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hunter |
Posted: March 05, 2005 11:40 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
BB maps seem a bit dull to me, there seems to be no signs of destruction or dead people or crashed cars or fires. The maps seem too placid for a zombie plagued world.
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Nikku |
Posted: March 06, 2005 12:39 am
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![]() Mr. Coke ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3114 Joined: December 12, 2004 ![]() |
agreed
-------------------- Only when you gick, will you truly fish...
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Elite viking |
Posted: March 06, 2005 12:58 am
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![]() Veteran Lord Carnage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 ![]() |
Like I said in another suggestions... add a body or three to show struggle, maybe something burning.
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DarknessGlams |
Posted: March 06, 2005 06:00 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 427 Joined: January 22, 2005 ![]() |
Yeah I agree. There should be more destruction and blood.
-------------------- [nolargeimagesplz]http://img254.echo.cx/img254/2283/seminardeath2tn.gif[/IMG]
THINGS THAT I AM WORKING ON. BD Source BD Source. Please Read. Important (ish) The BrainDead Source website. Hey, please join my forums. The Forums (Please, come on, join, please) |
hunter |
Posted: March 06, 2005 06:34 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
Its like the undead hoards cleaned the place up,but there seems to be no signs of dead people, and the buildings are all intact. Theres no fires or bodys strung about. Just looks dull!
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bert |
Posted: March 07, 2005 12:06 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 113 Joined: December 03, 2004 ![]() |
I think it's the mapper's choice. Not the dev's choice.
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Gneralas |
Posted: March 07, 2005 05:53 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 ![]() |
bert hit the nail on the head, it is entirely up to the mapper as to what is in the map.
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Radman |
Posted: March 07, 2005 01:37 pm
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Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 448 Joined: January 13, 2005 ![]() |
True... I hope my map will be able to to satisfy that need of yours. I've added bodies of British cops to my map.... I also added a very post apocolyptic looking petrol station. -------------------- When theres no more room in hell, the dead will walk the earth...
![]() 'They say people dont believe in heroes anymore... Well im going to give them back their hero." |
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Till Death Do us Part |
Posted: March 07, 2005 02:22 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Members Posts: 310 Joined: February 10, 2005 ![]() |
Can't wait to see it Radman! Hurry it up!
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vyvu |
Posted: March 08, 2005 04:33 am
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Just another Survivor ![]() Group: Members Posts: 47 Joined: January 22, 2005 ![]() |
yea that would be a cool map i guess
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hunter |
Posted: March 08, 2005 07:24 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
What i am saying i maps look to simple.
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High Roller |
Posted: March 09, 2005 03:08 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 136 Joined: December 12, 2004 ![]() |
well, i think adding a bunch of dead bodies and fire and "carnage" nad shit, it would slow down the map, and plus, with all that extra stuff, the HL1 engine might not be able to handle all of it. i think its fine the way it is, i just hope it gets released for HL2. if that happened, that wouldnt be an excuse anymore.
-------------------- Wu Tang Clan ain't nothin to fuck with
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Nikku |
Posted: March 09, 2005 09:55 pm
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![]() Mr. Coke ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3114 Joined: December 12, 2004 ![]() |
it could possibly be part of the map, so instead of 1 building, 5 bodies!
-------------------- Only when you gick, will you truly fish...
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High Roller |
Posted: March 10, 2005 02:01 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 136 Joined: December 12, 2004 ![]() |
buildings > bodies
-------------------- Wu Tang Clan ain't nothin to fuck with
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Nikku |
Posted: March 10, 2005 02:12 am
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![]() Mr. Coke ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3114 Joined: December 12, 2004 ![]() |
Exactly, clearly buildings take up more space/entities then a body, so yeah (I think i am right)
-------------------- Only when you gick, will you truly fish...
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