Weapon Balance and New Ideas, credit system and gun/cyber ideas![]() |
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Weapon Balance and New Ideas, credit system and gun/cyber ideas| Desperado |
Posted: May 01, 2003 09:11 pm
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Just another Survivor ![]() Group: Members Posts: 25 Joined: April 30, 2003 |
Incoming!
*Everyone ducks* Weapons: -The G3 idea could be made into a gauss rifle type deal. I just like the balance of a powerful accurate gun with a smaller than adverage magazine and recoils all over the place on full auto. -Micro rocket launcher: Weighs about as much as a primary, but holds several (6-8?) small rockets. Each one makes a small but powerful explosion (small splash area, but your screwed if you get hit in the cheast). Secondary fire is a scope. Good for defending small choke points. Obviououly firing this thing at point blank range would be bad for your health. -Machine Gun: I don't really like the minigun much as a MG. Its too heavy, the rounds are weak, and it goes through its ammo way to quick. I suggest replacing it with a conventional medium machine gun (H&K has some cool ones). Heavy damage, but reasonable rate of fire. -High-Energy Plasma Burst Rifle: Fires a blast of raw plasma at the target. Plasma tends to lose energy quickly, so range is limited. However, each burst of plasma deals some serious damage. Primary weapon, with weight and ammo capacity to match. Can fire either semi-auto style blasts that have better range, or a continous burst with shorter range. -Smart Prototype Assault Rifle (SPAR): Secondary fire switches mode. Primary fire fires a.) semiauto bullets with high accuracy, b.) full auto rounds which normally work just like a normal assault rifle, although with lower accuracy, or c.) normal rifle rounds, better accuracy than b. The catch: The first type of bullet actually contains a small radio transmitter. If you fire the second type of bullet and they find a transmitter bullet in front of the gun, they will home in on it as best they can. Good if it hits a person, bad if you missed and hit the wall. The third mode deactivates the seeker component and functions like a normal assault rifle (in case you hit the wall or something). your evil twin: Actually what you describe is exactly what a real laser does; as distance increases, it loses power and begins to spread out. If you took a laser pointer and gave it enough power to project a visible point on the moon, you would actually light up an area several kilometers in diamater. [PE]MadMax_FMM: I have yet to see a mod with a perfect first release. And I've seen a lot worse than this. For a first release, this one is pretty damn solid. hobgoblin: I perfer the look of a single blade that measures 18+ inches long and two or three inches wide to claws, no matter how cool. And I thought about dermal armor, but between the existing cyber, the existing armor, and the stimpack equipment, it really wouldn't have a niche to fill. *Pictures guy with foot long cyberblade, glowing cyber eyes, wired reflexes, and an achilles' heel system charging into battle* Eeep! I'll look at the cyberspace thread. |
| hobgoblin |
Posted: May 01, 2003 09:29 pm
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Experienced Killer ![]() ![]() Group: Members Posts: 81 Joined: April 30, 2003 |
another and maybe better explanation for that spar:
every bullet have a transmitter but its only turned on if it does not detect an exsiting signal. small change but makes more sense in my head |
| zunger |
Posted: May 01, 2003 09:49 pm
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Experienced Killer ![]() ![]() Group: Members (old PE Betatesters) Posts: 58 Joined: August 22, 2002 |
The only way i could see this being plausable is if you had no pistol(or a really shitty one), no armor, and the missiles fire slow as hell, like the only way to hit them is for them to run into it or standing stationary for like 15 sec straight. |
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| your evil twin |
Posted: May 01, 2003 10:41 pm
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Rotten Meat Group: Members Posts: 4 Joined: May 01, 2003 |
Heh, I know what a laser is, I do A-Level physics, plus I'm a science fiction nut. I know that a laser is scattered over distance and it certainly gets alot weaker...
What I meant was that this plasma beam - actually, I think I prefer "ion beam" - spreads ALOT, so that across the length of a corrdior or across the lobbey with the waterfalls in that breifcase map you'd see the beam noticably getting alot wider, a sort of cone shape. This would mean that if you fired it at the end of a corridor, you could hit several people at the same time, but they'd all recieve a tiny amount of damage, like you were repeatadly shooting them with the weakest pistol, but if they were only two metres away, then the beam would burn right into them and kill them as fast as the powerful assault rifles. So - it would be piss weak at long range, but you'd be guarenteed a hit. Kind of like a continuous-firing energy shotgun. Anway, I think that would make quite an original science fiction weapon, to be included in a later release. Most sci-fi weapons fire bolts of plasma or thin laser-like particle beams. Oh, and this energy weapon would have to be purple, blue or greenish-turqoise. I insist! |
| Javert |
Posted: May 01, 2003 11:25 pm
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Just another Survivor ![]() Group: Members Posts: 28 Joined: April 30, 2003 |
[PE] TEAM, u should open up a 'Suggestions & Ideas' section in the forum. Many mods have this for the above fans to post crzy things, and that would organize things out. (And boy am I waiting for some futuroso weapons...hehe...)
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| Javert |
Posted: May 02, 2003 06:04 am
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Just another Survivor ![]() Group: Members Posts: 28 Joined: April 30, 2003 |
Oh, and the mini-gun is insane...Brings "spray and pray" to a whole new level. Especially when recoil is forgiving, esp. with cyberarms.
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| Desperado |
Posted: May 02, 2003 02:19 pm
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Just another Survivor ![]() Group: Members Posts: 25 Joined: April 30, 2003 |
I've noticed [PE]MadMax_FMM has pinned several threads in the Beta 1.0 General Discussion forum about this stuff. As such, I'm goint to kill this post and move the stuff here to the revelant threads.
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