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Predator237 |
Posted: May 03, 2005 02:09 am
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![]() Just another Survivor ![]() Group: Members Posts: 30 Joined: March 08, 2005 ![]() |
I was just wondering, which do you prefer?
Do you prefer zombies to be strong or weak? (Strong= 2-4 shots with a pistol, Weak= 1 shot to the head) Do you prefer zombies to run or walk? For me, I prefer zombies to run at a pace where you are faster, and they go down in 1 shot to the head, although sadly it isn't possible in BB. This post has been edited by Predator237 on May 03, 2005 08:47 pm |
JesusFoo |
Posted: May 03, 2005 07:02 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 263 Joined: March 20, 2005 ![]() |
I prefer to be very much slower and 1 shot to the head, so that the 1 shot really does matter.
Both This post has been edited by JesusFoo on May 03, 2005 07:02 am -------------------- |
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Gneralas |
Posted: May 03, 2005 07:08 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 680 Joined: January 15, 2005 ![]() |
strong
walk -------------------- |
_CiviliaN^SoldieR_ |
Posted: May 03, 2005 03:34 pm
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![]() civilized d00d ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 3250 Joined: November 01, 2004 ![]() |
Strong, Run = Challenge.
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Dragontail |
Posted: May 03, 2005 04:48 pm
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 96 Joined: March 27, 2005 ![]() |
![]() ummm.....yes to the first, no to the second? ![]() -------------------- ![]() |
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Predator237 |
Posted: May 03, 2005 08:47 pm
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![]() Just another Survivor ![]() Group: Members Posts: 30 Joined: March 08, 2005 ![]() |
oh woops... gotta edit that then. |
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Blue Summer |
Posted: May 03, 2005 08:56 pm
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![]() Firefox ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1630 Joined: December 10, 2004 ![]() |
Exactly. -------------------- This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.
WSAENOTSOCK |
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KamikaZeus |
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![]() Experienced Killer ![]() ![]() Group: Members Posts: 51 Joined: December 29, 2004 ![]() |
Except if you use a gatling ![]() But an invicible and flying zombie that IS a challenge This post has been edited by KamikaZeus on May 03, 2005 09:05 pm -------------------- ![]() ![]() |
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TheBlazeUK |
Posted: May 03, 2005 11:02 pm
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![]() Real zombie Nemesis ![]() Group: BB Betatesters Posts: 398 Joined: December 13, 2004 ![]() |
Heh, zombie superman. He'd even be immune to kryptonite, so what would you do????
I prefer fast zombies that take one shot to the head. In a game I'd like a mix of fast zombies (1/100 people turn into fast) and slow zombies (the rest). Of course, this is in a movie or video game. In real life give me ssssslllllloooowwwww ones. -------------------- Like zombies? read comics? read The Walking Dead by Robert Kirkman, from Image
No Cable TV No grocery stores No government In a world ruled by the dead, we are forced to start living Documents of the dead - newspapers etc from the fall of the earth. The Living and The Dead My zombie horror story. Feel free to leave feedback. |
bert |
Posted: May 04, 2005 02:07 am
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 113 Joined: December 03, 2004 ![]() |
Weak and slow.
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Predator237 |
Posted: May 04, 2005 02:56 am
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![]() Just another Survivor ![]() Group: Members Posts: 30 Joined: March 08, 2005 ![]() |
Strong and running would be way too tough IMO, by the time you kill 3 zombies they would be all over you, but I guess that would be good for a survival type game.
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Ed_Oscuro |
Posted: May 04, 2005 05:30 am
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Just another Survivor ![]() Group: Members Posts: 42 Joined: April 05, 2005 ![]() |
Um...definitely slow (human zombies make up for that) and not too powerful.
There's always the third variable - numbers! What I would like to see is a more obvious wind-up for attacking, like you see with the classic Half-Life zombie, so you don't just go "ouch, didn't see that one coming." |