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> Special Radio, Read please
Immoral Sniper
Posted: December 28, 2004 03:47 am
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QUOTE (Katayama @ Dec 27 2004, 04:21 PM)
well have it so where the radio is in a spot where the heli can reach and drop in expendable marines (outlaws idea)

That would defeat the point, he wanted a radio that you could carry and call when you need it...


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The Narrator
Posted: December 29, 2004 02:17 am
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there's tons of weapons the devs can take out to make room. how about the sig 550? or the 226? or the 226 and usp machine pistols? or the serbu or the spas 12. the grenade can be taken out as well. oh yeah, plus the MP5 SD.

devsmight as well just take out the PE weapons that aren't being used....

plus, for the billionth time, there are ways to increase the number of weapons in the HL engine. the devs should talk to the TS, DoD, or FA devs and see how they got all their weapons in. it involved fooling the engine into thinking they're all one.
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Keyes
Posted: December 29, 2004 02:22 am
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yeah, i was wondrin why some1 was sayin sumwhere that the max for a mod was 23 weps or sumthin wierd like that. i play TS - that has around 30 weaps!



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Grey Snake
Posted: December 31, 2004 04:29 pm
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I never played TS, cause of them stunt moves and stuff.


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Keyes
Posted: December 31, 2004 04:37 pm
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its pretty cool. stunt moves r real simple to master. ya should dl it wink.gif


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Blue Summer
Posted: December 31, 2004 05:25 pm
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QUOTE (The Narrator @ Dec 29 2004, 02:17 AM)
there's tons of weapons the devs can take out to make room. how about the sig 550? or the 226? or the 226 and usp machine pistols? or the serbu or the spas 12. the grenade can be taken out as well. oh yeah, plus the MP5 SD.

devsmight as well just take out the PE weapons that aren't being used....

plus, for the billionth time, there are ways to increase the number of weapons in the HL engine. the devs should talk to the TS, DoD, or FA devs and see how they got all their weapons in. it involved fooling the engine into thinking they're all one.

there's tons of weapons the devs can take out to make room. how about the sig 550? or the 226? or the 226 and usp machine pistols? or the serbu or the spas 12. the grenade can be taken out as well. oh yeah, plus the MP5 SD.

devsmight as well just take out the PE weapons that aren't being used....

plus, for the billionth time, there are ways to increase the number of weapons in the HL engine. the devs should talk to the TS, DoD, or FA devs and see how they got all their weapons in. it involved fooling the engine into thinking they're all one.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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Keyes
Posted: December 31, 2004 05:34 pm
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yeah...blatantly should have loads more weaps...n fix that problem where ya throw away, for eg, a USP, n try pickin up another USP n find that ya cant - so damn annoyin...


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Jrgsubzero
Posted: January 01, 2005 11:16 am
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QUOTE (Immoral Sniper @ Dec 25 2004, 06:43 PM)
-
- What weapon would be taken out to add this?
up.

THe grenade, its not used
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Blue Summer
Posted: January 01, 2005 02:19 pm
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QUOTE (Keyes @ Dec 31 2004, 05:34 PM)
yeah...blatantly should have loads more weaps...n fix that problem where ya throw away, for eg, a USP, n try pickin up another USP n find that ya cant - so damn annoyin...

It's to stop people weapon spammage.


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This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.

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Immoral Sniper
Posted: January 01, 2005 06:09 pm
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QUOTE (Jrgsubzero @ Jan 1 2005, 05:16 AM)
QUOTE (Immoral Sniper @ Dec 25 2004, 06:43 PM)
-
- What weapon would be taken out to add this?
up.

THe grenade, its not used

The grenade is going to be replaced with whatever explosive the devs are going to add, so you can't remove the grenade...


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Threads you should read before posting...
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