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> With regard to the Stoner, Accuracy... please?
Immoral Sniper
Posted: January 07, 2005 03:11 am
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All shots where fired from an unmoving, standing position and while in the second level of zoom. The reticule did not move between any of the shots and all recoil was dissapated between each shot.

This is an image of the Stoner's accuracy at 1500 map units:

user posted image

This is an image at 3000 map units:

user posted image


Now for my suggestion, make the Stoner shoot where you aim, it is a sniper rifle...


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EcheloN
Posted: January 07, 2005 03:15 am
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The stoner must be fired from a crouch for perfect accuracy. I think the reason for its accuracy while standing is because a 10-shot, semi-auto, magasine-loading rifle would make the magnum redundant unless it had to be fired from a crouch.
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Immoral Sniper
Posted: January 07, 2005 03:23 am
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How would it being semi automatic make a difference? It also does not make the magnum redundant due to:

- The 44sw can be fired while moving with little to no loss of accuracy. The stoner has about a 30 degree cone when firing while moving.
- The 44sw by default does more damage than the Stoner and is also more likely to deliver a one shot kill than the Stoner.


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|2enegade
Posted: January 08, 2005 03:29 am
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Stoner is not accurate even from crouched. Best place I observed this was from bb_carnages start, sniping all the way across to the first trigger door on the map. It is INCREDIBLY in accurate at long distances.
Here's the insane part:
I found that at particularly long distance you have to aim slighty BELOW your target to hit it. Thus a HS from the stoner at 100 m plus must be aimed at mid-chest level otherwise 1/4 times it will sail clear over the head. This makes no sense whatsoever* since, if anything, the bullet should drop, thus forcing you to aim HIGHER, not lower.
Immoral is right, the stoner needs to be totally revamped (or replaced).

*The only thing that would make that sensical is if the sights were set for a distance of 300+ meters, which, again, makes no sense because the longest range in BB is a maximum of 150 ish.


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Grey Snake
Posted: January 08, 2005 03:35 am
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? I use the Stoner on one of my favorite maps. bb_gunzone_jm. and It has an high point while the zombies spawn below. I can snipe them easy. smile.gif


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|2enegade
Posted: January 08, 2005 03:46 am
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It's a bit different testing the accuracy from a higher level since the body of the zombie is more perpendicular with your body, hiding many inaccuracies that may occur.

The best way to test it is on the same level as the zombie, looking at him so that your viewis perpendicular to the ground.


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EcheloN
Posted: January 15, 2005 06:39 am
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The Stoner LR300 is a converted M16-type system, which is accurate, but not at extreme long range due to the relatively small cartridge. On top of that, semi-auto snipers are never considered as accurate as bolt-action rifles.
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Immoral Sniper
Posted: January 15, 2005 07:00 am
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That does not explain why it is inaccurate at distances under 100 meters...


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Ezeekiel
Posted: January 18, 2005 05:56 am
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Even though technically the Stoner is an M16 broken down and rail sighted, That doesnt have any standing torwards this game. In which this is a GAME and the small cartridge size of the weapon has no effect on the coding of a weapon that fire a round several inches over such desired placement.

The Stoner rifle is very inneffective to say the least, and should be completely replaced with something preferably bolt action.

If the Stoner had any place in this game, it should most definitly be under assault support. While optimizing its long range ability, and relying on its semi automatic fire, it has no place being the mainstead "sniper's rifle" of brainbread.

Even still, the stoner needs a lot of work if it is to be kept in the system.
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Ezeekiel
Posted: January 18, 2005 06:09 am
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Imorale Sniper. I understand what your speaking of, and mechanically, semi automatic is much less accurate when compared to bolt action. A 44sw does not fall into either of these catagories, it is a revolver, and as such, revolvers are more accurate than semi autos.

Even still. Pointing out the weapons statistic like Echelon did doesnt really help. All firearms "shoot exactly where you point them" with the exception of a few, condition of the weapon, the boring of the barrel, and the skill of the user.

If it doesnt shoot straight in the game, its not an issue of technicality, that the weapon isnt good enough, its a problem with the programing.

With that said, regarding my earlier comment about it should be replaced with something preferably bolt action, I meant that In the role of sniping weaponry, semi automatics are favored for their high ammunition capacity, as well as their rate of fire. While botl actiosn are favored for their reliability, non mechanical jamming, and inredible dead-on, easy spot accuracy. And honeslty I cannot stand it when a game represents a semi automatic rifle with a fixed rate of fire. If the weapon shoots that slow it might as well be bolt action. Aha.
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Katayama
Posted: January 18, 2005 12:29 pm
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i personally think its good that its not entirely accurate, your character is suposed to be a civilian yeh? well theyre not gonna b excelent marksman now are they... wink.gif


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joesive
Posted: January 18, 2005 01:12 pm
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i agree with katayama as you are only a civilian and you would not be able to handle a sniper rifle with the greatest of accuracy smile.gif . the kickback alone will put your aim off
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Immoral Sniper
Posted: January 18, 2005 03:22 pm
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I still fail to see how a semi automatic is inaccurate at under 100 meters. Even though emi automatic rifles are designed moreso as supporting fire weapons than true one shot kill like bolt actions. They are still accurate to a rather great distance. The Stoner right now is inaccurate by hundreds, if not a thousand or so minutes of accuracy when most modern rifles (non-sniper) are accurate to within a minute of accuracy.

QUOTE
If it doesnt shoot straight in the game, its not an issue of technicality, that the weapon isnt good enough, its a problem with the programing.


I know that, however, people try to disprove tha change by bringing in real world examples. Thusly real world examples are sometimes required to cement a point.

@katayama and joesive:
Also, if the M16 and AK47 are accurate at that range in game, why is the sniper rifle not? You logic is flawed, if you are inaccurate with a sniper rifle at 100 meters then you should be horribly inaccurate at 100 meters with every other weapon, which is not the case.

Also, joesive, how does the Stoner's kick throw your aim off when a player can handle a minigun's recoil easily without throwing his aim off.


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Zpin
Posted: January 19, 2005 08:17 am
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In 1.2 the accuracy of the stoner was increased quite a bit.


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BoondockSaint
Posted: January 19, 2005 11:41 am
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QUOTE (EcheloN @ Jan 15 2005, 05:39 AM)
The Stoner LR300 is a converted M16-type system, which is accurate, but not at extreme long range due to the relatively small cartridge. On top of that, semi-auto snipers are never considered as accurate as bolt-action rifles. Also, Katayama, recoil would NOT throw your aim off at all with a single shot weapon since the recoil happens AFTER the slug has left the firearm.

The lr300 is a completely seperate m16 varient made to replace the m4 carbine by ZM arms. And the whole "Semi-auto snipers are never considered as accurate as bolt-action rifles" thing is rubbish. Thats just how it is in videogames for balance issues. The loading style has NOTHING to do with accuracy, and if you think it would you're pretty stupid. The only thing that it DOES affect is the recoil, which isnt really noticable unless you start trying to pump out shells like you would with an assault rifle.


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