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|2enegade |
Posted: December 19, 2004 05:53 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 752 Joined: November 29, 2004 ![]() |
This bug is pretty common with any chambered type/ visible reload animations. Basically if you only have lets say 3 rounds left, the animation will still show you loading a full 6 rounds. This may be a rare event, but if you only have one last bullet left, you don't want to have to wait for the animation to load an "imaginary" 5 other bullets.
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Zpin |
Posted: December 19, 2004 12:59 pm
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![]() Einherjar ![]() Group: IronOak Leader (Admin) Posts: 1337 Joined: July 14, 2002 ![]() |
There are 2 possibilities:
- Make 6 different anims - Only allow reloading when all 6 shots were used Guess what we'd chose ![]() -------------------- The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
--- The fool speaks, the wise man listens. - unknown |
|2enegade |
Posted: December 19, 2004 10:13 pm
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 752 Joined: November 29, 2004 ![]() |
True dat.
Although, I'm almost tempted to say go for the latter. -------------------- |
TheSecondOne |
Posted: December 19, 2004 10:20 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 321 Joined: December 14, 2004 ![]() |
just 1 single animation for the "bullet-to-chamber" and make the sequese repeat is self as many times as how many bullet is needed to fill the chamber ![]() -------------------- I am the past, Future
I've been chosen You think it's over But I'm ready to go I am what you fear I've been chosen The world as you know it just died It's the end of all time *Heavensgate* |
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TSS |
Posted: December 20, 2004 12:48 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 699 Joined: November 03, 2004 ![]() |
or, hows about, stop acting silly about it?
go check HL2. the most anticipated, highly hyped, super liked, well praised game geloads its magnus with all 6 bullits going out, and reloading 6 new ones, no matter how much you;ve fired. magnums do this in every single mod they've ever been created for for HL. even in the original HL this happens. why bring it up here as a bug? |
|2enegade |
Posted: December 20, 2004 02:49 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 752 Joined: November 29, 2004 ![]() |
Why are you being so hostile? I'm merely suggesting a bug. I know its generic. But what I don't know, is if YOU know. Now that Spin was kind enough to detail what the team was doing about it, consider it problem solved. No one's acting silly here, with the exception of your post. -------------------- |
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