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> Humans and Zombies, When a Human becomes a zombie
SirAlucard
  Posted: December 09, 2004 06:54 pm
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Well i'm gettin sick and tired of people just camping in too high places for human zombies and normal zombies to reach them, so what i am suggesting now is that in the next patch a human zombies will be able to:

1: Jump and Duck (More of an advantage for them)
2: Have more attacks if not make the melee attack work faster

A.I Zombies

1: Let them be able to run (A changeble option)
2: More vicious attacks and faster attacks
3: Some other stuff...



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The Brain
  Posted: December 10, 2004 01:29 am
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Alcurd I Agree at 1 term dont let the human zombies duck let them crawl so it wont be a super human zombie alright great Ideas*Takes some on his what it looks like cigar biggrin.gif blubbern.gif *
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Grey Snake
Posted: December 10, 2004 03:10 am
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i agree with you about the player zombies jumping and crouching. that makes a lot of sense, but AI zombies running. blink.gif i don't agree becasue they are like a lower type of zombie, i got a couple of suggetion to add below too. Also i disagree with you about them running. Explained below.

AI zombie-Ai zombies should be slow becasue they arel ike a standard type of zombies.

Player zombies-Player zombies should be able to jump and crouch, And maybe climb ladder since player zombies are more like a Super Zombie. Since they can run,and with only about 2-3 attacks a survivor is dead.

Fred {other zombies like him}- Fred should stay slow, but i think he should have a stronger attack, and bullits leave like a scratch on him, and with one hit to a AI marine, they should be dead itmedittly.



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The Brain
Posted: December 10, 2004 04:05 am
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Noooooooo human player zombies will not I repeat not climb latters. sad.gif that means they will grow more human super zombies and take over a mission solo and shoot at the human post duh.*slaps his head gosh you dont have the most outrageous mind and drools* ph34r.gif Also they should prone not duck that would ruin the game. unsure.gif

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SirAlucard
  Posted: December 10, 2004 06:25 pm
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Yeah but running Zombies have more of an exciting gameplay, ok few changes.

Human Zombies:

1: No duck jump just normal jump.
2: still faster melee attack

Zombies:

1: RUNNING THEIR MORE SCARIER PLEASE I WANT RUNNING WALKING THEIR EASY TO GE AWAY FROM. PLEASE PLEASE PLEASE PLEASE


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TSS
Posted: December 10, 2004 06:42 pm
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QUOTE (SirAlucard @ Dec 10 2004, 05:25 PM)
1: RUNNING THEIR MORE SCARIER PLEASE I WANT RUNNING WALKING THEIR EASY TO GE AWAY FROM. PLEASE PLEASE PLEASE PLEASE

no.

look on the main page, beta test movie 1.0. that had running zombies.

the gameplay will become so friggin fast, theres NO WAY you can complete the objectives. they will reach you in under 3 seconds, then when you run away they spawn behind ya and take you down.

its been tested and it has gone. it sucks.

theres nothing wrong with current gameplay. as a zombie ya just have to be smarter if you want to get a human.

now listen up, ill only say this a few thousand more times like i've already done so far.

Going zombie is just a funny way of punishing you for dieing. instead of just dieing and respawning like in svencoop.

YOUR MAIN GOAL IS SURVIVNG, NOT GOING ZOMBIE!
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SirAlucard
Posted: December 10, 2004 07:17 pm
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Ok i'll find some more stuff to do then


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TSS
Posted: December 10, 2004 07:20 pm
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have you watched the movie?

if not go do so. youll see it sucks.
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SirAlucard
Posted: December 10, 2004 09:08 pm
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I have and it looks soooo cool when their running


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MtG
Posted: December 11, 2004 12:53 am
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You have to realize that zombie's suck only to a certain level where they do 1 hit kills.

After that it's all up to speed, and zombie's go faster.

So it really even's out later on in the game.




But all I can say for n00bs is:
Watch were you step.


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Blizzo
Posted: December 11, 2004 07:44 am
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Can't they just make it a server side option to change how fast AI zombies run? I mean u can already change the stat point setup in ur server file, why not AI run speed?
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