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> Hear Me Out, do it!
Nikku
Posted: January 24, 2005 12:00 am
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WEll if your playing BB, and people are undergoing zombie modification there should be a way to tell, not niecicarily models, or skins mabey like it typing autmaticly "Oh god, im turning!" or something, then the person next to them would be able to jsut blow the other person's brains out, also i think FF should be mandatory but the only people to recive damage are the ones who are bitten aka changing into a zombie

THANKS smile.gif OH YEAH, i used seaarch enigine read the lsit again, didn't find anything like this. So yeah
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I for one think this suggjestion would help alot, and give the game a more "realistic, but not to real" feel.

On the meter i'd say:
http://img187.exs.cx/my.php?loc=img187&ima...eterhigh3cv.png


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Mkilbride
Posted: January 24, 2005 12:07 am
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Real zombie Nemesis
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you can already tell,they start spazing and their model go's all crazy like...


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The Narrator
Posted: January 24, 2005 02:12 am
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yeah, at first i thought it was just errors in the coding. then i realized the spazzers were in fact deaders! aaaaah! FF is a goodf thing for BB smile.gif
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Immoral Sniper
Posted: January 24, 2005 08:22 pm
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The force is strong in me
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QUOTE (Mkilbride @ Jan 23 2005, 06:07 PM)
you can already tell,they start spazing and their model go's all crazy like...

Exactly... And Spin is alread working on allowing all weapons to harm players who are turning.


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Gneralas
Posted: January 26, 2005 11:44 pm
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QUOTE (Immoral Sniper @ Jan 24 2005, 08:22 PM)
QUOTE (Mkilbride @ Jan 23 2005, 06:07 PM)
you can already tell,they start spazing and their model go's all crazy like...

Exactly... And Spin is alread working on allowing all weapons to harm players who are turning.

Even with Friendly Fire off?


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Keyes
Posted: January 26, 2005 11:55 pm
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smart...FF would b good for BB...no server i hav been on has it. can't people turn FF on in their servers?


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Mac
Posted: January 27, 2005 12:44 am
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You try turning on FF in server, then watch any half-bastard or worse come in, pick up a flamer or some other high damaging weapon like a handcannon, and go on a TK spree.


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Immoral Sniper
Posted: January 27, 2005 03:36 am
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QUOTE (Mac @ Jan 26 2005, 06:44 PM)
You try turning on FF in server, then watch any half-bastard or worse come in, pick up a flamer or some other high damaging weapon like a handcannon, and go on a TK spree.

Exactly why it needs to be hardcoded to allow damage to be dealt to turnees with FF off.

Though once Meta mod and the like are offically supported, a plugin can handle the TK'ers...


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santa_kills
Posted: January 30, 2005 03:03 pm
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or you can press the tab button like I do to make sure no one is a zombie. so you can go find them and kill um. blubbern.gif


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-=Jouni=-
Posted: January 30, 2005 05:33 pm
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We should have a panic button like in zombie panic cool.gif

"AAAAAAAAAAAAAAAAAAAAAAAAAAAH"
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Mac
Posted: January 30, 2005 10:36 pm
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Metamod kinda works, as I'm running admin mod on the ABC. But the admin mod is doing very, very odd things..


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Immoral Sniper
Posted: January 30, 2005 10:39 pm
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Hench why I added the clause "offically supported" wink.gif which will be sometime soon hopefully.


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TheBlazeUK
Posted: February 01, 2005 04:13 pm
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Real zombie Nemesis
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I think the animation of going into a fit does the job well enough. You could always make a bind to "Ah, he bit me!" or "I-I dont f-feel so good..."

Once FF is implemented for people to kill infected players, I think there should be some sort of penalty in doing so (lose some points or something), or the spasm animation should get gone and peolpe would have to tell you they were infected. Otherwise no one will ever turn into a player-zombie.


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Mr. Rogers
Posted: February 01, 2005 11:41 pm
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I agree with TheBlazeUK, It's an awesome idea, but it should be some tipe of penalty, if not you should turn into a zombie faster, so then is harder to kill you before you become a zombie.


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