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Sniper_Smurf_DH |
Posted: May 01, 2003 03:54 am
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Just another Survivor ![]() Group: Members Posts: 17 Joined: April 30, 2003 ![]() |
I wanted to see what size server you all would prefer to see. Our current server is set to 14 player max. Hardware wise we are running a Athlon 2100+ with 512 megs of DDR on a Nforce2 board. And we have it hooked up to a T-1 line. So with that said, what size of a server would you all like to see?
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[PE]Black_Knight |
Posted: May 01, 2003 06:20 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: IronOak VIP Posts: 1337 Joined: July 15, 2002 ![]() |
i think 16-18 is a good number if it can handle it i dunno servers so
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Sniper_Smurf_DH |
Posted: May 01, 2003 06:48 am
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Just another Survivor ![]() Group: Members Posts: 17 Joined: April 30, 2003 ![]() |
I don't think running 18 players would be a issue for our server. We are only using 3% CPU utilization on average with 14 people in it right now
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zunger |
Posted: May 01, 2003 06:57 am
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Experienced Killer ![]() ![]() Group: Members (old PE Betatesters) Posts: 58 Joined: August 22, 2002 ![]() |
your server stats are more then enough to run atleast 2 14 person PE servers espically if you have linux.
Average server uses between 2.4KB/s and 7.8KB/s a player(depending on rates).. Your average T1 line is 768kbit/s which is 96KB/s Since T1 is basically like cable it doesnt get slower as more get on, you can use dual nics to get twice as fast(tada!) Anyways on one nic, your looking at about.. 22 or so max, maybe 24(depending on peoples rates/locations, as if its a US server, DE wont use nearly as much traffic(3.4~5.6) Dual nics.. Easily 28 total. |
Salm |
Posted: May 01, 2003 01:33 pm
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Rotten Meat Group: Members Posts: 1 Joined: May 01, 2003 ![]() |
I am running a 14 player Linux server on a pIII 1.26ghz w/ 512mb ram on a T1. I might bump it up to 16. I might even be able to get it up to 18. I think that for you specs, 14 would be too little. What I suggest is set the max to a number you're comfortable with and then raise it until lag becomes an issue. Good luck!
-Salm Explosive Public Enemy Server 64.238.115.60:27016 |
Fayde |
Posted: May 02, 2003 03:28 am
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Just another Survivor ![]() Group: Members Posts: 45 Joined: May 02, 2003 ![]() |
i havent seen more than 1 or 2 servers that have a max limit of more than 12. especially not with decent bandwidth.
![]() i'm on the west coast though. maybe all the larger servers are on the east coast....? -------------------- Faydes into the shadows...
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Zpin |
Posted: May 02, 2003 08:45 pm
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![]() Einherjar ![]() Group: IronOak Leader (Admin) Posts: 1337 Joined: July 14, 2002 ![]() |
@ppl who have problems with high CPU usage: please try to run this smal map and tell me if you have the problem also if this map is running...
-------------------- The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
--- The fool speaks, the wise man listens. - unknown |
zunger |
Posted: May 03, 2003 01:31 am
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Experienced Killer ![]() ![]() Group: Members (old PE Betatesters) Posts: 58 Joined: August 22, 2002 ![]() |
ive played at your server a few times salm, i got flamed for swearing :-x when someone in there was spamming the hell out of me :-\
its a nice server, minimal lag, works good, /me likes ![]() |
Ryback |
Posted: May 04, 2003 01:39 pm
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Rotten Meat Group: Members Posts: 12 Joined: May 04, 2003 ![]() |
I'm running a PE Beta 1.01 server on Gentoo Linux. 512MB memory, 1.8GHz P4. Utilization is 100% with 16 players. Also, ping times climb to 100-150 for all players. I tried the small map and utilization drops back to 5% with 16 players. Any idea what it can be? Also turned off metamod/pingbooster, but no difference. Server address: 217.170.2.110:27015 Ryback |
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MadMax_FMM |
Posted: May 04, 2003 03:23 pm
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![]() Overlord! ![]() Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 ![]() |
I think it the source of this problem are the high_poly p_models. They aren´t really low_poly and this reduces speed.
-------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
Leader Staff - IronOak Studios: "PERSONAL ONLINE PORTFOLIO" http://www.ironoak.ch/MM "PE - THE DARK FUTURE" http://www.ironoak.ch/PE "BRAINBREAD - MUNDUS VULT DECIPI" http://www.ironoak.ch/BB |
Ryback |
Posted: May 04, 2003 03:47 pm
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Rotten Meat Group: Members Posts: 12 Joined: May 04, 2003 ![]() |
But I understand not everybody is experiencing this high util? Or is it only on Linux? Anything I can do as a server admin? |
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Ryback |
Posted: May 05, 2003 11:24 am
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Rotten Meat Group: Members Posts: 12 Joined: May 04, 2003 ![]() |
Still wondering if a solution to the high utilization is in sight. Otherwise, I can't keep this server running together with some other servers.
For the record: High Util is only with the default maps. Not with the small testmap (pe_vip). Ryback |
Zpin |
Posted: May 05, 2003 02:19 pm
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![]() Einherjar ![]() Group: IronOak Leader (Admin) Posts: 1337 Joined: July 14, 2002 ![]() |
It's possible that we get HL to its limits with the PE maps so the util goes versus 100% if the map reaches a certain complexity. If that's the case we won't be able to change that
![]() -------------------- The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
--- The fool speaks, the wise man listens. - unknown |
Ryback |
Posted: May 05, 2003 03:55 pm
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Rotten Meat Group: Members Posts: 12 Joined: May 04, 2003 ![]() |
Ok, I can understand that. What I don't understand is that not everyone has the problem (reading replies in this thread, some are having low utilization).
For the popularity of the mod, it's not good to have such high utilization. Providers, like the one I'm working for, have to decide whether they support it or not. A game that takes 100% CPU is not commercially interesting. Ryback |
Ryback |
Posted: May 05, 2003 06:57 pm
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Rotten Meat Group: Members Posts: 12 Joined: May 04, 2003 ![]() |
little server info:
map: pe_darksun players: 16 / 16 server fps: 5-6 cpu util: 90-100% in game pingtimes 200-250 for every player metamod/adminmod/hlguard installed no pingbooster hardware: P4 1.8GHz 512MB memory Gentoo Linux 1.4rc3 HTH Ryback |