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> Sawed off ammo bug
Tobbas
Posted: December 18, 2004 11:07 am
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In the new patch I cant get ammo for my sawed off.
I can hear a "ammo sound" but i wont get any ammo.
If it's a bug or not it's really anoying sad.gif


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TheSecondOne
Posted: December 18, 2004 07:20 pm
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Its a bug I think, cuz I cant get any ammo for it either


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Zpin
Posted: December 18, 2004 07:33 pm
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Einherjar
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yeah thanks for reporting. The ammo box gives you 1/2 of the clip capacity. Unfortunately I didn't think of the sawed off which would only receive 0.5 bullets each time (0.5 is rounded to 0).


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TSS
Posted: December 19, 2004 01:14 am
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your lord and master coder spin fixed it tongue.gif server side patch, go see the main page.
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DavidRoxZoRs
Posted: December 24, 2004 09:43 pm
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I dled that swerver side patch but it came in as a winzip file and i cant do anything with it sad.gifsad.gifsad.gif ph34r.gif blubbern.gif ph34r.gif ph34r.gif ph34r.gif ph34r.gif


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Immoral Sniper
Posted: December 24, 2004 09:53 pm
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Get winzip, or better yet, get winrar, not like either of them cost anything....

And you only need tha patch if you are hosting a server...


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Blue Summer
Posted: January 02, 2005 12:33 pm
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QUOTE (Spin @ Dec 18 2004, 07:33 PM)
yeah thanks for reporting. The ammo box gives you 1/2 of the clip capacity. Unfortunately I didn't think of the sawed off which would only receive 0.5 bullets each time (0.5 is rounded to 0).

Why is it rounded to 0 and not 1, 1 would be the obvious and most logical answe- OMG COMPUTERS AND LOGICAL!!! Now lets go rampage throught the street and through our pc's through shop windows and loot, w00t.


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hunter
Posted: January 02, 2005 05:26 pm
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thats wot u would do if there was a zombie outbreak u would go looting tvs and throw them at zombies


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Immoral Sniper
Posted: January 03, 2005 06:04 pm
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Spin, you could just use the ceiling function to round instead of the floor function... It would have avoided the need for a patch. wink.gif


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Zpin
Posted: January 03, 2005 06:48 pm
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Einherjar
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I didn't use any rounding function, that's the problem. If I'd thought of rounding errors I'd have used the appropriate one wink.gif


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Immoral Sniper
Posted: January 03, 2005 08:01 pm
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Heh. I figured it wouldn't of been that simple biggrin.gif

You just divided by 2 and since you were working with integers, let the computer drop the decimal, correct?


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Zpin
Posted: January 03, 2005 09:20 pm
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Einherjar
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exactly happy.gif


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The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
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Blue Summer
Posted: January 03, 2005 09:56 pm
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I tried to learn c++ i have a big book but it's so hard, first page is: #studio.h (what ever the most commen is i can't remember) this is the preprocessor directive and i'm like wtf is a preprocessor directive.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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MtG
Posted: January 03, 2005 10:08 pm
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In BB 1.0
the sawed-off was the only gun that could refill it's ammo without an ammo clip. Just picking up a new one I think worked...


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Mophtran
Posted: January 04, 2005 06:01 am
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The problem with that is (unless fixed in 1.1 patch) you can't pick up a new weapon if you drop it, unless it's the same weapon you dropped. Well, at least I havn't.
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