOTE (woohoitsdave)
It is very annoying when you're trying to kill marines rather than human players and they start shooting you cos they think theyre funny. However, if the system changed, the game wouldnt work properly. Its fine as it is.

Your other 3 points were off topic and added absolutely nothing to the debate. We are not discussing removing them from the game, nor is anybody complaining about the occasional, tactical and/or requested killing of their avatar by a zombie player, rather, we are discussing the assinine, desctructive, untactical and unrequested killing of their avatar by a zombie player.
And the one point that you included that was on topic was vague and uninsightful. To state the "the game wouldn't work properly" and then not explain why or how is worse then posting an empty space. How will it no longer work properly? Will the game somehow catch a virus? Will it start giving you error messages? Or will your computer suddenly explode upon installing it!?

Sarcasm aside, and elitism in its place, I've been following/playing this game since its release and know its inner workings and game play very well. BB gameplay was not designed for PvP action and the gameplay will suffer from it, not the other way around as you've stated. If you seriously hope to have some sort of distant chance of changing my mind or proving your point, I would hope you would do so in more than one sentence.


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Dragontail
Posted: April 12, 2005 12:56 pm
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QUOTE
BB gameplay was not designed for PvP action and the gameplay will suffer from it


This is where you and I do not agree. While killing other players when you have become a zombie is not the main objective, it is a big part of the gameplay. Having a zombie come at you at high speed makes things much more intense and more fun. If it weren't for the human zombies I might as well bust out my old Nintendo and play duck hunt. So, in my opinion, gameplay is improved by the PvP action no matter what side I'm on.

But, when half the team become zombies and gang up on people, that is as pointless as killing the slow, shuffling zombies by the hundreds.


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|2enegade
Posted: April 13, 2005 06:01 am
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QUOTE (Dragontail @ Apr 12 2005, 12:56 PM)
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BB gameplay was not designed for PvP action and the gameplay will suffer from it


This is where you and I do not agree.

No, this is where you are wrong. My statement on PvP was not opinion, it was fact. The mods and developers have repeatedly stressed that BB is a co-op multiplayer game, not a PvP game.


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JesusFoo
Posted: April 13, 2005 06:15 am
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Aye, it's clearly obvious by how the game plays in the first 2 minutes of turning it on, that it is built for co-op.


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Dragontail
Posted: April 13, 2005 06:45 am
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QUOTE (|2enegade @ Apr 13 2005, 06:01 AM)
QUOTE (Dragontail @ Apr 12 2005, 12:56 PM)
QUOTE
BB gameplay was not designed for PvP action and the gameplay will suffer from it


This is where you and I do not agree.

No, this is where you are wrong. My statement on PvP was not opinion, it was fact. The mods and developers have repeatedly stressed that BB is a co-op multiplayer game, not a PvP game.

Well your facts are faulty since players can become zombies at any time and attack other players. That is PvP no matter how you slice it.


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|2enegade
Posted: April 13, 2005 11:26 pm
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QUOTE (Dragontail @ Apr 13 2005, 06:45 AM)
Well your facts are faulty since players can become zombies at any time and attack other players. That is PvP no matter how you slice it.

No, my facts cannot be faulty, since they are based on the creators of this mod. Yes players can become zombies, but the main goal is NOT for players to become zombies, that is just a token punishment. If malicious players seek to turn their punishment into wide spread annoyance by delibrately attacking other players, yes that is PvP, but that does not mean that they are playing it the way it is supposed to be played. Trying to argue that BrainBread is PvP because a few malicious players playing the game adversely by staying zombie and attacking other players is like trying to argue that Counter-Strike is an RPG game because a few people/servers play with the WC3 mod. There will always be players/servers who deviate from the main objective of a game and you must realize that they do NOT dictate the objective originated by the game developers. Just because some BB players/servers encourage PvP, it does not mean that this is the original objective intended by the mod developers. So, in all intents and purposes of the orignal idea behind the game, BB is a co-op game and only made PvP in the cases that it is played "incorrectly".


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Dragontail
Posted: April 14, 2005 05:34 pm
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I was not trying to say that BB was a PvP game. Most of us know that we are supposed to achieve the objectives so the game can progress. And, that a player zombie killing former teammates will slow down the real game. You can figure that out without talking to the creators. Actually, I think you and I are in agreement but I was talking more about the nature of play when you become zombie. It is just another role, and whatever your objective is (for zombies it's to kill humans), then you should be allowed to do that.

As for the servers with the rule of "Zombies not allowed to attack human players." It is your server so you get to do what you want. But the rule is no good when it isn't enforced. I have yet to see someone get kicked/slayed/banned for breaking this rule. So it sucks for those of us that try to respect your server when we get spawn camped by

QUOTE
a few malicious players playing the game adversely by staying zombie and attacking other players


What do you think Renegade?


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|2enegade
Posted: April 15, 2005 12:26 am
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QUOTE (Dragontail @ Apr 14 2005, 05:34 PM)
I think you and I are in agreement but I was talking more about the nature of play when you become zombie. It is just another role, and whatever your objective is (for zombies it's to kill humans), then you should be allowed to do that.

Yes, we are in agreement about the broader implications of BB's gameplay and that intentional zombification for the purposes of mayhem is unwanted, however I believe we also disagree on the finer points of the zombie game:
I believe, as a zombie (whether intentional or not), you should not go out of your way to seek and hunt down human players. On the contrary, you should go out of your way to seek and hunt down NPCs, and only result to killing human players in dire need or if requested. The reason being is simple: all the main objectives and goals are human-oriented, thus interefering with the completion of these goals as a zombie is detramental to everyone, including yourself. Imagine, if you will, that BB is a game of soccer, and you are a footballer on team 1 (humans). However every five minutes a player from team 1 is chosen to play for team 2 (zombies). This player plays for one minute on team 2, and then goes back to team 1. Now, after five minutes, you have been randomly selected to play for team 2 for one minute. Knowing that you are to go back to team 1 in only one minute's time, would it make any sense for you to try and score goals for team 2 and/or interfere with the success of team 1, the team that you will be rejoining shortly? Of course not!!!
The same logic applies to going zombie. Since you are to become human shortly after, it makes no sense for you to try and interfere with a team that you will be rejoining shortly. Of course the only exception to the rule is when you are a zombie as a result of completing the final mission, in which case, if agreed upon by the other players, it will be okay for you to attack them since you will not be rejoining humans.

"How do I interfere by killing human players?"
You interefere by killing human players for obvious reasons. A player is on the verge of killing fred and you kill him. Now he must wait to spawn, re-equip and get all the way back to fred without dying, and still finish him off. This can be a huge annoyance and of great interference especially if the map timer is running low.

In ALL cases it is better to kill NPCs, both for the sake of other players (so they don't die to you) and for the sake of yourself (so you don't die to them). Hence why a pact/truce is created, and anyone breaking the truce throws the entire game off for the rest of the server.

QUOTE (Dragontail)
As for the servers with the rule of "Zombies not allowed to attack human players." It is your server so you get to do what you want. But the rule is no good when it isn't enforced. I have yet to see someone get kicked/slayed/banned for breaking this rule. So it sucks for those of us that try to respect your server when we  get spawn camped by zombies


The server "rule" is usually player enforced. Since co-op players tend to form a tight knit community on servers, it is easy to spot and deal with those who break the truce. Personally, when I used to run my own server, if anyone broke the truce, I found that all I had to do was explain it to them nicely and in a manner they could understand and they were more than willingly to comply.

QUOTE (Dragontail)
QUOTE (|2enegade)
a few malicious players playing the game adversely by staying zombie and attacking other players

What do you think Renegade?

I think those players should find themselves a server that endorses PvP and, if playing in a server that doesn't, should readily yield and adhere to the rules of that server, enforced or not.


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Dragontail
Posted: April 15, 2005 12:57 am
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Dude, now you're making my head spin. Soccer? Seriously though, I understand your point and I think we are just going to have to agree to disagree on the player zombie issue. My biggest beef with this rule is not so much the rule itself (although I don't agree with it), it is that a lot of people don't follow it. Nothing ever happens to them, so we law abiding citizens get screwed. So, my solution would be to get rid of that rule and just let it be a free-for-all. You need to start up another server so I can come play there. cool.gif


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