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> Custom Player Model Animations, Yeah, I'm back
hunter
Posted: May 06, 2005 11:13 pm
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im backing Ğ @ b ® Ī ë Ł // all the way. You had no right to call him those things because he hasnt even done anything!


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Rifter
Posted: May 07, 2005 07:06 pm
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Light update. Done the standing idle positions so I'll be moving onto the firing sequences now. Also finished up most of the crouching idle positions too seeing as they're just the standing idles but crouched (there are a few exceptions though).

Tavor Standing

Winchester Crouched
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Rifter
Posted: May 08, 2005 03:31 am
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Beginning the firing sequences:

Mini-Gun Spazzing <-- Loop this one, otherwise its just goofy as hell. Heck, it still looks goofy as hell when looped.

Colt Firing

Benelli

This post has been edited by Rifter on May 08, 2005 03:40 am
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Chubbieboi
Posted: May 08, 2005 03:35 am
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top notch animations

=)


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Rifter
Posted: May 08, 2005 09:19 pm
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Axe Swing

Winchester Firing

Very very close to being done-ish. Not sure if I want to redo the movement animations or not seeing as I don't have much of a problem with them currently.

Oh and thanks for all the positive comments guys smile.gif.
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Radman
Posted: May 08, 2005 09:44 pm
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VERY NICE!


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Blue Summer
Posted: May 08, 2005 09:56 pm
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Chris stop kissing upto gabriel.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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CoolDude
Posted: May 11, 2005 02:10 pm
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QUOTE (Ğ @ b ® Ī ë Ł // @ May 6 2005, 03:27 PM)
QUOTE (Mr. Shoe @ May 4 2005, 10:45 PM)
QUOTE (Ğ @ b ® Ī ë Ł // @ Apr 28 2005, 11:52 AM)
k. but your avatar still scares me... unsure.gif

I have never found someone more rude, annoying, and idiotic in posts than you sir. You are quite possibly the worst forum poster I have ever had to bear witness to in a very long time.

As for these animations. Are you going to be putting the AK at a hip drawn position, or go with what the V model shows and have it shouldered? I'd like to see the rest of the anims because these are incredibly good. I'm pretty sure these would easily prompt me to start playing BB all over again.

ermh. the "only" rude thing i possible had said was that hes avatar scared me and it was a joke....
and if you didnt understand that get a life among people. (that was rude) ohmy.gif

You said you weren't being rude, and that it was only a joke. A joke only requires 1-2 times of whatever you're doing. You did it four times. Four times you said that his avatar is annoying and that it scares you. Just give it up.


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Dobedo
Posted: May 11, 2005 03:11 pm
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This is a thread for custom player animations, not flaming a moron who thinks it's funny to make a joke about someone's pesonal appearance/Avatar. I win, now no more flaming and more comments on the animations.

This post has been edited by Dobedo on May 11, 2005 03:11 pm


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Lord Scottish
Posted: May 11, 2005 08:36 pm
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Great stuff, especially the minigun is lovely smile.gif


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Blue Summer
Posted: May 11, 2005 09:40 pm
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QUOTE (Lord Scottish @ May 11 2005, 08:36 PM)
Great stuff, especially the minigun is lovely smile.gif

Yeh, minigun was your best m8.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

WSAENOTSOCK
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bert
Posted: May 12, 2005 02:21 am
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I thought you should edit the winchester firing animation so that the player uses his hand to cock the rifle with the lever.


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Rifter
Posted: May 12, 2005 02:29 am
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QUOTE (bert @ May 12 2005, 02:21 AM)
I thought you should edit the winchester firing animation so that the player uses his hand to cock the rifle with the lever.

Thats actually what I tried to get across, however p_models are not able to be animated without being coded in so the lever is not able to be rotated so it looks like it gets 'cocked'. Also in all the movies I've seen, people cock winchester rifles with their firing hand since the fingers are supposed to loop into the lever to hold the gun. Also, the p_model is attached to the left hand like that so I can't move it at all D:.
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SWAT_ Pointman
Posted: May 12, 2005 04:13 am
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Amazing animations.


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-=Jouni=-
Posted: May 13, 2005 12:27 pm
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Where/When can I download these? D:

This post has been edited by -=Jouni=- on May 13, 2005 12:27 pm
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