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Grey Snake |
Posted: January 08, 2005 02:32 am
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![]() Clean up Crew ![]() Group: BB Betatesters Posts: 1295 Joined: November 16, 2004 ![]() |
hello.
I am just suggesting why not that when you make it to the excape zone. When the helicopter flys over you. A pole or ladder that drops down and to excape you have to climb the pole or ladder to the helicopter? Sorry if it sounds a little complicated. Thanks - Grey -------------------- Moderators of Fourms
Jakkar TSS Grey Snake Immoral Sniper _CiviliaN^SoldieR_ --------------------------------------------------------------------- Installation Guide - Step By Step Guide The Angel Estate - My story |
Immoral Sniper |
Posted: January 08, 2005 02:35 am
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
As far as I can tell:
Practicality - Reasonable Codewise - Not going to happen Good idea, just not going to work from what I can see... -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
Grey Snake |
Posted: January 08, 2005 02:37 am
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![]() Clean up Crew ![]() Group: BB Betatesters Posts: 1295 Joined: November 16, 2004 ![]() |
Ok... could you please explain to me why it won't happen?
-------------------- Moderators of Fourms
Jakkar TSS Grey Snake Immoral Sniper _CiviliaN^SoldieR_ --------------------------------------------------------------------- Installation Guide - Step By Step Guide The Angel Estate - My story |
Immoral Sniper |
Posted: January 08, 2005 03:12 am
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
You want to tie an togglable, interactive entity to an active AI character. Plus it would severely limit a mapper's freedom without making even more changes to the code.
Like I said, it is reasonable, but in terms of actually coding the feature, it is just not worth the time and effort, unless Spin can see a way that I can not. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
Grey Snake |
Posted: January 08, 2005 03:25 am
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![]() Clean up Crew ![]() Group: BB Betatesters Posts: 1295 Joined: November 16, 2004 ![]() |
kkk. I get what ya mean.
![]() -------------------- Moderators of Fourms
Jakkar TSS Grey Snake Immoral Sniper _CiviliaN^SoldieR_ --------------------------------------------------------------------- Installation Guide - Step By Step Guide The Angel Estate - My story |
hunter |
Posted: January 08, 2005 02:06 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
couldnt u just make it land somewhere cos when the helicopter comes it just hovers there for another 20 seconds make it land
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Immoral Sniper |
Posted: January 08, 2005 04:08 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
A mapper can make the Black Hawk "land" if they wanted, so I don't see why we would need to add that nor how that was on topic.
Also, forcing it to land would limit the options of a mapper. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
DavidRoxZoRs |
Posted: January 08, 2005 08:51 pm
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![]() Doom Trooper ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1189 Joined: December 18, 2004 ![]() |
offtopic i guess: maybe u could make it like a rope ladder comes dpwn from black hawk and u climb up but the helicopter takes you to a military base and you dont have to become zombie or u can shoot zombies from helicopter. probly wouldnt work tho
ontopic: yeah that really would limit options for a mapper -------------------- |
Immoral Sniper |
Posted: January 08, 2005 09:02 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
You are right, don't get me started on the impracticalities of such a thing without the aid of Spirit of Half Life... -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
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hunter |
Posted: January 08, 2005 10:11 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
wot about a map called bb_fortpasta and u have to hold it off from oncoming zombies then theres a helipad where the helicopter can land
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Immoral Sniper |
Posted: January 08, 2005 10:22 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
I already said you can get a helicopter to "land" and could you please inform me on how a broad idea for a map has any relation to a thread that is considering of adding functionality to the engine.
-------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
hunter |
Posted: January 08, 2005 10:40 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
im just saying a helicopter landing on a heli pad or like a open area
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Immoral Sniper |
Posted: January 08, 2005 11:42 pm
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
I know exactly what you were saying, considering I was posting about it before you were.
What I was asking is why you would post such an off topic idea in this thread, this thread is about functionality, not your "ub3r 1337 m4p 1d34", that took a half second to think up. Leave map requests in the mapping forum. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
hunter |
Posted: January 08, 2005 11:56 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
narr i thought it up a long time ago will u calm down and stop getting so agressive
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Immoral Sniper |
Posted: January 09, 2005 12:07 am
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The force is strong in me ![]() Group: BB Betatesters Posts: 1177 Joined: December 10, 2004 ![]() |
Please note that there is a difference between annoyed and aggressive. If you would care to read carefully you would see that I am the former, not the latter. If I were aggressive, I would be attacking you, however, since I am only annoyed, I am trying to understand why you post the ideas you in the threads that you do. And by you going on the offensive telling me to calm down when I am already perfectly calm leaves me to formulate my on hypothesis on the matter at hand. Seeing how we have mostly concluded what this thread was originally about and drifted completely off topid, Id suggest we let this thread die or get it locked and then let it die. -------------------- BB Maps I've made...
bb_stronghold {Beta 9} bb_shootingrange {Beta 1} Threads you should read before posting... Immoral's List of Things Not to Suggest Immoral's Mapping Guide Forum Spammers Name (Number of spamming citations issued) Nikku (3), -KRUX- (2), Mitchell (2), hunter (2), Gneralas (2), CHAY (2), vyvu (2), Rustie1821 (1), w00t (1), dagny (1), Nandu666 (1), The.Raver(1), moecomputer (1), -=Jouni=- (1), santa_kills (1), DarknessGlams (1) |
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