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MadMax_FMM |
Posted on May 04, 2003 12:54 pm
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![]() Overlord! ![]() Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 ![]() |
Greetings!
Please vote or write what you think about the damage of ALL weapons. (We´ll do changes on some weapons; i only meant the damage in general) -------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
Leader Staff - IronOak Studios: "PERSONAL ONLINE PORTFOLIO" http://www.ironoak.ch/MM "PE - THE DARK FUTURE" http://www.ironoak.ch/PE "BRAINBREAD - MUNDUS VULT DECIPI" http://www.ironoak.ch/BB |
the][enemy |
Posted on May 04, 2003 01:07 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members (old PE team) Posts: 317 Joined: July 14, 2002 ![]() |
why we should change the damages of all weapons o_O most of the people i met liked the damage you've just to learn how the pe-aim works and then you'll see how deadly the weapons are
just look in this thread : http://www.penemy.net/index.php?act=ST&f=28&t=748&s= thats also my opinion i like the long firefights dieing after the first 2 shoots suckZ ! for example: a guy with extrapoints has this equip: ak + all armor ( kevlar,helmet,extrmenties,stimpack) + cyberheart( regeneration ) you can hardly kill him -------------------- Who's the man who would risk his neck for his brother man ?
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crx`- |
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Rotten Meat Group: Members Posts: 1 Joined: May 02, 2003 ![]() |
Yup, the damge of the Weapons in PE is just alright.
i dunno a reason y change this. Learn 2 aim better, than the damge is also better @ all whinekids |
KaMpFNuDeL |
Posted on May 04, 2003 01:21 pm
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Just another Survivor ![]() Group: Members Posts: 26 Joined: May 02, 2003 ![]() |
http://www.penemy.net/index.php?act=ST&f=2...3540fb72866e202
there i wrote about different munitions and how they work with armor, adding that u would increase the damage in one way, but not change the weapon´s basic damage properties on the other way, i think it is the best option ![]() |
vokuhila |
Posted on May 04, 2003 05:31 pm
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Rotten Meat Group: Members Posts: 2 Joined: May 04, 2003 ![]() |
i think you should increase the damage of the weapons. At the moment its like this: i hit a guy 2 times in the head and 3 times in the body/arms with ak and he got only 75 damage!
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[BT]Viva_XXL |
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![]() Experienced Killer ![]() Group: BB Betatesters Posts: 56 Joined: January 02, 2003 ![]() |
ohhhhh no, dont change the damage, this is PE and not CS, DoD,...
if will play one-shot-games, then i play the other mods -------------------- XXL rocks on... IRC Quakenet: #vinCent; ICQ# 149893296; viva@freakmail.de
Das Leben hat unendliche viele bugs, aber ne Hammergrafik!!! |
Xcentric |
Posted on May 04, 2003 06:34 pm
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Just another Survivor ![]() Group: Members Posts: 41 Joined: May 02, 2003 ![]() |
I voted increase. Im a huge Beretta Fan, I run around in mid-game killing them with my single beretta. But the thing is, us Pistol lovers cant stand a chance around a gun like the Seburo or the AK and such. I say either increase the DMG of some pistols, or decrease the power of other auto guns, particularly the Seb, Glocks, and AK.
-------------------- Xcentric: 1) Departing from a recognized, conventional, or established norm or pattern.
2) Deviating from a circular form or path, as in an elliptical orbit. 3) The guy who pwnz you in any game AND still manages to be a freak.
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hobgoblin |
Posted on May 04, 2003 07:02 pm
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Experienced Killer ![]() ![]() Group: Members Posts: 81 Joined: April 30, 2003 ![]() |
persoanly im not sure...
i rather feel that you should make cyberware cheaper so that you cna atleast grab a handgun along with a full cyberware workover. then you can have a higher survivability against someone that spent points on a rifle rahter then cyberware... |
ShadowXOR |
Posted on May 04, 2003 07:09 pm
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![]() Rotten Meat ![]() Group: BB Betatesters Posts: 11 Joined: April 30, 2003 ![]() |
I think the damage is fine, if you read the thread the guy at the top linked to you'll get my more detailed opinion.
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Javert |
Posted on May 04, 2003 11:17 pm
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Just another Survivor ![]() Group: Members Posts: 28 Joined: April 30, 2003 ![]() |
I actually voted to DECREASE some of the weapons, But NOT ALL.
Things to decrease: the seburo, the akimbo glock, and the mini-gun (actually decrease its accuracy). |
Xcentric |
Posted on May 05, 2003 01:25 am
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Just another Survivor ![]() Group: Members Posts: 41 Joined: May 02, 2003 ![]() |
Lol. Decrease the Mini-Guns already unbelievably low DMG?! It goes about 5 dmg with 1 hit to the chest. Its sad really. I say Up the DMG Down the Accuracy. -------------------- Xcentric: 1) Departing from a recognized, conventional, or established norm or pattern.
2) Deviating from a circular form or path, as in an elliptical orbit. 3) The guy who pwnz you in any game AND still manages to be a freak.
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vokuhila |
Posted on May 05, 2003 03:30 pm
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Rotten Meat Group: Members Posts: 2 Joined: May 04, 2003 ![]() |
I agree that seburo and akimbo glocks are too strong. But the minigun damage is too low. Give the minigun a higher damage but decrease its accuracy. |
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Red Wizard |
Posted on May 10, 2003 11:48 pm
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Just another Survivor ![]() Group: Members Posts: 34 Joined: May 06, 2003 ![]() |
The way I see it, the GE Minigun's accuracy is just fine, though the damage is too low. It costs 25 points fer crying out loud, it's supposed to be a weapon of mass destruction and fear. The Seburo is frightfully overpowered, as are the akimbo Uzis... which is why I think those could be stepped down a bit on accuracy, and also why there needs to be at least one machinegun placed between the Seburo-level and the Minigun-level. Something along the lines of the M249 SAW or so... higher caliber bullets with higher rate of fire and next to no accuracy.
As far as the OVERALL damage-rate, it's just fine the way it is. With the few exceptions, everything is about where it should be. |
Javert |
Posted on May 11, 2003 11:42 pm
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Just another Survivor ![]() Group: Members Posts: 28 Joined: April 30, 2003 ![]() |
Fine, keep the mini-gun damage. But that thing's still killer, so lower accuracy or raise the price, or something...
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hobgoblin |
Posted on May 12, 2003 07:01 pm
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Experienced Killer ![]() ![]() Group: Members Posts: 81 Joined: April 30, 2003 ![]() |
who was it that claimed he had seen the minigun do 5 damage on a headshot without any form of armor?
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