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> Why, why, why?, Admins wanna jump in here?
Blue Summer
Posted: April 30, 2005 10:08 am
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I just think none of you have enough skill to dodge players' bulelts ro too destroy the enemy, it's fun playing zombie i can decimate most people because it's like : "wtf whats he doing arghh" I am a good zombie player and i'm not big headed to admit it. Learn to play the game instead o whining that it's not an insta kill frag fest 24/7 maybe you should all learn to play marines before coming to the forum and whining about how a few zombies killed everyone and that you can't kill them because they are over powered.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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Security Corporate
  Posted: April 30, 2005 10:22 am
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Yes I do agree with you Blue Summer. Although sometimes when level 50+ zombie players start spawn camping and pwning lower level people it does get quite irritating. Its like you don't even have time to get a weapon before you get bitten like 50,000 times. blink.gif

Also I think that if you're turning into a zombie, you should let a player zombie kill you so you don't turn into one. It saves me a lot of problems.
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Blue Summer
Posted: April 30, 2005 10:38 am
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Hmmm i see your point.. Although i do like going against the flow sometimes when i go zombie people are like only kill amrines so i'm like not how the games meant to be played so i wipe the noobs out with one zombie that is a an example of crap marines.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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pwn of the dead
Posted: May 03, 2005 01:33 am
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how about this then... make the player zombies on permant walk... like have them go the same speed as the ai zombies. that way it would give players a better chance if the spawn gets overrun.

personally, i kill in either form... its part of the game. i agree though that it gets really annoying real fast when you spawn and get rushed by 10 zombie players. when that happens i just leave the server.
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|2enegade
Posted: May 04, 2005 09:12 pm
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QUOTE (Security Corporate @ Apr 30 2005, 05:42 AM)
I still can't believe you guys are still arguing about this! Come on people, this is insane! Do I have to explain it?

Look, Brain Bread was designed for both Player vs. Player and Co-op gameplay. It depends how the server wants it.

Now I believe Player Zombies give more challange to the game. They wouldn't have increased speed and the ability to jump if they couldn't kill players. Ironoak wouldn't even incorporate that feature in the game if this mod was entirely co-op. Besides, human players shouldn't become all pissy if a zombie player kills them:

1) Zombie players can't climb ladders, this gives human players a huge advantage.
2) Zombie players only have claws, for God's sakes just shoot them instead of complaining! You should be able to blow them apart before they even get close!
3) Zombie players cannot jump-crouch (they can only jump). Meaning you can jump on a bunch of crates, and no one is gonna get you at all.

NPC allies are really just there to assist human players, and are also claw-fodder for zombie players. They sort of help both sides.

When I join servers, I just follow the rules. If there are none, I sometimes just make pacts with other players. If I become a zombie player, I will only attack NPCs, unless a noob human player shoots me first, then I'll go all out on that one person. Now if a zombie player attacks me first (when I'm human), then I'll shoot them. And if human players are too difficult to pwn, then I'll attack all the NPCs only and try to avoid everyone else. Now if it comes to spawn camping and all that, then it would be up to server admins to straighten that out.

Besides, after zombie players kill enough, they'd usually suicide or get an NPC to kill em. And if a zombie player still wants more blood, by all means kill him! Zombie players are not undead forever. Besides, if you can't kill that, even at a far distance, then you're just sad.

Now I'd like to conclude that ITS JUST A GAME PEOPLE!!! Its useless to bitch and moan and everything. If you like to waste time whining about Brainbread's gameplay mechanics, get a life. Geese.

Actually, your facts are unspecific, I could use the very same facts to prove BB is NOT PvP.:
Player zombies are fast and can jump because if they were not, the NPCs would pick them off too easily before they reached them.
The fact that they cannot climb ladders is a clear sign that PvP is not intended.
and the list goes on. Basically every fact you used to defend your position is a fact I can use to turn around and attack.
Thus the only thing I agree with you on and the only ultimate truth is that one must play how the server consensus dictates PvP (none, some, or all).


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Blue Summer
Posted: May 04, 2005 09:19 pm
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Renegade i respect your opinion but i believe this is untrue "The fact that they cannot climb ladders is a clear sign that PvP is not intended." Your a man of such wisdom about zombies, why come out with this hypocritical statement? You know full well zombies have lower brain capacity then humans and that their brain functions are limited and one way to show this is the inability to climb ladders.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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|2enegade
Posted: May 04, 2005 09:42 pm
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As I've often said Blue, in my theory of zombies, everything must reflect real-world truths to remain believable and consistent. However in a zombie game truths may be bended to reflect gameplay. I.E.: IRL soldiers and grunts are smart, thus why are they not smart in BB? Because reality was bended to afford for gameplay. I.E.: IRL my zombies cannot climb ladders because they are lesser of mind, but in BB this is done to afford for gameplay as well.
This is why real-world theories cannot apply to games that are allowed to throw such theories out to afford for gameplay.
So, where as it may have ended up that it was convieniantly applicable that the method of restricting PvP happened to agree with real-world beliefs of zombies (i.e. that their slow and stupid), not all things in the game do this, thus you cannot apply this theory (that the game agrees with real-world theory) unless it applies to all aspects of the game (which it doesn't, i.e.: grunts that are dumb). Thus, the only other course of belief is that zombies cannot climb ladders not because this is of their true nature, but rather because this was to restrict PvP from gameplay, and only as a mere convienient coincidence did it happen to agree with real world theories.
The best way to know if a gameplay feature was added for gameplay sake or realism sake is to ask yourself "could it be sacrificed if the creators wanted it out?". The answer to that question about ladder climbing is "yes". Yes, if they really wanted to (i.e. in the case of PvP), the mods could have sacrificed the realism of not being able to climb ladders and allow zombies to climb ladders for the sake of improving their gameplay and still get away with it (because then, instead of defending it as "zombies are dumb and slow", one could defend it as "these zombies are like those from DotD"). Thus it stands undeniable that gameplay features are NOT a result of realism, but rather the result of design and planning on the mods part, and any gameplay features that happen to coincide with realistic truths are mere coincidences or planned connections which are subject to change due to lesser priority over gameplay, to any gameplay deminds that may arise.


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Blue Summer
Posted: May 04, 2005 09:46 pm
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Seriously i stand by my arguement, if the devs didn't like it don't you think they would of taken it out or modified it so it was no longer possible to the pvp element to exist, not even exist but thrive.

Ren, do you like pvp or do you personally think " I want easy mode only kill marines"

CODE
lol, we are forum hopping!
Anyways, the mods haven't changed it because they are giving more freedom to the servers. Much like the variables of friendlyfire or the plug-ins of amx or admin mod. If the server endorses it, its there to use, if not, it should not be used. If they totally remove PvP, servers no longer have this option, this is why it is still left in. Thus you must not look at its existance in the mod itself to justify PvP, but rather look at its existance in each individual server to determine whether or not you should PvP.


Lol i noticed tongue.gif.
Friendly fire has never been enabled in any server i've ever played on.
Your theory on this point makes me think to myself that if the devs where so against it they would of taken such a major point out. If was designing a lvl for instance and i accidently put a big picture of a fluffy bunny in the map would i take it out? Only if i was against it but i might leave it in because it is interesting and nice too see. (Hyperthetically of course ^^)

Also it's always nice to debate.

This post has been edited by Blue Summer on May 04, 2005 09:50 pm


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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|2enegade
Posted: May 04, 2005 09:54 pm
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As I stated, that arguement is not valid, since a mod in which every possible choice is determined by only what you can do, is a mod that is too restrictive. I.E. the mods of CS didn't remove the flashbang just because a couple of people decided they wanted to use it to flashbang their own team. No, they left the flashbang in, and left it up to the individual servers to determine what to do with the team flashbangers. Same with this mod, they did not remove PvP because, as I've stated, some servers may endorse it, but for the servers that don't you should not PvP.

I personally play either way, its not the PvP, its the destruction of the consensus that pisses me. If I play on a PvP server, I know any zombie that comes my way is gonna get it. If I play on a co-op only server I know player zombies are not to be shot. But then some asshat comes in and fucks it up so that I don't shoot him, but he still attacks me. Then I say "WTF! I thought we weren't shooting zombies?", then they say "Yea, were not, but this asshat is going against the pact", so then I say "Well great, now I don't know who to shoot! How will I know if its a zombie who abides by the pact, or if its the asshat come to get me?" and the answer is: You don't. Since now one player has decided to go against the pact, no one knows who to shoot and who not to shoot. This is why players who enter a non-PvP server and start PvPing mess it up for everyone. It brings about total confusion and that, not the PvP in and of itself, but rather those who chose to confuse the current PvP situation, is what pisses me off.


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Blue Summer
Posted: May 04, 2005 09:59 pm
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I guess we have our own views i'm a fanatic that pvp is right in all cases and you should not try to impose limits on it. It is freedom to kill. How boring would it be to just kill grunts? Can you say "easy mode"? This game is easy enough without taking away the most challenging factor -pvp.

May i also add in that when i say easy i contradict myself because i have said before easy is in the thought of the player such as. 100 kills on a bb server may be easy so therefore getting 200 maybe hard for this player, so we set our own limits.

Gtg, desperate housewives is on laugh.gif


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

WSAENOTSOCK
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|2enegade
Posted: May 04, 2005 10:46 pm
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Last hope of Mankind
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Ultimately, you have the right to be fanatic about anything. You can be fanatic about flashbanging your team, you can be fanatic about AFKing in spawn, you can be fanatic about killing your teammates, however in the end its how you deal with this fanaticism on servers that do not share it. If you are fanatic about PvP on a server that endorses, all the power too you. But if you realize you are fanatic about PvP and then play on a server that doesn't endorse, then you are trying to forcefully impose your fanaticism on others who do not share your point of view. That is wrong any way you slice it. Whether or not you believe PvP is right, or whether or not I believe it is right, matters not, what matters truely, is whether or not your conduct on a server agrees with its policy.


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Security Corporate
  Posted: May 05, 2005 03:05 am
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Renegade, please spare us from your narrow minded opinions. Unspecific you say? Please! Instead of arguing with us and insulting us, why don't you email someone from the DEV team to verify? Please do so because you extremely annoy me. I bet Dragontail and Blue Summer feel the same way. I'm not even going to bother to check this topic anymore, so flame all you want. tongue.gif
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Blue Summer
Posted: May 05, 2005 03:53 pm
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He doesn't bother me, infact i like debating with renegade because of his opinions.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

WSAENOTSOCK
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|2enegade
Posted: May 06, 2005 12:44 am
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QUOTE (Security Corporate @ May 5 2005, 03:05 AM)
Renegade, please spare us from your narrow minded opinions. Unspecific you say? Please! Instead of arguing with us and insulting us, why don't you email someone from the DEV team to verify? Please do so because you extremely annoy me. I bet Dragontail and Blue Summer feel the same way. I'm not even going to bother to check this topic anymore, so flame all you want.

Are you done? Do you want your words back? Thanks, and I'd appreciate you not trying to put them in my mouth anymore.
You claim I am narrow minded, yet I've supported my beliefs much more than you have ever attempted to. You claim I insult you when you apparently take things too personal and cannot distinguish between and discussion and an insult. As Blue said, I, him, and many other forum mates have had countless discussions, but thats exactly what they are, discussions, and not insults; learn the difference.
Perhaps you are annoyed because you see the validity in my arguement and are too lazy or too inequipped to form a rebuttel?
No matter, you sure show me! You told me to go email someone and then said you're not checking this topic again... wow, you are the man!

Sarcasm aside, whether you are aware of it or not, I have been around since 1.0 and have read countless more topics than you on the conception and idea behind the game, made and discussed by the devs and other long time forumers themselves. So an e-mail may be beneficial, but in this case, I advise you to do the e-mailing.

And you need not worry about flaming, because, from what you displayed in your post, you are fully capable of doing that to yourself by forming illogical statements and unfounded claims.


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Dragontail
Posted: May 06, 2005 06:00 am
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QUOTE (Security Corporate @ May 4 2005, 06:05 PM)
I'm not even going to bother to check this topic anymore, so flame all you want. tongue.gif

Can you say...."chickens***"? bahgawk! Don't talk a bunch of smack and then take off.

I like Renegade just fine, even if his posts are long as hell (and still wrong). He's entitled to his opinion just like you are.

Now where was I....oh yes!...player zombies should always be allowed the option of attacking thier former teammates because that is obviously what they are supposed to be doing. I don't care if the mods, creators, jesusfoo, buddah, and allah all say otherwise. They must be playing some other BB.


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