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> Brainbread Un-censored, I don´t want robot-marines...
V-trix
Posted: September 21, 2005 10:04 pm
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Rotten Meat


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Joined: September 21, 2005



Hi all!

I have a problem with BrainBread which might be tricky.

See, after I have installed "Half-Life 2 german uncut", the language used by "Steam" became "German" and unfortunately it started downloading a censored *.gcf for Half-Life 1, although I had an uncut version before. Since Valve wasn´t much of a help I tried to find out how to force HL1 to use original models and blood-details and not those of the censored gcf.

I wrote an e-mail to someone who was successful and helped me: I´ve created a folder named "hluncut", put in the model- and dll-folder of the original "halflife.gcf" and a modified "violence.cfg" and finally started the game with the commands "-game hluncut" - and it worked! HL1 was uncut again.

After that, I installed BrainBread, but as I expected, there were no human marines... just those ugly robots from "Half-Life (german)".

My question is:

Can I force BrainBread to use the marine-model instead of the robot-model?

I hope, someone can help me.
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Security Corporate
Posted: September 22, 2005 01:06 am
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Gore God of Massacre
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Group: Old BB:S Betatesters
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Joined: April 28, 2005




Find the human grunt models from your Half Life 1 "models" folder, then copy & paste them to your Brainbread "models" folder. If that dont work then download some custom grunt models and put them in your Brainbread "models" folder.
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V-trix
Posted: September 22, 2005 03:56 pm
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Rotten Meat


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Joined: September 21, 2005



Hi!

Oh, this problem wasn´t as tricky as I thought!

Thanks a lot, Security Corporate, it works! Good ol´ marines killing zombies... or get killed! biggrin.gif
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